Commit Graph

1815 Commits

Author SHA1 Message Date
Alex Crichton
a237e73b5a Remove some allocations in CodeMemory (#3253)
* Remove some allocations in `CodeMemory`

This commit removes the `FinishedFunctions` type as well as allocations
associated with trampolines when allocating inside of a `CodeMemory`.
The main goal of this commit is to improve the time spent in
`CodeMemory` where currently today a good portion of time is spent
simply parsing symbol names and trying to extract function indices from
them. Instead this commit implements a new strategy (different from #3236)
where compilation records offset/length information for all
functions/trampolines so this doesn't need to be re-learned from the
object file later.

A consequence of this commit is that this offset information will be
decoded/encoded through `bincode` unconditionally, but we can also
optimize that later if necessary as well.

Internally this involved quite a bit of refactoring since the previous
map for `FinishedFunctions` was relatively heavily relied upon.

* comments
2021-08-30 10:35:17 -05:00
Alex Crichton
c73be1f13a Use an mmap-friendly serialization format (#3257)
* Use an mmap-friendly serialization format

This commit reimplements the main serialization format for Wasmtime's
precompiled artifacts. Previously they were generally a binary blob of
`bincode`-encoded metadata prefixed with some versioning information.
The downside of this format, though, is that loading a precompiled
artifact required pushing all information through `bincode`. This is
inefficient when some data, such as trap/address tables, are rarely
accessed.

The new format added in this commit is one which is designed to be
`mmap`-friendly. This means that the relevant parts of the precompiled
artifact are already page-aligned for updating permissions of pieces
here and there. Additionally the artifact is optimized so that if data
is rarely read then we can delay reading it until necessary.

The new artifact format for serialized modules is an ELF file. This is
not a public API guarantee, so it cannot be relied upon. In the meantime
though this is quite useful for exploring precompiled modules with
standard tooling like `objdump`. The ELF file is already constructed as
part of module compilation, and this is the main contents of the
serialized artifact.

THere is some extra information, though, not encoded in each module's
individual ELF file such as type information. This information continues
to be `bincode`-encoded, but it's intended to be much smaller and much
faster to deserialize. This extra information is appended to the end of
the ELF file. This means that the original ELF file is still a valid ELF
file, we just get to have extra bits at the end. More information on the
new format can be found in the module docs of the serialization module
of Wasmtime.

Another refatoring implemented as part of this commit is to deserialize
and store object files directly in `mmap`-backed storage. This avoids
the need to copy bytes after the artifact is loaded into memory for each
compiled module, and in a future commit it opens up the door to avoiding
copying the text section into a `CodeMemory`. For now, though, the main
change is that copies are not necessary when loading from a precompiled
compilation artifact once the artifact is itself in mmap-based memory.

To assist with managing `mmap`-based memory a new `MmapVec` type was
added to `wasmtime_jit` which acts as a form of `Vec<T>` backed by a
`wasmtime_runtime::Mmap`. This type notably supports `drain(..N)` to
slice the buffer into disjoint regions that are all separately owned,
such as having a separately owned window into one artifact for all
object files contained within.

Finally this commit implements a small refactoring in `wasmtime-cache`
to use the standard artifact format for cache entries rather than a
bincode-encoded version. This required some more hooks for
serializing/deserializing but otherwise the crate still performs as
before.

* Review comments
2021-08-30 09:19:20 -05:00
Andrew Brown
4ccdcb110a typo: change 'sharedable' to 'shareable' (#3259) 2021-08-27 11:50:11 -07:00
Alex Crichton
12515e6646 Move trap information to a section of the compiled image (#3241)
This commit moves the `traps` field of `FunctionInfo` into a section of
the compiled artifact produced by Cranelift. This section is quite large
and when previously encoded/decoded with `bincode` this can take quite
some time to process. Traps are expected to be relatively rare and it's
not necessarily the right tradeoff to spend so much time
serializing/deserializing this data, so this commit offloads the section
into a custom-encoded binary format located elsewhere in the compiled image.

This is similar to #3240 in its goal which is to move very large pieces
of metadata to their own sections to avoid decoding anything when we
load a precompiled modules. This also has a small benefit that it's
slightly more efficient storage for the trap information too, but that's
a negligible benefit.

This is part of #3230 to make loading modules fast.
2021-08-27 01:09:55 -05:00
Alex Crichton
fc91176685 Move address maps to a section of the compiled image (#3240)
This commit moves the `address_map` field of `FunctionInfo` into a
custom-encoded section of the executable. The goal of this commit is, as
previous commits, to push less data through `bincode`. The `address_map`
field is actually extremely large and has huge benefits of not being
decoded when we load a module. This data is only used for traps and such
as well, so it's not overly important that it's massaged in to precise
data the runtime can extremely speedily use.

The `FunctionInfo` type does retain a tiny bit of information about the
function itself (it's start source location), but other than that the
`FunctionAddressMap` structure is moved from `wasmtime-environ` to
`wasmtime-cranelift` since it's now no longer needed outside of that
context.
2021-08-26 23:06:41 -05:00
Alex Crichton
d12f1d77e6 Convert compilation artifacts to just bytes (#3239)
* Convert compilation artifacts to just bytes

This commit strips the `CompilationArtifacts` type down to simply a list
of bytes. This moves all extra metadata elsewhere to live within the
list of bytes itself as `bincode`-encoded information.

Small affordance is made to avoid an in-process
serialize-then-deserialize round-trip for use cases like `Module::new`,
but otherwise this is mostly just moving some data around.

* Rename data section to `.rodata.wasm`
2021-08-26 21:17:02 -05:00
Peter Huene
a2a6be72c4 Merge pull request #3245 from peterhuene/add-paged-init-setting
Add `paged_memory_initialization` to Config.
2021-08-26 18:54:16 -07:00
Peter Huene
e2b9b54301 Add paged_memory_initialization to Config.
This commit adds a `paged_memory_initialization` setting to `Config`.

The setting controls whether or not an attempt is made to organize data
segments into Wasm pages during compilation.

When used in conjunction with the `uffd` feature on Linux, Wasmtime can
completely skip initializing linear memories and instead initialize any pages
that are accessed for the first time during Wasm execution.
2021-08-26 16:56:38 -07:00
Alex Crichton
d74cc33856 Merge wasmtime-jit and wasmtime-profiling (#3247)
* Merge `wasmtime-jit` and `wasmtime-profiling`

This commit merges the `wasmtime-profiling` crate into the
`wasmtime-jit` crate. It wasn't really buying a ton being a separate
crate and an upcoming refactoring I'd like to do is to remove the
`FinishedFunctions` structure. To enable the profilers to work as they
used to this commit changes them to pass `CompiledModule` as the
argument, but this only works if the profiling trait can see the
`CompiledModule` type.

* Fix a length calculation
2021-08-26 16:22:11 -05:00
Alex Crichton
def394eca2 Rewrite gdbjit support with safety and fewer deps (#3246)
This refactoring primarily removes the dependency of the gdbjit image
creation on the `finished_functions` array, which shouldn't be necessary
given the input object being passed in since information can be read
from the object instead. Additionally, though, this commit also removes
all `unsafe` from the file, relying on various tools in the `object`
crate to parse the internals and update various fields.
2021-08-26 10:44:05 -05:00
Nick Fitzgerald
78c1e4032f Include the function name in Instance::get_typed_func error context (#3243) 2021-08-26 09:18:43 -05:00
Alex Crichton
6fbddc1931 Replace some cfg(debug) with cfg(debug_assertions) (#3242)
* Replace some cfg(debug) with cfg(debug_assertions)

Cargo nor rustc ever sets `cfg(debug)` automatically, so it's expected
that these usages were intended to be `cfg(debug_assertions)`.

* Fix MachBuffer debug-assertion invariant checks.

We should only check invariants when we expect them to be true --
specifically, before the branch-simplification algorithm runs. At other
times, they may be temporarily violated: e.g., after
`add_{cond,uncond}_branch()` but before emitting the branch bytes. This
is the expected sequence, and the rest of the code is consistent with
that.

Some of the checks also were not quite right (w.r.t. the written
invariants); specifically, we should not check validity of a label's
offset when the label has been aliased to another label.

It seems that this is an unfortunate consequence of leftover
debug-assertions that weren't actually being run, so weren't kept
up-to-date. Should no longer happen now that we actually check these!

Co-authored-by: Chris Fallin <chris@cfallin.org>
2021-08-25 22:15:24 -05:00
Alex Crichton
da5c82b786 Fix a possible use-after-free introduced in #3231 (#3238)
In #3231 the wasm data sections were moved from the
`wasmtime_environ::Module` structure into the `CompilationArtifacts`.
Each `wasmtime_runtime::Instance` holds raw pointers into the data
section owned by the compilation artifacts under the assumption that the
runtime keeps the artifacts alive while the module is in use. Data is
needed beyond original initialization for `memory.init` instructions as
well as lazy-initialization with the `uffd` feature.

The intention of #3231 was that all `CompiledModule` structures, which
own `CompilationArtifacts` were owned by a store's `ModuleRegistry`, so
this was already taken care of. It turns out, however, that empty
modules which contain no functions are not held within a
`ModuleRegistry` since there was no need prior to retain them. This
commit remedies this mistake by retaining the `CompiledModule`
structure, even if there aren't any functions compiled in.

This should unblock #3235 and fixes the spurious error found there. The
test here, at least on Linux, will deterministically reproduce the error
before this commit since `uffd` was initializing wasm memory with free'd
host memory.
2021-08-25 12:14:13 -05:00
Alex Crichton
7d05ebe7ff Move wasm data/debuginfo into the ELF compilation image (#3235)
* Move wasm data/debuginfo into the ELF compilation image

This commit moves existing allocations of `Box<[u8]>` stored separately
from compilation's final ELF image into the ELF image itself. The goal
of this commit is to reduce the amount of data which `bincode` will need
to process in the future. DWARF debugging information and wasm data
segments can be quite large, and they're relatively rarely read, so
there's typically no need to copy them around. Instead by moving them
into the ELF image this opens up the opportunity in the future to
eliminate copies and use data directly as-found in the image itself.

For information accessed possibly-multiple times, such as the wasm data
ranges, the indexes of the data within the ELF image are computed when
a `CompiledModule` is created. These indexes are then used to directly
index into the image without having to root around in the ELF file each
time they're accessed.

One other change located here is that the symbolication context
previously cloned the debug information into it to adhere to the
`'static` lifetime safely, but this isn't actually ever used in
`wasmtime` right now so the unsafety around this has been removed and
instead borrowed data is returned (no more clones, yay!).

* Fix lightbeam
2021-08-25 09:03:07 -05:00
Alex Crichton
a662f5361d Move wasm data sections out of wasmtime_environ::Module (#3231)
* Reduce indentation in `to_paged`

Use a few early-returns from `match` to avoid lots of extra indentation.

* Move wasm data sections out of `wasmtime_environ::Module`

This is the first step down the road of #3230. The long-term goal is
that `Module` is always `bincode`-decoded, but wasm data segments are a
possibly very-large portion of this residing in modules which we don't
want to shove through bincode. This refactors the internals of wasmtime
to be ok with this data living separately from the `Module` itself,
providing access at necessary locations.

Wasm data segments are now extracted from a wasm module and
concatenated directly. Data sections then describe ranges within this
concatenated list of data, and passive data works the same way. This
implementation does not lend itself to eventually optimizing the case
where passive data is dropped and no longer needed. That's left for a
future PR.
2021-08-24 14:04:03 -05:00
Alex Crichton
b05cd2e023 Bounds-check all relocations we apply in linking (#3237)
This commit removes the unsafety present in the `link_module` function
by bounds-checking all relocations that we apply, using utilities from
the `object` crate for convenience. This isn't intended to have any
actual functional change, just ideally improving the safety a bit here
in the case of future bugs.
2021-08-24 13:44:28 -05:00
Alex Crichton
f3977f1d97 Fix determinism of compiled modules (#3229)
* Fix determinism of compiled modules

Currently wasmtime's compilation artifacts are not deterministic due to
the usage of `HashMap` during serialization which has randomized order
of its elements. This commit fixes that by switching to a sorted
`BTreeMap` for various maps. A test is also added to ensure determinism.

If in the future the performance of `BTreeMap` is not as good as
`HashMap` for some of these cases we can implement a fancier
`serialize_with`-style solution where we sort keys during serialization,
but only during serialization and otherwise use a `HashMap`.

* fix lightbeam
2021-08-23 17:08:19 -05:00
Alex Crichton
eb21ae149a Move definition of ModuleMemoryOffset (#3228)
This was historically defined in `wasmtime-environ` but it's only used
in `wasmtime-cranelift`, so this commit moves the definition to the
`debug` module where it's primarily used.
2021-08-23 14:42:21 -05:00
Alex Crichton
22ab535ad9 Parse fewer names in linking (#3226)
We don't need an auxiliary map to tell us function addresses, we can
query the symbol instead.
2021-08-23 14:35:48 -05:00
Alex Crichton
925b771d2d Remove some dead code from wasmtime-jit (#3225)
Looks like nothing is actually using these methods, so let's remove
them.
2021-08-23 14:35:39 -05:00
Chris Fallin
b2bcdd13ec Spec-interpreter fuzzing: check out fuzzing branch of our mirror. (#3222)
In #3186, we found an issue that requires patching the spec interpreter
for now. Our plan is to have a `fuzzing` branch in our spec-repo mirror
that lets us make these fixes locally before they are upstreamed.
This PR updates the build script for the spec-interpreter wrapper
crate to clone this particular `fuzzing` branch instead of the main
branch.
2021-08-20 12:54:52 -05:00
Michael Gattozzi
58bf9b7bba Fix wiggle code generation for correct span usage (#3220)
* Fix wiggle code generation for correct span usage

Up to this point when using wiggle to generate functions we could end up
with two types of functions an async or sync one with this proc macro

```
  #[allow(unreachable_code)] // deals with warnings in noreturn functions
  pub #asyncness fn #ident(
      ctx: &mut (impl #(#bounds)+*),
      memory: &dyn #rt::GuestMemory,
      #(#abi_params),*
  ) -> Result<#abi_ret, #rt::Trap> {
      use std::convert::TryFrom as _;

      let _span = #rt::tracing::span!(
          #rt::tracing::Level::TRACE,
          "wiggle abi",
          module = #mod_name,
          function = #func_name
      );
      let _enter = _span.enter();

      #body
  }
```

Now this might seem fine, we just create a span and enter it and run the
body code and we get async versions as well. However, this is where the
source of our problem lies. The impetus for this fix was seeing multiple
request IDs output in the logs for a single function call of a generated
function. Something was clearly happening that shouldn't have been. If
we take a look at the tracing docs here we can see why the above code
will not work in asynchronous code.

https://docs.rs/tracing/0.1.26/tracing/span/struct.Span.html#in-asynchronous-code

> Warning: in asynchronous code that uses async/await syntax,
> Span::enter should be used very carefully or avoided entirely.
> Holding the drop guard returned by Span::enter across .await points
> will result in incorrect traces.

The above documentation provides some more information, but what could
happen is that the `#body` itself could contain code that would await
and mess up the tracing that occurred and causing output that would be
completely nonsensical. The code itself should work fine in the
synchronous case though and in cases where await was not called again
inside the body as the future would poll to completion as if it was a
synchronous function.

The solution then is to use the newer `Instrument` trait which can make
sure that the span will be entered on every poll of the future. In order
to make sure that we have the same behavior as before we generate
synchronous functions and the ones that were async instead return a
future that uses the instrument trait. This way we can guarantee that
the span is created in synchronous code before being passed into a
future. This does change the function signature, but the functionality
itself is exactly as before and so we should see no actual difference in
how it's used by others. We also just to be safe call the synchronous
version's body with `in_scope` now as per the docs recommendation even
though it's more intended for calling sync code inside async functions.
Functionally it's the same as before with the call to enter. We also
bump the version of tracing uses so that wiggle can reexport tracing
with the instrument changes.

* Move function span generation out of if statement

We were duplicating the span creation code in our function generation in
wiggle. This commit moves it out into one spot so that we can reuse it
in both branches of the async/sync function generation.

* Make formatting consistent
2021-08-20 11:20:38 -05:00
Alex Crichton
f5041dd362 Implement a setting for reserved dynamic memory growth (#3215)
* Implement a setting for reserved dynamic memory growth

Dynamic memories aren't really that heavily used in Wasmtime right now
because for most 32-bit memories they're classified as "static" which
means they reserve 4gb of address space and never move. Growth of a
static memory is simply making pages accessible, so it's quite fast.

With the memory64 feature, however, this is no longer true since all
memory64 memories are classified as "dynamic" at this time. Previous to
this commit growth of a dynamic memory unconditionally moved the entire
linear memory in the host's address space, always resulting in a new
`Mmap` allocation. This behavior is causing fuzzers to time out when
working with 64-bit memories because incrementally growing a memory by 1
page at a time can incur a quadratic time complexity as bytes are
constantly moved.

This commit implements a scheme where there is now a tunable setting for
memory to be reserved at the end of a dynamic memory to grow into. This
means that dynamic memory growth is ideally amortized as most calls to
`memory.grow` will be able to grow into the pre-reserved space. Some
calls, though, will still need to copy the memory around.

This helps enable a commented out test for 64-bit memories now that it's
fast enough to run in debug mode. This is because the growth of memory
in the test no longer needs to copy 4gb of zeros.

* Test fixes & review comments

* More comments
2021-08-20 10:54:23 -05:00
Benjamin Bouvier
18fe7d124e Fix VTune build (#3219)
* Fix vtune build

* Add vtune build to automation

* don't allocate a different module id for each function
2021-08-20 10:17:54 -05:00
Alex Crichton
f1793934d6 Disable default features of gimli (#3208)
* Disable default features of `gimli`

For cranelift-less builds this avoids pulling in extra dependencies into
`gimli` that we don't need, improving build times slightly.

* Enable read features where necessary
2021-08-19 10:30:18 -05:00
Alex Crichton
ddfadaeb38 Add a cranelift compile-time feature to wasmtime (#3206)
* Remove unnecessary into_iter/map

Forgotten from a previous refactoring, this variable was already of the
right type!

* Move `wasmtime_jit::Compiler` into `wasmtime`

This `Compiler` struct is mostly a historical artifact at this point and
wasn't necessarily pulling much weight any more. This organization also
doesn't lend itself super well to compiling out `cranelift` when the
`Compiler` here is used for both parallel iteration configuration
settings as well as compilation.

The movement into `wasmtime` is relatively small, with
`Module::build_artifacts` being the main function added here which is a
merging of the previous functions removed from the `wasmtime-jit` crate.

* Add a `cranelift` compile-time feature to `wasmtime`

This commit concludes the saga of refactoring Wasmtime and making
Cranelift an optional dependency by adding a new Cargo feature to the
`wasmtime` crate called `cranelift`, which is enabled by default.

This feature is implemented by having a new cfg for `wasmtime` itself,
`cfg(compiler)`, which is used wherever compilation is necessary. This
bubbles up to disable APIs such as `Module::new`, `Func::new`,
`Engine::precompile_module`, and a number of `Config` methods affecting
compiler configuration. Checks are added to CI that when built in this
mode Wasmtime continues to successfully build. It's hoped that although
this is effectively "sprinkle `#[cfg]` until things compile" this won't
be too too bad to maintain over time since it's also an use case we're
interested in supporting.

With `cranelift` disabled the only way to create a `Module` is with the
`Module::deserialize` method, which requires some form of precompiled
artifact.

Two consequences of this change are:

* `Module::serialize` is also disabled in this mode. The reason for this
  is that serialized modules contain ISA/shared flags encoded in them
  which were used to produce the compiled code. There's no storage for
  this if compilation is disabled. This could probably be re-enabled in
  the future if necessary, but it may not end up being all that necessary.

* Deserialized modules are not checked to ensure that their ISA/shared
  flags are compatible with the host CPU. This is actually already the
  case, though, with normal modules. We'll likely want to fix this in
  the future using a shared implementation for both these locations.

Documentation should be updated to indicate that `cranelift` can be
disabled, although it's not really the most prominent documentation
because this is expected to be a somewhat niche use case (albeit
important, just not too common).

* Always enable cranelift for the C API

* Fix doc example builds

* Fix check tests on GitHub Actions
2021-08-18 16:47:47 -05:00
Alex Crichton
87c33c2969 Remove wasmtime-environ's dependency on cranelift-codegen (#3199)
* Move `CompiledFunction` into wasmtime-cranelift

This commit moves the `wasmtime_environ::CompiledFunction` type into the
`wasmtime-cranelift` crate. This type has lots of Cranelift-specific
pieces of compilation and doesn't need to be generated by all Wasmtime
compilers. This replaces the usage in the `Compiler` trait with a
`Box<Any>` type that each compiler can select. Each compiler must still
produce a `FunctionInfo`, however, which is shared information we'll
deserialize for each module.

The `wasmtime-debug` crate is also folded into the `wasmtime-cranelift`
crate as a result of this commit. One possibility was to move the
`CompiledFunction` commit into its own crate and have `wasmtime-debug`
depend on that, but since `wasmtime-debug` is Cranelift-specific at this
time it didn't seem like it was too too necessary to keep it separate.
If `wasmtime-debug` supports other backends in the future we can
recreate a new crate, perhaps with it refactored to not depend on
Cranelift.

* Move wasmtime_environ::reference_type

This now belongs in wasmtime-cranelift and nowhere else

* Remove `Type` reexport in wasmtime-environ

One less dependency on `cranelift-codegen`!

* Remove `types` reexport from `wasmtime-environ`

Less cranelift!

* Remove `SourceLoc` from wasmtime-environ

Change the `srcloc`, `start_srcloc`, and `end_srcloc` fields to a custom
`FilePos` type instead of `ir::SourceLoc`. These are only used in a few
places so there's not much to lose from an extra abstraction for these
leaf use cases outside of cranelift.

* Remove wasmtime-environ's dep on cranelift's `StackMap`

This commit "clones" the `StackMap` data structure in to
`wasmtime-environ` to have an independent representation that that
chosen by Cranelift. This allows Wasmtime to decouple this runtime
dependency of stack map information and let the two evolve
independently, if necessary.

An alternative would be to refactor cranelift's implementation into a
separate crate and have wasmtime depend on that but it seemed a bit like
overkill to do so and easier to clone just a few lines for this.

* Define code offsets in wasmtime-environ with `u32`

Don't use Cranelift's `binemit::CodeOffset` alias to define this field
type since the `wasmtime-environ` crate will be losing the
`cranelift-codegen` dependency soon.

* Commit to using `cranelift-entity` in Wasmtime

This commit removes the reexport of `cranelift-entity` from the
`wasmtime-environ` crate and instead directly depends on the
`cranelift-entity` crate in all referencing crates. The original reason
for the reexport was to make cranelift version bumps easier since it's
less versions to change, but nowadays we have a script to do that.
Otherwise this encourages crates to use whatever they want from
`cranelift-entity` since  we'll always depend on the whole crate.

It's expected that the `cranelift-entity` crate will continue to be a
lean crate in dependencies and suitable for use at both runtime and
compile time. Consequently there's no need to avoid its usage in
Wasmtime at runtime, since "remove Cranelift at compile time" is
primarily about the `cranelift-codegen` crate.

* Remove most uses of `cranelift-codegen` in `wasmtime-environ`

There's only one final use remaining, which is the reexport of
`TrapCode`, which will get handled later.

* Limit the glob-reexport of `cranelift_wasm`

This commit removes the glob reexport of `cranelift-wasm` from the
`wasmtime-environ` crate. This is intended to explicitly define what
we're reexporting and is a transitionary step to curtail the amount of
dependencies taken on `cranelift-wasm` throughout the codebase. For
example some functions used by debuginfo mapping are better imported
directly from the crate since they're Cranelift-specific. Note that
this is intended to be a temporary state affairs, soon this reexport
will be gone entirely.

Additionally this commit reduces imports from `cranelift_wasm` and also
primarily imports from `crate::wasm` within `wasmtime-environ` to get a
better sense of what's imported from where and what will need to be
shared.

* Extract types from cranelift-wasm to cranelift-wasm-types

This commit creates a new crate called `cranelift-wasm-types` and
extracts type definitions from the `cranelift-wasm` crate into this new
crate. The purpose of this crate is to be a shared definition of wasm
types that can be shared both by compilers (like Cranelift) as well as
wasm runtimes (e.g. Wasmtime). This new `cranelift-wasm-types` crate
doesn't depend on `cranelift-codegen` and is the final step in severing
the unconditional dependency from Wasmtime to `cranelift-codegen`.

The final refactoring in this commit is to then reexport this crate from
`wasmtime-environ`, delete the `cranelift-codegen` dependency, and then
update all `use` paths to point to these new types.

The main change of substance here is that the `TrapCode` enum is
mirrored from Cranelift into this `cranelift-wasm-types` crate. While
this unfortunately results in three definitions (one more which is
non-exhaustive in Wasmtime itself) it's hopefully not too onerous and
ideally something we can patch up in the future.

* Get lightbeam compiling

* Remove unnecessary dependency

* Fix compile with uffd

* Update publish script

* Fix more uffd tests

* Rename cranelift-wasm-types to wasmtime-types

This reflects the purpose a bit more where it's types specifically
intended for Wasmtime and its support.

* Fix publish script
2021-08-18 13:14:52 -05:00
Alex Crichton
02ecfed7a0 Print more error info on sigaltstack failures (#3204)
A meager but hopefully somewhat useful attempt to further debugging of #3203
2021-08-18 12:33:06 -05:00
Alex Crichton
03a3a5939a Move module translation from cranelift to wasmtime (#3196)
The main purpose for doing this is that this is a large piece of
functionality used by Wasmtime which is entirely independent of
Cranelift. Eventually Wasmtime wants to be able to compile without
Cranelift, but it can't also depend on `cranelift-wasm` in that
situation for module translation which means that something needs to
happen. One option is to refactor what's in `cranelift-wasm` into a
separate crate (since all these pieces don't actually depend on
`cranelift-codegen`), but I personally chose to not do this because:

* The `ModuleEnvironment` trait, AFAIK, only has a primary user of
  Wasmtime. The Spidermonkey integration, for example, does not use this.

* This is an extra layer of abstraction between Wasmtime and the
  compilation phase which was a bit of a pain to maintain. It couldn't
  be Wasmtime-specific as it was part of Cranelift but at the same time
  it had lots of Wasmtime-centric functionality (such as module
  linking).

* Updating the "dummy" implementation has become pretty onerous over
  time as frequent additions are made and the "dummy" implementation was
  never actually used anywhere. This ended up feeling like effectively
  busy-work to update this.

For these reasons I've opted to to move the meat of `cranelift-wasm`
used by `wasmtime-environ` directly into `wasmtime-environ`. This means
that the only real meat that Wasmtime uses from `cranelift-wasm` is the
function-translation bits in the `wasmtime-cranelift` crate.

The changes in `wasmtime-environ` are largely to inline module parsing
together so it's a bit easier to follow instead of trying to connect
the dots between lots of various function calls.
2021-08-18 12:15:02 -05:00
Dan Gohman
fde767fedc Update to cap-std 0.17.0. (#3198)
This completes the posish->rsix rename, and contains a number of other
minor cleanups, including avoiding the `cstr` dependency.
2021-08-17 16:08:03 -07:00
Alex Crichton
e8aa7bb53b Reimplement how unwind information is stored (#3180)
* Reimplement how unwind information is stored

This commit is a major refactoring of how unwind information is stored
after compilation of a function has finished. Previously we would store
the raw `UnwindInfo` as a result of compilation and this would get
serialized/deserialized alongside the rest of the ELF object that
compilation creates. Whenever functions were registered with
`CodeMemory` this would also result in registering unwinding information
dynamically at runtime, which in the case of Unix, for example, would
dynamically created FDE/CIE entries on-the-fly.

Eventually I'd like to support compiling Wasmtime without Cranelift, but
this means that `UnwindInfo` wouldn't be easily available to decode into
and create unwinding information from. To solve this I've changed the
ELF object created to have the unwinding information encoded into it
ahead-of-time so loading code into memory no longer needs to create
unwinding tables. This change has two different implementations for
Windows/Unix:

* On Windows the implementation was much easier. The unwinding
  information on Windows is already stored after the function itself in
  the text section. This was actually slightly duplicated in object
  building and in code memory allocation. Now the object building
  continues to do the same, recording unwinding information after
  functions, and code memory no longer manually tracks this.
  Additionally Wasmtime will emit a special custom section in the object
  file with unwinding information which is the list of
  `RUNTIME_FUNCTION` structures that `RtlAddFunctionTable` expects. This
  means that the object file has all the information precompiled into it
  and registration at runtime is simply passing a few pointers around to
  the runtime.

* Unix was a little bit more difficult than Windows. Today a `.eh_frame`
  section is created on-the-fly with offsets in FDEs specified as the
  absolute address that functions are loaded at. This absolute
  address hindered the ability to precompile the FDE into the object
  file itself. I've switched how addresses are encoded, though, to using
  `DW_EH_PE_pcrel` which means that FDE addresses are now specified
  relative to the FDE itself. This means that we can maintain a fixed
  offset between the `.eh_frame` loaded in memory and the beginning of
  code memory. When doing so this enables precompiling the `.eh_frame`
  section into the object file and at runtime when loading an object no
  further construction of unwinding information is needed.

The overall result of this commit is that unwinding information is no
longer stored in its cranelift-data-structure form on disk. This means
that this unwinding information format is only present during
compilation, which will make it that much easier to compile out
cranelift in the future.

This commit also significantly refactors `CodeMemory` since the way
unwinding information is handled is not much different from before.
Previously `CodeMemory` was suitable for incrementally adding more and
more functions to it, but nowadays a `CodeMemory` either lives per
module (in which case all functions are known up front) or it's created
once-per-`Func::new` with two trampolines. In both cases we know all
functions up front so the functionality of incrementally adding more and
more segments is no longer needed. This commit removes the ability to
add a function-at-a-time in `CodeMemory` and instead it can now only
load objects in their entirety. A small helper function is added to
build a small object file for trampolines in `Func::new` to handle
allocation there.

Finally, this commit also folds the `wasmtime-obj` crate directly into
the `wasmtime-cranelift` crate and its builder structure to be more
amenable to this strategy of managing unwinding tables.

It is not intentional to have any real functional change as a result of
this commit. This might accelerate loading a module from cache slightly
since less work is needed to manage the unwinding information, but
that's just a side benefit from the main goal of this commit which is to
remove the dependence on cranelift unwinding information being available
at runtime.

* Remove isa reexport from wasmtime-environ

* Trim down reexports of `cranelift-codegen`

Remove everything non-essential so that only the bits which will need to
be refactored out of cranelift remain.

* Fix debug tests

* Review comments
2021-08-17 17:14:18 -05:00
Nick Fitzgerald
9311c38f7e Merge pull request #3192 from alexcrichton/no-comp-dir
Don't require `DW_AT_comp_dir` for debuginfo
2021-08-17 14:43:35 -07:00
Alex Crichton
0642e62f16 Use wasm-smith to canonicalize NaN in differential fuzzing (#3195)
* Update wasm-smith to 0.7.0

* Canonicalize NaN with wasm-smith for differential fuzzing

This then also enables floating point executing in wasmi in addition to
the spec interpreter. With NaN canonicalization at the wasm level this
means that we should be producing deterministic results between Wasmtime
and these alternative implementations.
2021-08-17 11:42:22 -05:00
Alex Crichton
bd47a74dab Always call the resource limiter for memory allocations (#3189)
* Always call the resource limiter for memory allocations

Previously the memory64 support meant that sometimes we wouldn't call
the limiter because the calculation for the minimum size requested would
overflow. Instead Wasmtime now wraps the minimum size in something a bit
smaller than the address space to inform the limiter, which should
guarantee that although the limiter is called with "incorrect"
information it's effectively correct and is allowed a pass to learn that
a massive memory was requested.

This was found by the fuzzers where a request for the absolute maximal
size of 64-bit memory (e.g. the entire 64-bit address space) didn't
actually invoke the limiter which means that we mis-classified an
instantiation error and didn't realize that it was an OOM.

* Add a test
2021-08-16 12:49:56 -05:00
Alex Crichton
1bdafbf226 Don't require DW_AT_comp_dir for debuginfo
I'm not too well-versed in this area of debuginfo, but I think this
should address #3184 where it appears not all compilers emit
`DW_AT_comp_dir`. This seems to match the default behavior of `gimli`
when it maps an existing line program to a new line program as well
(choosing an empty name for the compilation directory).

Closes #3184
2021-08-16 10:48:10 -07:00
Alex Crichton
0313e30d76 Remove dependency on TargetIsa from Wasmtime crates (#3178)
This commit started off by deleting the `cranelift_codegen::settings`
reexport in the `wasmtime-environ` crate and then basically played
whack-a-mole until everything compiled again. The main result of this is
that the `wasmtime-*` family of crates have generally less of a
dependency on the `TargetIsa` trait and type from Cranelift. While the
dependency isn't entirely severed yet this is at least a significant
start.

This commit is intended to be largely refactorings, no functional
changes are intended here. The refactorings are:

* A `CompilerBuilder` trait has been added to `wasmtime_environ` which
  server as an abstraction used to create compilers and configure them
  in a uniform fashion. The `wasmtime::Config` type now uses this
  instead of cranelift-specific settings. The `wasmtime-jit` crate
  exports the ability to create a compiler builder from a
  `CompilationStrategy`, which only works for Cranelift right now. In a
  cranelift-less build of Wasmtime this is expected to return a trait
  object that fails all requests to compile.

* The `Compiler` trait in the `wasmtime_environ` crate has been souped
  up with a number of methods that Wasmtime and other crates needed.

* The `wasmtime-debug` crate is now moved entirely behind the
  `wasmtime-cranelift` crate.

* The `wasmtime-cranelift` crate is now only depended on by the
  `wasmtime-jit` crate.

* Wasm types in `cranelift-wasm` no longer contain their IR type,
  instead they only contain the `WasmType`. This is required to get
  everything to align correctly but will also be required in a future
  refactoring where the types used by `cranelift-wasm` will be extracted
  to a separate crate.

* I moved around a fair bit of code in `wasmtime-cranelift`.

* Some gdb-specific jit-specific code has moved from `wasmtime-debug` to
  `wasmtime-jit`.
2021-08-16 09:55:39 -05:00
Alex Crichton
e9f33fc618 Move all trampoline compilation to wasmtime-cranelift (#3176)
* Move all trampoline compilation to `wasmtime-cranelift`

This commit moves compilation of all the trampolines used in wasmtime
behind the `Compiler` trait object to live in `wasmtime-cranelift`. The
long-term goal of this is to enable depending on cranelift *only* from
the `wasmtime-cranelift` crate, so by moving these dependencies we
should make that a little more flexible.

* Fix windows build
2021-08-12 16:58:21 -05:00
Alex Crichton
2da1b9d375 Delete unused code in wasmtime-obj (#3179)
I believe this was likely used at some point historically, but nowadays
this code isn't used so let's delete it.
2021-08-12 13:28:00 -05:00
Alex Crichton
e0c8961333 Add memory64 support to the Wasmtime CLI and C API (#3182)
Accidentally forgotten from #3153!
2021-08-12 12:33:57 -05:00
Alex Crichton
e68aa99588 Implement the memory64 proposal in Wasmtime (#3153)
* Implement the memory64 proposal in Wasmtime

This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.

A number of internal and public interfaces are changing as a result of
this commit, for example:

* Acessors on `wasmtime::Memory` that work with pages now all return
  `u64` unconditionally rather than `u32`. This makes it possible to
  accommodate 64-bit memories with this API, but we may also want to
  consider `usize` here at some point since the host can't grow past
  `usize`-limited pages anyway.

* The `wasmtime::Limits` structure is removed in favor of
  minimum/maximum methods on table/memory types.

* Many libcall intrinsics called by jit code now unconditionally take
  `u64` arguments instead of `u32`. Return values are `usize`, however,
  since the return value, if successful, is always bounded by host
  memory while arguments can come from any guest.

* The `heap_addr` clif instruction now takes a 64-bit offset argument
  instead of a 32-bit one. It turns out that the legalization of
  `heap_addr` already worked with 64-bit offsets, so this change was
  fairly trivial to make.

* The runtime implementation of mmap-based linear memories has changed
  to largely work in `usize` quantities in its API and in bytes instead
  of pages. This simplifies various aspects and reflects that
  mmap-memories are always bound by `usize` since that's what the host
  is using to address things, and additionally most calculations care
  about bytes rather than pages except for the very edge where we're
  going to/from wasm.

Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.

In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:

* All memory accesses are bounds-checked. I'm not sure how aggressively
  Cranelift tries to optimize out bounds checks, but I suspect not a ton
  since we haven't stressed this much historically.

* Heaps are always precisely sized. This means that every call to
  `memory.grow` will incur a `memcpy` of memory from the old heap to the
  new. We probably want to at least look into `mremap` on Linux and
  otherwise try to implement schemes where dynamic heaps have some
  reserved pages to grow into to help amortize the cost of
  `memory.grow`.

The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.

[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md

* Fix some tests

* More test fixes

* Fix wasmtime tests

* Fix doctests

* Revert to 32-bit immediate offsets in `heap_addr`

This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.

* Disable memory64 for spectest fuzzing

* Fix wrong offset being added to heap addr

* More comments!

* Clarify bytes/pages
2021-08-12 09:40:20 -05:00
Andrew Brown
76a93dc112 fuzz: log Wasm contents to file when log::debug is enabled
Previously, the WAT was printed as a log message. This change
standardizes all of the oracles to use `log_wasm`, which emits a `.wasm`
and `.wat` file for each case if `log::debug` is enabled and prints a
message with the names of the created files. Closes #3140.
2021-08-11 09:10:20 -07:00
Sergei Shulepov
cbabcacb0f wasmtime: Option to disable parallel compilation (#3169)
* Introduce parallel-compilation configuration switch

* Plumb parallel_compilation config to compilation

* Adjust obj.rs

* Address review

* Fix compilation fail in `cache` crate

* Fix obj.rs

Also remove the now unneeded feature in /Cargo.toml

* fmt
2021-08-10 14:09:15 -05:00
Andrew Brown
42acb72c54 fuzz: retrieve the WebAssembly spec repository in build.rs
To avoid the large download size of the spec repository mentioned
[here](https://github.com/bytecodealliance/wasmtime/pull/3124#discussion_r684605984),
this change removes it as a submodule and instead clones it shallowly
when the directory is empty (or not present) when `build.rs` is run.
2021-08-10 11:56:07 -07:00
Andrew Brown
651a321f1a fuzz: add differential_spec fuzzing target
This new target compares the outputs of executing the first exported
function of a Wasm module in Wasmtime and in the official Wasm spec
interpreter (using the `wasm-spec-interpreter` crate). This is an
initial step towards more fully-featured fuzzing (e.g. compare memories,
add `v128`, add references, add other proposals, etc.)
2021-08-10 11:56:07 -07:00
Andrew Brown
f3955fa62a refactor: rename DifferentialWasmiModuleConfig to SingleFunctionModuleConfig
Since we plan to reuse this configuration, we rename it and ensure it
has at least 1 type (this resulted in invalid modules).
2021-08-10 11:56:07 -07:00
Andrew Brown
a7f592a026 Add a crate to interface with the WebAssembly spec interpreter
The WebAssembly spec interpreter is written in OCaml and the new crate
uses `ocaml-interop` along with a small OCaml wrapper to interpret Wasm
modules in-process. The build process for this crate is currently
Linux-specific: it requires several OCaml packages (e.g. `apt install -y
ocaml-nox ocamlbuild`) as well as `make`, `cp`, and `ar`.
2021-08-10 11:56:07 -07:00
Andrew Brown
2e95d4e7c6 wasi-nn: refactor wasi-nn context to use multiple backends 2021-08-10 10:05:52 -07:00
Andrew Brown
f0147f23e8 wiggle: emit From<#ident> for #tag_type for variants 2021-08-10 10:05:52 -07:00
Andrew Brown
c3bbdead7c wasi-nn: add backend abstraction 2021-08-10 10:05:52 -07:00
Alex Crichton
480dff21e8 fuzz: Disable more features for spectests fuzzer (#3159)
The previous commit to eanble multi-memory and simd leaked into the
spectest fuzzer, but to pass the spec tests we can't enable these features.
2021-08-06 16:27:42 -05:00