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wasmtime/cranelift/codegen/src/machinst/blockorder.rs
Trevor Elliott 8abfe928d6 Reuse the DominatorTree postorder travesal in BlockLoweringOrder (#5843)
* Rework the blockorder module to reuse the dom tree's cfg postorder

* Update domtree tests

* Treat br_table with an empty jump table as multiple block exits

* Bless tests

* Change branch_idx to succ_idx and fix the comment
2023-02-23 22:05:20 +00:00

455 lines
17 KiB
Rust

//! Computation of basic block order in emitted code.
//!
//! This module handles the translation from CLIF BBs to VCode BBs.
//!
//! The basic idea is that we compute a sequence of "lowered blocks" that
//! correspond to one or more blocks in the graph: (CLIF CFG) `union` (implicit
//! block on *every* edge). Conceptually, the lowering pipeline wants to insert
//! moves for phi-nodes on every block-to-block transfer; these blocks always
//! conceptually exist, but may be merged with an "original" CLIF block (and
//! hence not actually exist; this is equivalent to inserting the blocks only on
//! critical edges).
//!
//! In other words, starting from a CFG like this (where each "CLIF block" and
//! "(edge N->M)" is a separate basic block):
//!
//! ```plain
//!
//! CLIF block 0
//! / \
//! (edge 0->1) (edge 0->2)
//! | |
//! CLIF block 1 CLIF block 2
//! \ /
//! (edge 1->3) (edge 2->3)
//! \ /
//! CLIF block 3
//! ```
//!
//! We can produce a CFG of lowered blocks like so:
//!
//! ```plain
//! +--------------+
//! | CLIF block 0 |
//! +--------------+
//! / \
//! +--------------+ +--------------+
//! | (edge 0->1) | | (edge 0->2) |
//! | CLIF block 1 | | CLIF block 2 |
//! | (edge 1->3) | | (edge 2->3) |
//! +--------------+ +--------------+
//! \ /
//! \ /
//! +------------+
//! |CLIF block 3|
//! +------------+
//! ```
//!
//! Each `LoweredBlock` names just an original CLIF block, or just an edge block.
//!
//! To compute this lowering, we do a DFS over the CLIF-plus-edge-block graph
//! (never actually materialized, just defined by a "successors" function), and
//! compute the reverse postorder.
//!
//! This algorithm isn't perfect w.r.t. generated code quality: we don't, for
//! example, consider any information about whether edge blocks will actually
//! have content, because this computation happens as part of lowering *before*
//! regalloc, and regalloc may or may not insert moves/spills/reloads on any
//! particular edge. But it works relatively well and is conceptually simple.
//! Furthermore, the [MachBuffer] machine-code sink performs final peephole-like
//! branch editing that in practice elides empty blocks and simplifies some of
//! the other redundancies that this scheme produces.
use crate::dominator_tree::DominatorTree;
use crate::entity::SecondaryMap;
use crate::fx::{FxHashMap, FxHashSet};
use crate::inst_predicates::visit_block_succs;
use crate::ir::{Block, Function, Inst, Opcode};
use crate::{machinst::*, trace};
use smallvec::SmallVec;
/// Mapping from CLIF BBs to VCode BBs.
#[derive(Debug)]
pub struct BlockLoweringOrder {
/// Lowered blocks, in BlockIndex order. Each block is some combination of
/// (i) a CLIF block, and (ii) inserted crit-edge blocks before or after;
/// see [LoweredBlock] for details.
lowered_order: Vec<LoweredBlock>,
/// BlockIndex values for successors for all lowered blocks, indexing `lowered_order`.
lowered_succ_indices: Vec<BlockIndex>,
/// Ranges in `lowered_succ_indices` giving the successor lists for each lowered
/// block. Indexed by lowering-order index (`BlockIndex`).
lowered_succ_ranges: Vec<(Option<Inst>, std::ops::Range<usize>)>,
/// Cold blocks. These blocks are not reordered in the
/// `lowered_order` above; the lowered order must respect RPO
/// (uses after defs) in order for lowering to be
/// correct. Instead, this set is used to provide `is_cold()`,
/// which is used by VCode emission to sink the blocks at the last
/// moment (when we actually emit bytes into the MachBuffer).
cold_blocks: FxHashSet<BlockIndex>,
/// Lowered blocks that are indirect branch targets.
indirect_branch_targets: FxHashSet<BlockIndex>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum LoweredBlock {
/// Block in original CLIF.
Orig {
/// Original CLIF block.
block: Block,
},
/// Critical edge between two CLIF blocks.
CriticalEdge {
/// The predecessor block.
pred: Block,
/// The successor block.
succ: Block,
/// The index of this branch in the successor edges from `pred`, following the same
/// indexing order as `inst_predicates::visit_block_succs`. This is used to distinguish
/// multiple edges between the same CLIF blocks.
succ_idx: u32,
},
}
impl LoweredBlock {
/// Unwrap an `Orig` block.
pub fn orig_block(&self) -> Option<Block> {
match self {
&LoweredBlock::Orig { block } => Some(block),
&LoweredBlock::CriticalEdge { .. } => None,
}
}
/// The associated in-edge predecessor, if this is a critical edge.
#[cfg(test)]
pub fn in_edge(&self) -> Option<Block> {
match self {
&LoweredBlock::CriticalEdge { pred, .. } => Some(pred),
&LoweredBlock::Orig { .. } => None,
}
}
/// The associated out-edge successor, if this is a critical edge.
#[cfg(test)]
pub fn out_edge(&self) -> Option<Block> {
match self {
&LoweredBlock::CriticalEdge { succ, .. } => Some(succ),
&LoweredBlock::Orig { .. } => None,
}
}
}
impl BlockLoweringOrder {
/// Compute and return a lowered block order for `f`.
pub fn new(f: &Function, domtree: &DominatorTree) -> BlockLoweringOrder {
trace!("BlockLoweringOrder: function body {:?}", f);
// Step 1: compute the in-edge and out-edge count of every block.
let mut block_in_count = SecondaryMap::with_default(0);
let mut block_out_count = SecondaryMap::with_default(0);
// Block successors are stored as `LoweredBlocks` to simplify the construction of
// `lowered_succs` in the final result. Initially, all entries are `Orig` values, and are
// updated to be `CriticalEdge` when those cases are identified in step 2 below.
let mut block_succs: SmallVec<[LoweredBlock; 128]> = SmallVec::new();
let mut block_succ_range = SecondaryMap::with_default(0..0);
let mut indirect_branch_target_clif_blocks = FxHashSet::default();
for block in f.layout.blocks() {
let start = block_succs.len();
visit_block_succs(f, block, |_, succ, from_table| {
block_out_count[block] += 1;
block_in_count[succ] += 1;
block_succs.push(LoweredBlock::Orig { block: succ });
if from_table {
indirect_branch_target_clif_blocks.insert(succ);
}
});
// Ensure that blocks terminated by br_table instructions with an empty jump table are
// still treated like conditional blocks from the point of view of critical edge
// splitting.
if let Some(inst) = f.layout.last_inst(block) {
if Opcode::BrTable == f.dfg.insts[inst].opcode() {
block_out_count[block] = block_out_count[block].max(2);
}
}
let end = block_succs.len();
block_succ_range[block] = start..end;
}
// Step 2: walk the postorder from the domtree in reverse to produce our desired node
// lowering order, identifying critical edges to split along the way.
let mut lb_to_bindex = FxHashMap::default();
let mut lowered_order = Vec::new();
for &block in domtree.cfg_postorder().iter().rev() {
let lb = LoweredBlock::Orig { block };
let bindex = BlockIndex::new(lowered_order.len());
lb_to_bindex.insert(lb.clone(), bindex);
lowered_order.push(lb);
if block_out_count[block] > 1 {
let range = block_succ_range[block].clone();
for (succ_ix, lb) in block_succs[range].iter_mut().enumerate() {
let succ = lb.orig_block().unwrap();
if block_in_count[succ] > 1 {
// Mutate the successor to be a critical edge, as `block` has multiple
// edges leaving it, and `succ` has multiple edges entering it.
*lb = LoweredBlock::CriticalEdge {
pred: block,
succ,
succ_idx: succ_ix as u32,
};
let bindex = BlockIndex::new(lowered_order.len());
lb_to_bindex.insert(*lb, bindex);
lowered_order.push(*lb);
}
}
}
}
// Step 3: build the successor tables given the lowering order. We can't perform this step
// during the creation of `lowering_order`, as we need `lb_to_bindex` to be fully populated
// first.
let mut lowered_succ_indices = Vec::new();
let mut cold_blocks = FxHashSet::default();
let mut indirect_branch_targets = FxHashSet::default();
let lowered_succ_ranges =
Vec::from_iter(lowered_order.iter().enumerate().map(|(ix, lb)| {
let bindex = BlockIndex::new(ix);
let start = lowered_succ_indices.len();
let opt_inst = match lb {
// Block successors are pulled directly over, as they'll have been mutated when
// determining the block order already.
&LoweredBlock::Orig { block } => {
let range = block_succ_range[block].clone();
lowered_succ_indices
.extend(block_succs[range].iter().map(|lb| lb_to_bindex[lb]));
if f.layout.is_cold(block) {
cold_blocks.insert(bindex);
}
if indirect_branch_target_clif_blocks.contains(&block) {
indirect_branch_targets.insert(bindex);
}
let last = f.layout.last_inst(block).unwrap();
let opcode = f.dfg.insts[last].opcode();
assert!(opcode.is_terminator());
opcode.is_branch().then_some(last)
}
// Critical edges won't have successor information in block_succ_range, but
// they only have a single known successor to record anyway.
&LoweredBlock::CriticalEdge { succ, .. } => {
let succ_index = lb_to_bindex[&LoweredBlock::Orig { block: succ }];
lowered_succ_indices.push(succ_index);
// Edges inherit indirect branch and cold block metadata from their
// successor.
if f.layout.is_cold(succ) {
cold_blocks.insert(bindex);
}
if indirect_branch_target_clif_blocks.contains(&succ) {
indirect_branch_targets.insert(bindex);
}
None
}
};
let end = lowered_succ_indices.len();
(opt_inst, start..end)
}));
let result = BlockLoweringOrder {
lowered_order,
lowered_succ_indices,
lowered_succ_ranges,
cold_blocks,
indirect_branch_targets,
};
trace!("BlockLoweringOrder: {:#?}", result);
result
}
/// Get the lowered order of blocks.
pub fn lowered_order(&self) -> &[LoweredBlock] {
&self.lowered_order[..]
}
/// Get the successor indices for a lowered block.
pub fn succ_indices(&self, block: BlockIndex) -> (Option<Inst>, &[BlockIndex]) {
let (opt_inst, range) = &self.lowered_succ_ranges[block.index()];
(opt_inst.clone(), &self.lowered_succ_indices[range.clone()])
}
/// Determine whether the given lowered-block index is cold.
pub fn is_cold(&self, block: BlockIndex) -> bool {
self.cold_blocks.contains(&block)
}
/// Determine whether the given lowered block index is an indirect branch
/// target.
pub fn is_indirect_branch_target(&self, block: BlockIndex) -> bool {
self.indirect_branch_targets.contains(&block)
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::cursor::{Cursor, FuncCursor};
use crate::flowgraph::ControlFlowGraph;
use crate::ir::types::*;
use crate::ir::UserFuncName;
use crate::ir::{AbiParam, Function, InstBuilder, Signature};
use crate::isa::CallConv;
fn build_test_func(n_blocks: usize, edges: &[(usize, usize)]) -> BlockLoweringOrder {
assert!(n_blocks > 0);
let name = UserFuncName::testcase("test0");
let mut sig = Signature::new(CallConv::SystemV);
sig.params.push(AbiParam::new(I32));
let mut func = Function::with_name_signature(name, sig);
let blocks = (0..n_blocks)
.map(|i| {
let bb = func.dfg.make_block();
assert!(bb.as_u32() == i as u32);
bb
})
.collect::<Vec<_>>();
let arg0 = func.dfg.append_block_param(blocks[0], I32);
let mut pos = FuncCursor::new(&mut func);
let mut edge = 0;
for i in 0..n_blocks {
pos.insert_block(blocks[i]);
let mut succs = vec![];
while edge < edges.len() && edges[edge].0 == i {
succs.push(edges[edge].1);
edge += 1;
}
if succs.len() == 0 {
pos.ins().return_(&[arg0]);
} else if succs.len() == 1 {
pos.ins().jump(blocks[succs[0]], &[]);
} else if succs.len() == 2 {
pos.ins()
.brif(arg0, blocks[succs[0]], &[], blocks[succs[1]], &[]);
} else {
panic!("Too many successors");
}
}
let mut cfg = ControlFlowGraph::new();
cfg.compute(&func);
let dom_tree = DominatorTree::with_function(&func, &cfg);
BlockLoweringOrder::new(&func, &dom_tree)
}
#[test]
fn test_blockorder_diamond() {
let order = build_test_func(4, &[(0, 1), (0, 2), (1, 3), (2, 3)]);
// This test case doesn't need to introduce any critical edges, as all regalloc allocations
// can sit on either the entry or exit of blocks 1 and 2.
assert_eq!(order.lowered_order.len(), 4);
}
#[test]
fn test_blockorder_critedge() {
// 0
// / \
// 1 2
// / \ \
// 3 4 |
// |\ _|____|
// | \/ |
// | /\ |
// 5 6
//
// (3 -> 5, and 3 -> 6 are critical edges and must be split)
//
let order = build_test_func(
7,
&[
(0, 1),
(0, 2),
(1, 3),
(1, 4),
(2, 5),
(3, 5),
(3, 6),
(4, 6),
],
);
assert_eq!(order.lowered_order.len(), 9);
println!("ordered = {:?}", order.lowered_order);
// block 0
assert_eq!(order.lowered_order[0].orig_block().unwrap().as_u32(), 0);
assert!(order.lowered_order[0].in_edge().is_none());
assert!(order.lowered_order[0].out_edge().is_none());
// block 2
assert_eq!(order.lowered_order[1].orig_block().unwrap().as_u32(), 2);
assert!(order.lowered_order[1].in_edge().is_none());
assert!(order.lowered_order[1].out_edge().is_none());
// block 1
assert_eq!(order.lowered_order[2].orig_block().unwrap().as_u32(), 1);
assert!(order.lowered_order[2].in_edge().is_none());
assert!(order.lowered_order[2].out_edge().is_none());
// block 4
assert_eq!(order.lowered_order[3].orig_block().unwrap().as_u32(), 4);
assert!(order.lowered_order[3].in_edge().is_none());
assert!(order.lowered_order[3].out_edge().is_none());
// block 3
assert_eq!(order.lowered_order[4].orig_block().unwrap().as_u32(), 3);
assert!(order.lowered_order[4].in_edge().is_none());
assert!(order.lowered_order[4].out_edge().is_none());
// critical edge 3 -> 5
assert!(order.lowered_order[5].orig_block().is_none());
assert_eq!(order.lowered_order[5].in_edge().unwrap().as_u32(), 3);
assert_eq!(order.lowered_order[5].out_edge().unwrap().as_u32(), 5);
// critical edge 3 -> 6
assert!(order.lowered_order[6].orig_block().is_none());
assert_eq!(order.lowered_order[6].in_edge().unwrap().as_u32(), 3);
assert_eq!(order.lowered_order[6].out_edge().unwrap().as_u32(), 6);
// block 6
assert_eq!(order.lowered_order[7].orig_block().unwrap().as_u32(), 6);
assert!(order.lowered_order[7].in_edge().is_none());
assert!(order.lowered_order[7].out_edge().is_none());
// block 5
assert_eq!(order.lowered_order[8].orig_block().unwrap().as_u32(), 5);
assert!(order.lowered_order[8].in_edge().is_none());
assert!(order.lowered_order[8].out_edge().is_none());
}
}