Chris Fallin 77ed861857 Start of significant rework: compile to a trie, not an FSM, and handle rule priorities appropriately.
See long block comment in codegen.rs. In brief, I think we actually want
to compile to a trie with priority-intervals, a sort of hybrid of a
priority tree and a trie representing decisions keyed on match-ops
(PatternInsts).

The reasons are:

1. The lexicographic ordering that is fundamental to the FSM-building in
   the Peepmatic view of the problem is sort of fundamentally limited
   w.r.t. our notion of rule priorities. See the example in the block
   comment.

2. While the FSM is nice for interpreter-based execution, when compiling
   to a language with structured control flow, what we really want is a
   tree; otherwise, if we want to form DAGs to share substructure, we
   need something like a "diamond-recovery" algorithm that finds common
   suffixes of *input match-op sequences*, and then we need to
   incorporate something like phi-nodes in order to allow captures from
   either side of the diamond to be used.

3. One of the main advantages of the automaton/transducer approach,
   namely sharing suffixes of the *output* sequence (emitting partial
   output at each state transition), is unfortunately not applicable if
   we allow the overall function to be partial. Otherwise, there is
   always the possibility that we fail at the last match op, so we
   cannot allow any external constructors to be called until we reach
   the final state anyway.

4. Pragmatically, I found I was having to significantly edit the
   peepmatic_automata implementation to adapt to this use-case
   (compilation to Rust), and it seemed more practical to design the
   data structure we want than to try to shoehorn the existing thing
   into the new problem.

WIP, hopefully working soon.
2021-11-11 15:56:54 -08:00
2021-11-10 13:25:55 -08:00
2021-09-29 16:13:46 +02:00
2021-11-02 12:08:30 -05:00
2020-02-28 09:16:05 -08:00
2021-09-27 12:27:19 -05:00
2021-10-29 09:09:35 -05:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

Description
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Readme 125 MiB
Languages
Rust 77.8%
WebAssembly 20.6%
C 1.3%