Merge pull request #1014 from peterhuene/c-api-module-new
Change `wasm_module_new` to use `Module::from_binary`.
This commit is contained in:
@@ -831,7 +831,7 @@ pub unsafe extern "C" fn wasm_module_new(
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) -> *mut wasm_module_t {
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let binary = (*binary).as_slice();
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let store = &(*store).store.borrow();
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let module = match Module::from_binary_unchecked(store, binary) {
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let module = match Module::from_binary(store, binary) {
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Ok(module) => module,
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Err(_) => return ptr::null_mut(),
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};
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@@ -20,6 +20,17 @@ namespace Wasmtime
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}
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}
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internal Engine(Interop.WasmConfigHandle config)
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{
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Handle = Interop.wasm_engine_new_with_config(config);
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config.SetHandleAsInvalid();
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if (Handle.IsInvalid)
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{
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throw new WasmtimeException("Failed to create Wasmtime engine.");
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}
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}
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/// <summary>
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/// Creates a new Wasmtime <see cref="Store" />.
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/// </summary>
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254
crates/misc/dotnet/src/EngineBuilder.cs
Normal file
254
crates/misc/dotnet/src/EngineBuilder.cs
Normal file
@@ -0,0 +1,254 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Wasmtime
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{
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/// <summary>
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/// Represents the Wasmtime compiler strategy.
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/// </summary>
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public enum CompilerStrategy
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{
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/// <summary>
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/// Automatically pick the compiler strategy.
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/// </summary>
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Auto,
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/// <summary>
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/// Use the Cranelift compiler.
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/// </summary>
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Cranelift,
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/// <summary>
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/// Use the Lightbeam compiler.
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/// </summary>
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Lightbeam
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}
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/// <summary>
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/// Represents the Wasmtime optimization level.
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/// </summary>
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public enum OptimizationLevel
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{
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/// <summary>
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/// Disable optimizations.
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/// </summary>
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None,
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/// <summary>
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/// Optimize for speed.
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/// </summary>
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Speed,
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/// <summary>
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/// Optimize for speed and size.
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/// </summary>
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SpeedAndSize
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}
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/// <summary>
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/// Represents a builder of <see cref="Engine"/> instances.
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/// </summary>
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public class EngineBuilder
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{
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/// <summary>
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/// Constructs a new <see cref="EngineBuilder" />.
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/// </summary>
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public EngineBuilder()
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{
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}
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/// <summary>
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/// Sets whether or not to enable debug information.
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/// </summary>
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/// <param name="enable">True to enable debug information or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithDebugInfo(bool enable)
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{
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_enableDebugInfo = enable;
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return this;
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}
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/// <summary>
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/// Sets whether or not enable WebAssembly threads support.
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/// </summary>
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/// <param name="enable">True to enable WebAssembly threads support or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithWasmThreads(bool enable)
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{
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_enableWasmThreads = enable;
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return this;
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}
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/// <summary>
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/// Sets whether or not enable WebAssembly reference types support.
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/// </summary>
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/// <param name="enable">True to enable WebAssembly reference types support or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithReferenceTypes(bool enable)
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{
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_enableReferenceTypes = enable;
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return this;
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}
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/// <summary>
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/// Sets whether or not enable WebAssembly SIMD support.
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/// </summary>
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/// <param name="enable">True to enable WebAssembly SIMD support or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithSIMD(bool enable)
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{
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_enableSIMD = enable;
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return this;
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}
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/// <summary>
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/// Sets whether or not enable WebAssembly multi-value support.
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/// </summary>
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/// <param name="enable">True to enable WebAssembly multi-value support or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithMultiValue(bool enable)
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{
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_enableMultiValue = enable;
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return this;
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}
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/// <summary>
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/// Sets whether or not enable WebAssembly bulk memory support.
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/// </summary>
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/// <param name="enable">True to enable WebAssembly bulk memory support or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithBulkMemory(bool enable)
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{
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_enableBulkMemory = enable;
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return this;
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}
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/// <summary>
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/// Sets the compiler strategy to use.
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/// </summary>
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/// <param name="strategy">The compiler strategy to use.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithCompilerStrategy(CompilerStrategy strategy)
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{
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switch (strategy)
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{
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case CompilerStrategy.Auto:
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_strategy = Interop.wasmtime_strategy_t.WASMTIME_STRATEGY_AUTO;
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break;
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case CompilerStrategy.Cranelift:
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_strategy = Interop.wasmtime_strategy_t.WASMTIME_STRATEGY_CRANELIFT;
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break;
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case CompilerStrategy.Lightbeam:
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_strategy = Interop.wasmtime_strategy_t.WASMTIME_STRATEGY_LIGHTBEAM;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(strategy));
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}
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return this;
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}
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/// <summary>
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/// Sets whether or not enable the Cranelift debug verifier.
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/// </summary>
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/// <param name="enable">True to enable the Cranelift debug verifier or false to disable.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithCraneliftDebugVerifier(bool enable)
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{
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_enableCraneliftDebugVerifier = enable;
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return this;
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}
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/// <summary>
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/// Sets the optimization level to use.
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/// </summary>
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/// <param name="level">The optimization level to use.</param>
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/// <returns>Returns the current builder.</returns>
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public EngineBuilder WithOptimizationLevel(OptimizationLevel level)
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{
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switch (level)
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{
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case OptimizationLevel.None:
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_optLevel = Interop.wasmtime_opt_level_t.WASMTIME_OPT_LEVEL_NONE;
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break;
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case OptimizationLevel.Speed:
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_optLevel = Interop.wasmtime_opt_level_t.WASMTIME_OPT_LEVEL_SPEED;
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break;
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case OptimizationLevel.SpeedAndSize:
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_optLevel = Interop.wasmtime_opt_level_t.WASMTIME_OPT_LEVEL_SPEED_AND_SIZE;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(level));
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}
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return this;
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}
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/// <summary>
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/// Builds the <see cref="Engine" /> instance.
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/// </summary>
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/// <returns>Returns the new <see cref="Engine" /> instance.</returns>
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public Engine Build()
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{
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var config = Interop.wasm_config_new();
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if (_enableDebugInfo.HasValue)
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{
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Interop.wasmtime_config_debug_info_set(config, _enableDebugInfo.Value);
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}
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if (_enableWasmThreads.HasValue)
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{
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Interop.wasmtime_config_wasm_threads_set(config, _enableWasmThreads.Value);
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}
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if (_enableReferenceTypes.HasValue)
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{
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Interop.wasmtime_config_wasm_reference_types_set(config, _enableReferenceTypes.Value);
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}
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if (_enableSIMD.HasValue)
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{
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Interop.wasmtime_config_wasm_simd_set(config, _enableSIMD.Value);
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}
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if (_enableBulkMemory.HasValue)
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{
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Interop.wasmtime_config_wasm_bulk_memory_set(config, _enableBulkMemory.Value);
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}
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if (_enableMultiValue.HasValue)
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{
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Interop.wasmtime_config_wasm_multi_value_set(config, _enableMultiValue.Value);
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}
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if (_strategy.HasValue)
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{
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Interop.wasmtime_config_strategy_set(config, _strategy.Value);
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}
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if (_enableCraneliftDebugVerifier.HasValue)
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{
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Interop.wasmtime_config_cranelift_debug_verifier_set(config, _enableCraneliftDebugVerifier.Value);
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}
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if (_optLevel.HasValue)
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{
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Interop.wasmtime_config_cranelift_opt_level_set(config, _optLevel.Value);
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}
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return new Engine(config);
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}
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private bool? _enableDebugInfo;
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private bool? _enableWasmThreads;
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private bool? _enableReferenceTypes;
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private bool? _enableSIMD;
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private bool? _enableBulkMemory;
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private bool? _enableMultiValue;
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private Interop.wasmtime_strategy_t? _strategy;
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private bool? _enableCraneliftDebugVerifier;
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private Interop.wasmtime_opt_level_t? _optLevel;
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}
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}
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@@ -180,6 +180,21 @@ namespace Wasmtime
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}
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}
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internal class WasmConfigHandle : SafeHandle
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{
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public WasmConfigHandle() : base(IntPtr.Zero, true)
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{
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}
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public override bool IsInvalid => handle == IntPtr.Zero;
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protected override bool ReleaseHandle()
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{
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Interop.wasm_config_delete(handle);
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return true;
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}
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}
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internal class WasiConfigHandle : SafeHandle
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{
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public WasiConfigHandle() : base(IntPtr.Zero, true)
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@@ -277,6 +292,20 @@ namespace Wasmtime
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WASM_FUNCREF,
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}
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internal enum wasmtime_strategy_t : byte
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{
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WASMTIME_STRATEGY_AUTO,
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WASMTIME_STRATEGY_CRANELIFT,
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WASMTIME_STRATEGY_LIGHTBEAM
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}
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internal enum wasmtime_opt_level_t : byte
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{
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WASMTIME_OPT_LEVEL_NONE,
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WASMTIME_OPT_LEVEL_SPEED,
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WASMTIME_OPT_LEVEL_SPEED_AND_SIZE
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}
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[StructLayout(LayoutKind.Explicit)]
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internal struct wasm_val_union_t
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{
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@@ -514,6 +543,9 @@ namespace Wasmtime
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[DllImport(LibraryName)]
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public static extern EngineHandle wasm_engine_new();
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[DllImport(LibraryName)]
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public static extern EngineHandle wasm_engine_new_with_config(WasmConfigHandle config);
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[DllImport(LibraryName)]
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public static extern void wasm_engine_delete(IntPtr engine);
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@@ -826,8 +858,17 @@ namespace Wasmtime
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public static extern uint wasm_memory_size(MemoryHandle memory);
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[DllImport(LibraryName)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool wasm_memory_grow(MemoryHandle memory, uint delta);
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// Wasm config
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[DllImport(LibraryName)]
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public static extern WasmConfigHandle wasm_config_new();
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[DllImport(LibraryName)]
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public static extern void wasm_config_delete(IntPtr config);
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// WASI config
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[DllImport(LibraryName)]
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@@ -854,6 +895,7 @@ namespace Wasmtime
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public static extern void wasi_config_inherit_env(WasiConfigHandle config);
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[DllImport(LibraryName)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool wasi_config_set_stdin_file(
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WasiConfigHandle config,
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[MarshalAs(UnmanagedType.LPUTF8Str)] string path
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@@ -863,6 +905,7 @@ namespace Wasmtime
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public static extern void wasi_config_inherit_stdin(WasiConfigHandle config);
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[DllImport(LibraryName)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool wasi_config_set_stdout_file(
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WasiConfigHandle config,
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[MarshalAs(UnmanagedType.LPUTF8Str)] string path
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@@ -872,6 +915,7 @@ namespace Wasmtime
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public static extern void wasi_config_inherit_stdout(WasiConfigHandle config);
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[DllImport(LibraryName)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool wasi_config_set_stderr_file(
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WasiConfigHandle config,
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[MarshalAs(UnmanagedType.LPUTF8Str)] string path
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@@ -881,6 +925,7 @@ namespace Wasmtime
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public static extern void wasi_config_inherit_stderr(WasiConfigHandle config);
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[DllImport(LibraryName)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool wasi_config_preopen_dir(
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WasiConfigHandle config,
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[MarshalAs(UnmanagedType.LPUTF8Str)] string path,
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@@ -900,5 +945,34 @@ namespace Wasmtime
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[DllImport(LibraryName)]
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public static extern IntPtr wasi_instance_bind_import(WasiInstanceHandle instance, IntPtr importType);
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}
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// Wasmtime config
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_debug_info_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_wasm_threads_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_wasm_reference_types_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern IntPtr wasmtime_config_wasm_simd_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_wasm_bulk_memory_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_wasm_multi_value_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_strategy_set(WasmConfigHandle config, wasmtime_strategy_t strategy);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_cranelift_debug_verifier_set(WasmConfigHandle config, [MarshalAs(UnmanagedType.I1)] bool enable);
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[DllImport(LibraryName)]
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public static extern void wasmtime_config_cranelift_opt_level_set(WasmConfigHandle config, wasmtime_opt_level_t level);
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}
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}
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@@ -5,7 +5,7 @@ using System.Linq;
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namespace Wasmtime
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{
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/// <summary>
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/// Represents a build of WASI instances.
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/// Represents a builder of <see cref="Wasi"/> instances.
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/// </summary>
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public class WasiBuilder
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{
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@@ -8,7 +8,10 @@ namespace Wasmtime.Tests
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{
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public ModuleFixture()
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{
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Engine = new Engine();
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Engine = new EngineBuilder()
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.WithMultiValue(true)
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.WithReferenceTypes(true)
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.Build();
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Store = Engine.CreateStore();
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Module = Store.CreateModule(Path.Combine("Modules", ModuleFileName));
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}
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Reference in New Issue
Block a user