Alex Crichton d5ce51e8d1 Redesign interface type value representation (#4198)
Prior to this PR a major feature of calling component exports (#4039)
was the usage of the `Value<T>` type. This type represents a value
stored in wasm linear memory (the type `T` stored there). This
implementation had a number of drawbacks though:

* When returning a value it's ABI-specific whether you use `T` or
  `Value<T>` as a return value. If `T` is represented with one wasm
  primitive then you have to return `T`, otherwise the return value must
  be `Value<T>`. This is somewhat non-obvious and leaks ABI-details into
  the API which is unfortunate.

* The `T` in `Value<T>` was somewhat non-obvious. For example a
  wasm-owned string was `Value<String>`. Using `Value<&str>` didn't
  work.

* Working with `Value<T>` was unergonomic in the sense that you had to
  first "pair" it with a `&Store<U>` to get a `Cursor<T>` and then you
  could start reading the value.

* Custom structs and enums, while not implemented yet, were planned to
  be quite wonky where when you had `Cursor<MyStruct>` then you would
  have to import a `CursorMyStructExt` trait generated by a proc-macro
  (think a `#[derive]` on the definition of `MyStruct`) which would
  enable field accessors, returning cursors of all the fields.

* In general there was no "generic way" to load a `T` from memory. Other
  operations like lift/lower/store all had methods in the
  `ComponentValue` trait but load had no equivalent.

None of these drawbacks were deal-breakers per-se. When I started
to implement imported functions, though, the `Value<T>` type no longer
worked. The major difference between imports and exports is that when
receiving values from wasm an export returns at most one wasm primitive
where an import can yield (through arguments) up to 16 wasm primitives.
This means that if an export returned a string it would always be
`Value<String>` but if an import took a string as an argument there was
actually no way to represent this with `Value<String>` since the value
wasn't actually stored in memory but rather the pointer/length pair is
received as arguments. Overall this meant that `Value<T>` couldn't be
used for arguments-to-imports, which means that altogether something new
would be required.

This PR completely removes the `Value<T>` and `Cursor<T>` type in favor
of a different implementation. The inspiration from this comes from the
fact that all primitives can be both lifted and lowered into wasm while
it's just some times which can only go one direction. For example
`String` can be lowered into wasm but can't be lifted from wasm. Instead
some sort of "view" into wasm needs to be created during lifting.

One of the realizations from #4039 was that we could leverage
run-time-type-checking to reject static constructions that don't make
sense. For example if an embedder asserts that a wasm function returns a
Rust `String` we can reject that at typechecking time because it's
impossible for a wasm module to ever do that.

The new system of imports/exports in this PR now looks like:

* Type-checking takes into accont an `Op` operation which indicates
  whether we'll be lifting or lowering the type. This means that we can
  allow the lowering operation for `String` but disallow the lifting
  operation. While we can't statically rule out an embedder saying that
  a component returns a `String` we can now reject it at runtime and
  disallow it from being called.

* The `ComponentValue` trait now sports a new `load` function. This
  function will load and instance of `Self` from the byte-array
  provided. This is implemented for all types but only ever actually
  executed when the `lift` operation is allowed during type-checking.

* The `Lift` associated type is removed since it's now expected that the
  lift operation returns `Self`.

* The `ComponentReturn` trait is now no longer necessary and is removed.
  Instead returns are bounded by `ComponentValue`. During type-checking
  it's required that the return value can be lifted, disallowing, for
  example, returning a `String` or `&str`.

* With `Value` gone there's no need to specify the ABI details of the
  return value, or whether it's communicated through memory or not. This
  means that handling return values through memory is transparently
  handled by Wasmtime.

* Validation is in a sense more eagerly performed now. Whenever a value
  `T` is loaded the entire immediate structure of `T` is loaded and
  validated. Note that recursive through memory validation still does
  not happen, so the contents of lists or strings aren't validated, it's
  just validated that the pointers are in-bounds.

Overall this felt like a much clearer system to work with and should be
much easier to integrate with imported functions as well. The new
`WasmStr` and `WasmList<T>` types can be used in import arguments and
lifted from the immediate arguments provided rather than forcing them to
always be stored in memory.
2022-06-01 15:38:36 -05:00
2022-05-31 08:44:44 -07:00
2020-02-28 09:16:05 -08:00
2022-05-31 08:44:44 -07:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

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