Prior to this PR a major feature of calling component exports (#4039)
was the usage of the `Value<T>` type. This type represents a value
stored in wasm linear memory (the type `T` stored there). This
implementation had a number of drawbacks though:
* When returning a value it's ABI-specific whether you use `T` or
`Value<T>` as a return value. If `T` is represented with one wasm
primitive then you have to return `T`, otherwise the return value must
be `Value<T>`. This is somewhat non-obvious and leaks ABI-details into
the API which is unfortunate.
* The `T` in `Value<T>` was somewhat non-obvious. For example a
wasm-owned string was `Value<String>`. Using `Value<&str>` didn't
work.
* Working with `Value<T>` was unergonomic in the sense that you had to
first "pair" it with a `&Store<U>` to get a `Cursor<T>` and then you
could start reading the value.
* Custom structs and enums, while not implemented yet, were planned to
be quite wonky where when you had `Cursor<MyStruct>` then you would
have to import a `CursorMyStructExt` trait generated by a proc-macro
(think a `#[derive]` on the definition of `MyStruct`) which would
enable field accessors, returning cursors of all the fields.
* In general there was no "generic way" to load a `T` from memory. Other
operations like lift/lower/store all had methods in the
`ComponentValue` trait but load had no equivalent.
None of these drawbacks were deal-breakers per-se. When I started
to implement imported functions, though, the `Value<T>` type no longer
worked. The major difference between imports and exports is that when
receiving values from wasm an export returns at most one wasm primitive
where an import can yield (through arguments) up to 16 wasm primitives.
This means that if an export returned a string it would always be
`Value<String>` but if an import took a string as an argument there was
actually no way to represent this with `Value<String>` since the value
wasn't actually stored in memory but rather the pointer/length pair is
received as arguments. Overall this meant that `Value<T>` couldn't be
used for arguments-to-imports, which means that altogether something new
would be required.
This PR completely removes the `Value<T>` and `Cursor<T>` type in favor
of a different implementation. The inspiration from this comes from the
fact that all primitives can be both lifted and lowered into wasm while
it's just some times which can only go one direction. For example
`String` can be lowered into wasm but can't be lifted from wasm. Instead
some sort of "view" into wasm needs to be created during lifting.
One of the realizations from #4039 was that we could leverage
run-time-type-checking to reject static constructions that don't make
sense. For example if an embedder asserts that a wasm function returns a
Rust `String` we can reject that at typechecking time because it's
impossible for a wasm module to ever do that.
The new system of imports/exports in this PR now looks like:
* Type-checking takes into accont an `Op` operation which indicates
whether we'll be lifting or lowering the type. This means that we can
allow the lowering operation for `String` but disallow the lifting
operation. While we can't statically rule out an embedder saying that
a component returns a `String` we can now reject it at runtime and
disallow it from being called.
* The `ComponentValue` trait now sports a new `load` function. This
function will load and instance of `Self` from the byte-array
provided. This is implemented for all types but only ever actually
executed when the `lift` operation is allowed during type-checking.
* The `Lift` associated type is removed since it's now expected that the
lift operation returns `Self`.
* The `ComponentReturn` trait is now no longer necessary and is removed.
Instead returns are bounded by `ComponentValue`. During type-checking
it's required that the return value can be lifted, disallowing, for
example, returning a `String` or `&str`.
* With `Value` gone there's no need to specify the ABI details of the
return value, or whether it's communicated through memory or not. This
means that handling return values through memory is transparently
handled by Wasmtime.
* Validation is in a sense more eagerly performed now. Whenever a value
`T` is loaded the entire immediate structure of `T` is loaded and
validated. Note that recursive through memory validation still does
not happen, so the contents of lists or strings aren't validated, it's
just validated that the pointers are in-bounds.
Overall this felt like a much clearer system to work with and should be
much easier to integrate with imported functions as well. The new
`WasmStr` and `WasmList<T>` types can be used in import arguments and
lifted from the immediate arguments provided rather than forcing them to
always be stored in memory.