* Implement interrupting wasm code, reimplement stack overflow
This commit is a relatively large change for wasmtime with two main
goals:
* Primarily this enables interrupting executing wasm code with a trap,
preventing infinite loops in wasm code. Note that resumption of the
wasm code is not a goal of this commit.
* Additionally this commit reimplements how we handle stack overflow to
ensure that host functions always have a reasonable amount of stack to
run on. This fixes an issue where we might longjmp out of a host
function, skipping destructors.
Lots of various odds and ends end up falling out in this commit once the
two goals above were implemented. The strategy for implementing this was
also lifted from Spidermonkey and existing functionality inside of
Cranelift. I've tried to write up thorough documentation of how this all
works in `crates/environ/src/cranelift.rs` where gnarly-ish bits are.
A brief summary of how this works is that each function and each loop
header now checks to see if they're interrupted. Interrupts and the
stack overflow check are actually folded into one now, where function
headers check to see if they've run out of stack and the sentinel value
used to indicate an interrupt, checked in loop headers, tricks functions
into thinking they're out of stack. An interrupt is basically just
writing a value to a location which is read by JIT code.
When interrupts are delivered and what triggers them has been left up to
embedders of the `wasmtime` crate. The `wasmtime::Store` type has a
method to acquire an `InterruptHandle`, where `InterruptHandle` is a
`Send` and `Sync` type which can travel to other threads (or perhaps
even a signal handler) to get notified from. It's intended that this
provides a good degree of flexibility when interrupting wasm code. Note
though that this does have a large caveat where interrupts don't work
when you're interrupting host code, so if you've got a host import
blocking for a long time an interrupt won't actually be received until
the wasm starts running again.
Some fallout included from this change is:
* Unix signal handlers are no longer registered with `SA_ONSTACK`.
Instead they run on the native stack the thread was already using.
This is possible since stack overflow isn't handled by hitting the
guard page, but rather it's explicitly checked for in wasm now. Native
stack overflow will continue to abort the process as usual.
* Unix sigaltstack management is now no longer necessary since we don't
use it any more.
* Windows no longer has any need to reset guard pages since we no longer
try to recover from faults on guard pages.
* On all targets probestack intrinsics are disabled since we use a
different mechanism for catching stack overflow.
* The C API has been updated with interrupts handles. An example has
also been added which shows off how to interrupt a module.
Closes#139Closes#860Closes#900
* Update comment about magical interrupt value
* Store stack limit as a global value, not a closure
* Run rustfmt
* Handle review comments
* Add a comment about SA_ONSTACK
* Use `usize` for type of `INTERRUPTED`
* Parse human-readable durations
* Bring back sigaltstack handling
Allows libstd to print out stack overflow on failure still.
* Add parsing and emission of stack limit-via-preamble
* Fix new example for new apis
* Fix host segfault test in release mode
* Fix new doc example
* Compute instance exports on demand.
Instead having instances eagerly compute a Vec of Externs, and bumping
the refcount for each Extern, compute Externs on demand.
This also enables `Instance::get_export` to avoid doing a linear search.
This also means that the closure returned by `get0` and friends now
holds an `InstanceHandle` to dynamically hold the instance live rather
than being scoped to a lifetime.
* Compute module imports and exports on demand too.
And compute Extern::ty on demand too.
* Add a utility function for computing an ExternType.
* Add a utility function for looking up a function's signature.
* Add a utility function for computing the ValType of a Global.
* Rename wasmtime_environ::Export to EntityIndex.
This helps differentiate it from other Export types in the tree, and
describes what it is.
* Fix a typo in a comment.
* Simplify module imports and exports.
* Make `Instance::exports` return the export names.
This significantly simplifies the public API, as it's relatively common
to need the names, and this avoids the need to do a zip with
`Module::exports`.
This also changes `ImportType` and `ExportType` to have public members
instead of private members and accessors, as I find that simplifies the
usage particularly in cases where there are temporary instances.
* Remove `Instance::module`.
This doesn't quite remove `Instance`'s `module` member, it gets a step
closer.
* Use a InstanceHandle utility function.
* Don't consume self in the `Func::get*` methods.
Instead, just create a closure containing the instance handle and the
export for them to call.
* Use `ExactSizeIterator` to avoid needing separate `num_*` methods.
* Rename `Extern::func()` etc. to `into_func()` etc.
* Revise examples to avoid using `nth`.
* Add convenience methods to instance for getting specific extern types.
* Use the convenience functions in more tests and examples.
* Avoid cloning strings for `ImportType` and `ExportType`.
* Remove more obviated clone() calls.
* Simplify `Func`'s closure state.
* Make wasmtime::Export's fields private.
This makes them more consistent with ExportType.
* Fix compilation error.
* Make a lifetime parameter explicit, and use better lifetime names.
Instead of 'me, use 'instance and 'module to make it clear what the
lifetime is.
* More lifetime cleanups.
This dependency was unfortunately causing rebuilds switching between
`cargo test` and `cargo build` since the `num` crate had different
features activated in testbuild mode. Instead of fixing this I went
ahead and just removed the small dependency on the `num` crate in the
`wasi-common` crate, opting for simple local definitions or using the
standard library's endian-switching methods.
This updates a few dependencies to avoid rebuilding extraneously when
possible on CI. While this doesn't fix everything it should at least be
part of the solution!
Includes a temporary bugfix for popcnt with 32-bit operand. The popcnt
issue was initially identified by Benjamin Bouvier <public@benj.me>, and
the root cause was debugged by Joey Gouly <joey.gouly@arm.com>. This
patch is simply a quick fix that zero-extends the operand to 64 bits;
Joey plans to contribute a more permanent fix shortly (tracked in
#1537).
* Move most wasmtime tests into one test suite
This commit moves most wasmtime tests into a single test suite which
gets compiled into one executable instead of having lots of test
executables. The goal here is to reduce disk space on CI, and this
should be achieved by having fewer executables which means fewer copies
of `libwasmtime.rlib` linked across binaries on the system. More
importantly though this means that DWARF debug information should only
be in one executable rather than duplicated across many.
* Share more build caches
Globally set `RUSTFLAGS` to `-Dwarnings` instead of individually so all
build steps share the same value.
* Allow some dead code in cranelift-codegen
Prevents having to fix all warnings for all possible feature
combinations, only the main ones which come up.
* Update some debug file paths
We don't need full debug information but rather line tables
(debuginfo=1) should suffice for backtraces if truly necessary. Note
that this doesn't actually work on stable Rust just yet due to it being
an unrelease feature of Cargo. With the Rust release next week though
this'll work on all of stable/beta/nightly.
The current build of wasmtime on aarch64 panics immediately because the
debug infrastructure constructs an address-to-instruction map
unconditionally now, and the new backend does not yet support debug info
generally (#1523). In this particular case, the address-map construction
consults the encoding info, which is not implemented by the new backend
and causes the panic.
This fix simply avoids generating per-instruction entries in the address
map; it at least gets us going until we plumb SourceLocs all the way
through the new pipeline.
This involves some large mask tables that may hurt code size but reduce the number of instructions. See https://github.com/WebAssembly/simd/issues/117 for a more in-depth discussion on this.
Previously, `extractlane` results did not have the expected `uextend` because this work was completed by PEXTRB in x86. Since other architectures may eventually need this and since leaving the `uextend` out leaves the extracted values with the wrong type (`i16` instead of `i32`), the `uextend` is re-added. The duplicated zero-extension work (from PEXTRB and MOVZX) could be fixed by a later optimization.
Since we now allow constants of any size, we have to verify that `vconst` (currently the only user of the constant pool) is accessing constants that match its controlling type.
This allows us to give names to constants in the constant pool and then use these names in the function body. The original behavior, specifiying the constant value as an instruction immediate, is still supported as a shortcut but some filetests had to change since the canonical way of printing the CLIF constants is now in the preamble.
- Added a filetest for the vcode output of lowering every handled FP opcode.
- Fixed two bugs that were discovered while going through the lowerings:
- Saturating FP->int operators would return `u{32,64}::MIN` rather than
`0` for a NaN input.
- `fcopysign` did not mask off the sign bit of the value whose sign is
overwritten.
These probably would have been caught by Wasm conformance tests soon
(and the validity of these lowerings will ultimately be tested this way)
but let's get them right by inspection, too!
This commit calls `__register_frame` once for the entire frame table on
Linux.
On macOS, it still manually walks the frame table and registers each frame with
`__register_frame`.
This commit fixes an issue where the global registration of frame data
goes away once the `wasmtime::Module` has been dropped. Even after this
has been dropped, though, there may still be `wasmtime::Func` instances
which reference the original module, so it's only once the underlying
`wasmtime_runtime::Instance` has gone away that we can drop everything.
Closes#1479
This commit moves the opaque definition of Windows x64 UnwindInfo out of the
ISA and into a location that can be easily used by the top level `UnwindInfo`
enum.
This allows the `unwind` feature to be independent of the individual ISAs
supported.
This commit makes the following changes to unwind information generation in
Cranelift:
* Remove frame layout change implementation in favor of processing the prologue
and epilogue instructions when unwind information is requested. This also
means this work is no longer performed for Windows, which didn't utilize it.
It also helps simplify the prologue and epilogue generation code.
* Remove the unwind sink implementation that required each unwind information
to be represented in final form. For FDEs, this meant writing a
complete frame table per function, which wastes 20 bytes or so for each
function with duplicate CIEs. This also enables Cranelift users to collect the
unwind information and write it as a single frame table.
* For System V calling convention, the unwind information is no longer stored
in code memory (it's only a requirement for Windows ABI to do so). This allows
for more compact code memory for modules with a lot of functions.
* Deletes some duplicate code relating to frame table generation. Users can
now simply use gimli to create a frame table from each function's unwind
information.
Fixes#1181.
- Undo temporary changes to default features (`all-arch`) and a
signal-handler test.
- Remove `SIGTRAP` handler: no longer needed now that we've found an
"undefined opcode" option on ARM64.
- Rename pp.rs to pretty_print.rs in machinst/.
- Only use empty stack-probe on non-x86. As per a comment in
rust-lang/compiler-builtins [1], LLVM only supports stack probes on
x86 and x86-64. Thus, on any other CPU architecture, we cannot refer
to `__rust_probestack`, because it does not exist.
- Rename arm64 to aarch64.
- Use `target` directive in vcode filetests.
- Run the flags verifier, but without encinfo, when using new backends.
- Clean up warning overrides.
- Fix up use of casts: use u32::from(x) and siblings when possible,
u32::try_from(x).unwrap() when not, to avoid silent truncation.
- Take immutable `Function` borrows as input; we don't actually
mutate the input IR.
- Lots of other miscellaneous cleanups.
[1] cae3e6ea23/src/probestack.rs (L39)