This commit fixes an issue in Wasmtime where Wasmtime would accidentally
"handle" non-wasm segfaults while executing host imports of wasm
modules. If a host import segfaulted then Wasmtime would recognize that
wasm code is on the stack, so it'd longjmp out of the wasm code. This
papers over real bugs though in host code and erroneously classified
segfaults as wasm traps.
The fix here was to add a check to our wasm signal handler for if the
faulting address falls in JIT code itself. Actually threading through
all the right information for that check to happen is a bit tricky,
though, so this involved some refactoring:
* A closure parameter to `catch_traps` was added. This closure is
responsible for classifying addresses as whether or not they fall in
JIT code. Anything returning `false` means that the trap won't get
handled and we'll forward to the next signal handler.
* To avoid passing tons of context all over the place, the start
function is now no longer automatically invoked by `InstanceHandle`.
This avoids the need for passing all sorts of trap-handling contextual
information like the maximum stack size and "is this a jit address"
closure. Instead creators of `InstanceHandle` (like wasmtime) are now
responsible for invoking the start function.
* To avoid excessive use of `transmute` with lifetimes since the
traphandler state now has a lifetime the per-instance custom signal
handler is now replaced with a per-store custom signal handler. I'm
not entirely certain the purpose of the custom signal handler, though,
so I'd look for feedback on this part.
A new test has been added which ensures that if a host function
segfaults we don't accidentally try to handle it, and instead we
correctly report the segfault.
* Revamp memory management of `InstanceHandle`
This commit fixes a known but in Wasmtime where an instance could still
be used after it was freed. Unfortunately the fix here is a bit of a
hammer, but it's the best that we can do for now. The changes made in
this commit are:
* A `Store` now stores all `InstanceHandle` objects it ever creates.
This keeps all instances alive unconditionally (along with all host
functions and such) until the `Store` is itself dropped. Note that a
`Store` is reference counted so basically everything has to be dropped
to drop anything, there's no longer any partial deallocation of instances.
* The `InstanceHandle` type's own reference counting has been removed.
This is largely redundant with what's already happening in `Store`, so
there's no need to manage two reference counts.
* Each `InstanceHandle` no longer tracks its dependencies in terms of
instance handles. This set was actually inaccurate due to dynamic
updates to tables and such, so we needed to revamp it anyway.
* Initialization of an `InstanceHandle` is now deferred until after
`InstanceHandle::new`. This allows storing the `InstanceHandle` before
side-effectful initialization, such as copying element segments or
running the start function, to ensure that regardless of the result of
instantiation the underlying `InstanceHandle` is still available to
persist in storage.
Overall this should fix a known possible way to safely segfault Wasmtime
today (yay!) and it should also fix some flaikness I've seen on CI.
Turns out one of the spec tests
(bulk-memory-operations/partial-init-table-segment.wast) exercises this
functionality and we were hitting sporating use-after-free, but only on
Windows.
* Shuffle some APIs around
* Comment weak cycle
This PR updates Cranelift to use the new version of regalloc.rs
(bytecodealliance/regalloc.rs#55) that provides dense vreg->rreg maps to
the `map_reg()` function for each instruction, rather than the earlier
hashmap-based approach.
In one test (regex-rs.wasm), this PR results in a 15% reduction in
memory allocations (1245MB -> 1060MB) as measured by DHAT on `clif-util
wasm` runs.
This adds a new `wasmtime_config_cache_config_load` C API function to
allow enabling and configuring the cache via the API. This was
originally requested over at bytecodealliance/wasmtime-py#3
Support a few DWARF-5 only features:
* read .debug_addr
* read .debug_rnglists
* read .debug_loclists when present
* add dwarf-5 test
* read .debug_addr
* read .debug_rnglists
* read .debug_loclists when present
* support .debug_line_str and .debug_str_offsets
Co-authored-by: Yury Delendik <ydelendik@mozilla.com>
This removes the `--nocapture` argument from Rust tests which enables
capturing the output of tests by default, only printing the output if
the test fails. I've seen that this otherwise seems to largely just dump
a very large amount of information to CI and makes it difficult to
diagnose a failure quickly from CI logs since you have to search
backwards to find the reason something failed.
This test creates a cycle between two `Func` objects (and indirectly
through their instance) which prevents anything from being collected.
This was found when running tests locally with address sanitizer, and
using a `Weak<T>` breaks the cycle to allow collecting resources.
This change adds SourceLoc information per instruction in a `VCode<Inst>`
container, and keeps this information up-to-date across register allocation
and branch reordering. The information is initially collected during
instruction lowering, eventually collected on the MachSection, and finally
provided to the environment that wraps the codegen crate for wasmtime.
This commit removes the `should_panic` function now that all wasm spec
tests are passing on arm64 (yay!). The remaining case, SIMD, has been
folded into `#[ignore]`. This should prevent tons of panics from showing
up in the logs while on CI because it's likely going to be some time
before SIMD for aarch64 is tackled.
This commit implements the stack limit checks in cranelift for the
AArch64 backend. This gets the `stack_limit` argument purpose as well as
a function's global `stack_limit` directive working for the AArch64
backend. I've tested this locally on some hardware and in an emulator
and it looks to be working for basic tests, but I've never really done
AArch64 before so some scrutiny on the instructions would be most
welcome!
Given an integer size N, a left rotation of K places is the same as a
right rotation of N - K places. This means we can use right rotations to
implement left rotations too.
The Cranelift's rotation semantics are inherited from WebAssembly, which
mean the rotation count is truncated modulo the operand's bit size. Note
the ROR aarch64 instruction has the same semantics, when both input
operands are registers.
Previously, `fcopysign` was mysteriously failing to pass the
`float_misc` spec test. This was tracked down to bad logical-immediate
masks used to separate the sign and not-sign bits. In particular, the
masks for the and-not operations were wrong. The `invert()` function on
an `ImmLogic` immediate, it turns out, assumed every immediate would be
used by a 64-bit instruction; `ImmLogic` immediates are subtly different
for 32-bit instructions. This change tracks the instruction size (32 or
64 bits) intended for use with each such immediate, and passes it back
into `maybe_from_u64` when computing the inverted immediate.
Addresses several of the failures (`float_misc`, `f32_bitwise`) for
#1521 (test failures) and presumably helps #1519 (SpiderMonkey
integration).
Certain operations (e.g. x86_packss) will have operands with types like `NxM` but will return results with types like `(N/2)x(M*2)` (halve the lane width, double the number of lanes; maintain the same number of vector bits). This is equivalent to applying two `DerivedFunction`s to the type: `DerivedFunction::HalfWidth` then `DerivedFunction::DoubleVector`. Since there is no easy way to apply multiple `DerivedFunction`s (e.g. most of the logic is one-level deep, 1d5a678124/cranelift/codegen/meta/src/gen_inst.rs (L618-L621)), I added `DerivedFunction::SplitLanes` to do the necessary type conversion.
This involves some large mask tables that may hurt code size but reduce the number of instructions. See https://github.com/WebAssembly/simd/issues/117 for a more in-depth discussion on this.
This commit extends our CI to produce release artifacts for the
x86_64-pc-windows-gnu target. This was originally motivate by the [go
extension] where it looks like the Go toolchain primarily interoperates
with MinGW, not with MSVC natively.
The support here turned out to be quite trivial, largely just adding the
configuration to make the release. I don't think we should necessarily
commit to this being a primary platform for Wasmtime at this time
though. If the support here regresses in the future for a
difficult-to-fix reason I think it would be fine to back out the
platform at least temporarily.
Note that this does not add a full test suite for the MinGW target, only
a release builder. This release builder does run tests, but not with
full debug assertions enabled.
[go extension]: https://github.com/bytecodealliance/wasmtime-go/issues/3Closes#1535
* Add AArch64 tests to CI
This commit enhances our CI with an AArch64 builder. Currently we have
no physical hardware to run on so for now we run all tests in an
emulator. The AArch64 build is cross-compiled from x86_64 from Linux.
Tests all happen in release mode with a recent version of QEMU (recent
version because it's so much faster, and in release mode because debug
mode tests take quite a long time in an emulator).
The goal here was not to get all tests passing on CI, but rather to get
AArch64 running on CI and get it green at the same time. To achieve that
goal many tests are now ignored on aarch64 platforms. Many tests fail
due to unimplemented functionality in the aarch64 backend (#1521), and
all wasmtime tests involving compilation are also disabled due to
panicking attempting to generate generate instruction offset information
for trap symbolication (#1523).
Despite this, though, all Cranelift tests and other wasmtime tests
should be runnin on AArch64 through QEMU with this PR. Additionally
we'll have an AArch64 binary release of Wasmtime for Linux, although it
won't be too useful just yet since it will panic on almost all wasm
modules.
* Review comments