This commit fixes an issue in Wasmtime where Wasmtime would accidentally "handle" non-wasm segfaults while executing host imports of wasm modules. If a host import segfaulted then Wasmtime would recognize that wasm code is on the stack, so it'd longjmp out of the wasm code. This papers over real bugs though in host code and erroneously classified segfaults as wasm traps. The fix here was to add a check to our wasm signal handler for if the faulting address falls in JIT code itself. Actually threading through all the right information for that check to happen is a bit tricky, though, so this involved some refactoring: * A closure parameter to `catch_traps` was added. This closure is responsible for classifying addresses as whether or not they fall in JIT code. Anything returning `false` means that the trap won't get handled and we'll forward to the next signal handler. * To avoid passing tons of context all over the place, the start function is now no longer automatically invoked by `InstanceHandle`. This avoids the need for passing all sorts of trap-handling contextual information like the maximum stack size and "is this a jit address" closure. Instead creators of `InstanceHandle` (like wasmtime) are now responsible for invoking the start function. * To avoid excessive use of `transmute` with lifetimes since the traphandler state now has a lifetime the per-instance custom signal handler is now replaced with a per-store custom signal handler. I'm not entirely certain the purpose of the custom signal handler, though, so I'd look for feedback on this part. A new test has been added which ensures that if a host function segfaults we don't accidentally try to handle it, and instead we correctly report the segfault.
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
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Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
$ curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
-
Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.
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Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.
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Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the wasmtime-go repository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.
It's Wasmtime.