Using an input register that doesn't belong to the ABCD family (al,
etc.) as the source of movsx/movzx requires a redundant REX prefix, that
was not emitted.
We have to emit both checks against the parity bit (for unordered) and
non-equality bit (for equality), otherwise this returns false when
comparing NaN against itself.
It seems that this is actually the correct behavior for bool types wider
than `b1`; some of the vector instruction optimizations depend on bool
lanes representing false and true as all-zeroes and all-ones
respectively. For `b8`..`b64`, this results in an extra negation after a
`cset` when a bool is produced by an `icmp`/`fcmp`, but the most common
case (`b1`) is unaffected, because an all-ones one-bit value is just
`1`.
An example of this assumption can be seen here:
399ee0a54c/cranelift/codegen/src/simple_preopt.rs (L956)
Thanks to Joey Gouly of ARM for noting this issue while implementing
SIMD support, and digging into the source (finding the above example) to
determine the correct behavior.
This is implemented the same as Bitselect, as the controlling vector
is a boolean vector. A boolean vector in cranelift has elements
that are either 0 or all 1s, so it can be used to select elements
lane wise.
Copyright (c) 2020, Arm Limited.
As per Carlo Kok on Zulip #cranelift, this breaks builds with stable
Rust pre-1.43, as `core::u8::MAX` was only stabilized then. We'd like to
support older versions if we can easily do so.
This PR also adds `cranelift-tools` to the crates checked on CI with
Rust 1.41.0, which pulls in all backends (including `aarch64`).
Previously, we simply compared the input bool to 0, which forced the
value into a register (usually via a cmp and cset), zero-extended it,
etc. This patch performs the same pattern-matching that branches do to
directly perform the cmp and use its flag results with the csel.
On the `bz2` benchmark, the runtime is affected as follows (measuring
with `perf stat`, using wasmtime with its cache enabled, and taking the
second run after the first compiles and populates the cache):
pre:
1117.232000 task-clock (msec) # 1.000 CPUs utilized
133 context-switches # 0.119 K/sec
1 cpu-migrations # 0.001 K/sec
5,041 page-faults # 0.005 M/sec
3,511,615,100 cycles # 3.143 GHz
4,272,427,772 instructions # 1.22 insn per cycle
<not supported> branches
27,980,906 branch-misses
1.117299838 seconds time elapsed
post:
1003.738075 task-clock (msec) # 1.000 CPUs utilized
121 context-switches # 0.121 K/sec
0 cpu-migrations # 0.000 K/sec
5,052 page-faults # 0.005 M/sec
3,224,875,393 cycles # 3.213 GHz
4,000,838,686 instructions # 1.24 insn per cycle
<not supported> branches
27,928,232 branch-misses
1.003440004 seconds time elapsed
In other words, with this change, on `bz2`, we see a 6.3% reduction in
executed instructions.
We had previously fixed a bug in which constant shift amounts should be
masked to modulo the number of bits in the operand; however, we did not
fix the analogous case for shifts incorporated into the second register
argument of ALU instructions that support integrated shifts. This
failure to mask resulted in illegal instructions being generated, e.g.
in https://bugzilla.mozilla.org/show_bug.cgi?id=1653502. This PR fixes
the issue by masking the amount, as the shift semantics require.
This is tricky: the control flow implicitly implied by the operand makes
it so that the output register may be undefined, if we mark it only as a
"def". Make it a "mod" instead, which matches our usage in the codebase,
and will make it crash if the output operand isn't unconditionally
defined before the instruction.
Before this patch, running the x64 new backend would require both
compiling with --features experimental_x64 and running with
`use_new_backend`.
This patches changes this behavior so that the runtime flag is not
needed anymore: using the feature flag will enforce usage of the new
backend everywhere, making using and testing it much simpler:
cargo run --features experimental_x64 ;; other CLI options/flags
This also gives a hint at what the meta language generation would look
like after switching to the new backend.
Compiling only with the x64 codegen flag gives a nice compile time speedup.