* Make passes assert their dependencies consistently.
This avoids ambiguity about whose responsibility it is to run
to compute cfg, domtree, and loop_analysis data.
* Reset the `valid` flag in DominatorTree's `clear()`.
* Remove the redundant assert from DominatorTree::with_function.
* Remove the message strings from obvious asserts.
This avoids having them spill out into multiple lines.
* Refactor calls to `compute` on `Context` objects into helper functions.
- ArgumentType::special() creates a new special-purpose argument without
assigning it to a register location.
- Signature::special_arg_index() funds a unique special-purpose
argument.
- Function::special_arg() finds a special-purpose argument by value.
Also add a new "sigid" argument purpose which will be used for runtime
signature checks in WebAssembly indirect calls.
Give LoopAnalysis `is_valid` and `ensure` functions similar to
DominatorTree and others, so that it can be computed on demand in the
same way.
This removes the last need for src/wasm.rs to have embedded knowledge
of the dependencies of the passes it's running.
Also, move flowgraph() calls out of filetest and into the passes that
need them so that filetest doesn't have embedded knowledge of these
dependencies.
This resolves a TODO about the way Context was running the verifier, and
it makes the Context functions and the filetest runners more transparent.
This also fixes simple_gvn to use the existing dominator tree rather
than computing its own.
This also moves the calls to it out of Context and into the passes that
actually need it, so that Context's functions don't have any logic of
their own.
This makes the details of the spiderwasm prologue configurable so it is
easier to modify SpiderMonkey without having to change Cretonne.
Create a stack object representing the SpiderMonkey prologue words
before calculating the stack layout so they won't be overwritten by
Cretonne's stack objects.
When debugging code built with panic=about, the debug trace buffer is
not flushed on a panic and important messages are lost.
This does slow down debug tracing a bit, but this is still better than
unbuffered or line buffered I/O since the dbg!() macro can write out
many lines like a whole function.
The flag guarantees that the generated function does not have any
internal return instructions. If the function returns at all, the return
must be the last instruction.
For now just implement a verifier check for this property. When we get
CFG simplifiers and block layout optimizations, they will need to heed
the flag.
With FuncEnvironment using FuncCursors in place of full
FunctionBuilders, it's useful to move several of these convenience
functions from FunctionBuilder to Function.
This makes it possible to clear out a Function data structure so it can
be reused for compiling multiple functions.
Also add clear() methods to various sub-structures.
Add two new arguments:
- table_index is the WebAssembly table referenced in the indirect call.
- sig_index is the WebAssembly signature index. We still have the SigRef
that was created by make_indirect_sig(), but the WebAssembly signature
index may be needed for detecting type mismatches at runtime.
Change the insertion location to a plain FuncCursor rather than a
FunctionBuilder<Local>. The fact that cretonne-wasm uses FunctionBuilder
should be an implementation detail, and the callbacks don't need to
access WebAssembly locals, so they don't need the extended interface.
Add a FunctionBuilder::cursor() method which creates a FuncCursor for
inserting instructions in the current EBB.
Also add a FuncEnvironment::translate_call() method which allows the
environment to override direct calls the same way as indirect calls.
* Replace SSABuilder's variables HashMaps with EntityMaps.
Current measurements show that memory usage is approximately the same,
and it's about 20% faster.
* Add EntityMap::with_default and use it.
* rustfmt
* Use var_defs[block].expand().
Fixes#147.
The Solver::reassign_in() method would previously not record fixed
register assignments for values that are already in the correct
register. The register would simply be marked as unavailable for the
solver.
This did have the effect of tripping up the sanity checks in
Solver::add_var() when that method was called with such a "reassigned"
value. The function can be called for a value that already has a fixed
assignment, but the sanity checks want to make sure the variable
constraints are compatible with the existing fixed assignment. When no
such assignment could be found, the method panicked.
To fix this, make sure that even identity reassignments are recorded
in the assignments vector. Instead, filter the identity assignments out
before scheduling a move sequence for the assignments.
Also add some debug tracing to the regalloc solver.
Use these encodings to test trapz.b1 and trapnz.b1.
When a b1 value is stored in a register, only the low 8 bits are valid.
This is so we can use the various setCC instructions to generate the b1
registers.
The legalizer can invalidate the dominator tree, but we don't actually
need a dominator tree during legalization, so defer the construction of
the domtree.
- Add an "invalid" state to the dominator tree along with clear() and
is_valid() methods to test it.
- Invalidate the dominator tree as part of legalization.
- Ensure that a valid dominator tree exists before the passes that need
it.
Together these features add up to a manual invalidation mechanism for
the dominator tree.
Future legalization patterns will have the ability to mutate the
flowgraph, so the domtree's list of RPO blocks is not a good guide for
iteration. Use the layout order instead. This will pick up any new EBBs
inserted.
The expansion of a heap_addr instruction depends on the type of heap and
its configuration, so this is handled by custom code.
Add a couple examples of heap access code to the language reference
manual.
Add preamble syntax for declaring static and dynamic heaps, and update
the langref section on heaps. Add IR support for heap references.
Remove the heap_load and heap_store as discussed in #144. We will use
heap_addr along with native load and store instructions in their place.
Add the heap_addr instruction and document its bounds checking
semantics.
The new PrimaryMap replaces the primary EntityMap and the PrimaryEntityData
marker trait which was causing some confusion. We now have a clear
division between the two types of maps:
- PrimaryMap is used to assign entity numbers to the primary data for an
entity.
- EntityMap is a secondary mapping adding additional info.
The split also means that the secondary EntityMap can now behave as if
all keys have a default value. This means that we can get rid of the
annoying ensure() and get_or_default() methods ther were used everywhere
instead of indexing. Just use normal indexing now; non-existent keys
will return the default value.