This change primarily adds the ability to lower packed `[move|load|store]` instructions (the vector types were previously unimplemented), but with the addition of the utility `Inst::[move|load|store]` functions it became possible to remove duplicated code (e.g. `stack_load` and `stack_store`) and use these utility functions elsewhere (though not exhaustively).
This commit extracts the two implementations of `Compiler` into two
separate crates, `wasmtime-cranelfit` and `wasmtime-lightbeam`. The
`wasmtime-jit` crate then depends on these two and instantiates them
appropriately. The goal here is to start reducing the weight of the
`wasmtime-environ` crate, which currently serves as a common set of
types between all `wasmtime-*` crates. Long-term I'd like to remove the
dependency on Cranelift from `wasmtime-environ`, but that's going to
take a lot more work.
In the meantime I figure it's a good way to get started by separating
out the lightbeam/cranelift function compilers from the
`wasmtime-environ` crate. We can continue to iterate on moving things
out in the future, too.
see https://github.com/bytecodealliance/wasmtime/pull/1816
DEPRECATION NOTICE: the Cranelift developer team intends to stop maintaining
the `cranelift-faerie` crate and remove it from the `wasmtime` git repository
on or after August 3, 2020. We recommend users use its successor, the
`cranelift-object` crate.
This upgrade pulls in one memory-allocation reduction improvement
(bytecodealliance/regalloc.rs#95). There should be no change in behavior
as a result of this.
When storing an argument to a stack location for consumption by a
callee, or storing a return value to an on-stack return slot for
consumption by the caller, the ABI implementation was properly extending
the value but was then performing a store with only the original width.
This fixes the issue by always performing a 64-bit store of the extended
value.
Issue reported by @uweigand (thanks!).
We have observed that the ABI implementations for AArch64 and x64 are
very similar; in fact, x64's implementation started as a modified copy
of AArch64's implementation. This is an artifact of both a similar ABI
(both machines pass args and return values in registers first, then the
stack, and both machines give considerable freedom with stack-frame
layout) and a too-low-level ABI abstraction in the existing design. For
machines that fit the mainstream or most common ABI-design idioms, we
should be able to do much better.
This commit factors AArch64 into machine-specific and
machine-independent parts, but does not yet modify x64; that will come
next.
This should be completely neutral with respect to compile time and
generated code performance.
Although the string description for `TableOutOfBounds` isn't quite
matching what this error case is, it's a bit more descriptive than
`HeapOutOfBounds` anyway.
We've enabled bulk memory and reference types by default now which means
that wasmtime in its default settings no longer passes the spec test
suite (due to changes in error messages in initialization), so when
we're running the spec test fuzzer be sure to disable reference types
and bulk memory since that's required to pass.
The Wasm translation handles unreachable code sections
specially, skipping ops until the end of a block and a control-flow
merger at which code becomes reachable again. Unfortunately, while the
ordinary else-op handler properly sets up the value stack for the
else-branch with the parameters to the if/else, the unreachable-case
else-op handler did not. This resulted in a bad translation and CLIF
type error despite valid Wasm.
Found via fuzzing by :decoder in
https://bugzilla.mozilla.org/show_bug.cgi?id=1657895.
This commit removes all import resolution handling from the
`wasmtime-jit` crate, instead moving the logic to the `wasmtime` crate.
Previously `wasmtime-jit` had a generic `Resolver` trait and would do
all the import type matching itself, but with the upcoming
module-linking implementation this is going to get much trickier.
The goal of this commit is to centralize all meaty "preparation" logic
for instantiation into one location, probably the `wasmtime` crate
itself. Instantiation will soon involve recursive instantiation and
management of alias definitions as well. Having everything in one
location, especially with access to `Store` so we can persist
instances for safety, will be quite convenient.
Additionally the `Resolver` trait isn't really necessary any more since
imports are, at the lowest level, provided as a list rather than a map
of some kind. More generic resolution functionality is provided via
`Linker` or user layers on top of `Instance::new` itself. This makes
matching up provided items to expected imports much easier as well.
Overall this is largely just moving code around, but most of the code
in the previous `resolve_imports` phase can be deleted since a lot of it
is handled by surrounding pieces of `wasmtime` as well.