This commit makes the following changes to unwind information generation in Cranelift: * Remove frame layout change implementation in favor of processing the prologue and epilogue instructions when unwind information is requested. This also means this work is no longer performed for Windows, which didn't utilize it. It also helps simplify the prologue and epilogue generation code. * Remove the unwind sink implementation that required each unwind information to be represented in final form. For FDEs, this meant writing a complete frame table per function, which wastes 20 bytes or so for each function with duplicate CIEs. This also enables Cranelift users to collect the unwind information and write it as a single frame table. * For System V calling convention, the unwind information is no longer stored in code memory (it's only a requirement for Windows ABI to do so). This allows for more compact code memory for modules with a lot of functions. * Deletes some duplicate code relating to frame table generation. Users can now simply use gimli to create a frame table from each function's unwind information. Fixes #1181.
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
$ curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
-
Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.
-
Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.
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Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the wasmtime-go repository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.
It's Wasmtime.