* Rework the blockorder module to reuse the dom tree's cfg postorder
* Update domtree tests
* Treat br_table with an empty jump table as multiple block exits
* Bless tests
* Change branch_idx to succ_idx and fix the comment
We have some operations defined on DataFlowGraph purely to work around borrow-checker issues with InstructionData and other data on DataFlowGraph. Part of the problem is that indexing the DFG directly hides the fact that we're only indexing the insts field of the DFG.
This PR makes the insts field of the DFG public, but wraps it in a newtype that only allows indexing. This means that the borrow checker is better able to tell when operations on memory held by the DFG won't conflict, which comes up frequently when mutating ValueLists held by InstructionData.
* Initial forward-edge CFI implementation
Give the user the option to start all basic blocks that are targets
of indirect branches with the BTI instruction introduced by the
Branch Target Identification extension to the Arm instruction set
architecture.
Copyright (c) 2022, Arm Limited.
* Refactor `from_artifacts` to avoid second `make_executable` (#1)
This involves "parsing" twice but this is parsing just the header of an
ELF file so it's not a very intensive operation and should be ok to do
twice.
* Address the code review feedback
Copyright (c) 2022, Arm Limited.
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
This is the implementation of https://github.com/bytecodealliance/wasmtime/issues/4155, using the "inverted API" approach suggested by @cfallin (thanks!) in Cranelift, and trait object to provide a backend for an all-included experience in Wasmtime.
After the suggestion of Chris, `Function` has been split into mostly two parts:
- on the one hand, `FunctionStencil` contains all the fields required during compilation, and that act as a compilation cache key: if two function stencils are the same, then the result of their compilation (`CompiledCodeBase<Stencil>`) will be the same. This makes caching trivial, as the only thing to cache is the `FunctionStencil`.
- on the other hand, `FunctionParameters` contain the... function parameters that are required to finalize the result of compilation into a `CompiledCode` (aka `CompiledCodeBase<Final>`) with proper final relocations etc., by applying fixups and so on.
Most changes are here to accomodate those requirements, in particular that `FunctionStencil` should be `Hash`able to be used as a key in the cache:
- most source locations are now relative to a base source location in the function, and as such they're encoded as `RelSourceLoc` in the `FunctionStencil`. This required changes so that there's no need to explicitly mark a `SourceLoc` as the base source location, it's automatically detected instead the first time a non-default `SourceLoc` is set.
- user-defined external names in the `FunctionStencil` (aka before this patch `ExternalName::User { namespace, index }`) are now references into an external table of `UserExternalNameRef -> UserExternalName`, present in the `FunctionParameters`, and must be explicitly declared using `Function::declare_imported_user_function`.
- some refactorings have been made for function names:
- `ExternalName` was used as the type for a `Function`'s name; while it thus allowed `ExternalName::Libcall` in this place, this would have been quite confusing to use it there. Instead, a new enum `UserFuncName` is introduced for this name, that's either a user-defined function name (the above `UserExternalName`) or a test case name.
- The future of `ExternalName` is likely to become a full reference into the `FunctionParameters`'s mapping, instead of being "either a handle for user-defined external names, or the thing itself for other variants". I'm running out of time to do this, and this is not trivial as it implies touching ISLE which I'm less familiar with.
The cache computes a sha256 hash of the `FunctionStencil`, and uses this as the cache key. No equality check (using `PartialEq`) is performed in addition to the hash being the same, as we hope that this is sufficient data to avoid collisions.
A basic fuzz target has been introduced that tries to do the bare minimum:
- check that a function successfully compiled and cached will be also successfully reloaded from the cache, and returns the exact same function.
- check that a trivial modification in the external mapping of `UserExternalNameRef -> UserExternalName` hits the cache, and that other modifications don't hit the cache.
- This last check is less efficient and less likely to happen, so probably should be rethought a bit.
Thanks to both @alexcrichton and @cfallin for your very useful feedback on Zulip.
Some numbers show that for a large wasm module we're using internally, this is a 20% compile-time speedup, because so many `FunctionStencil`s are the same, even within a single module. For a group of modules that have a lot of code in common, we get hit rates up to 70% when they're used together. When a single function changes in a wasm module, every other function is reloaded; that's still slower than I expect (between 10% and 50% of the overall compile time), so there's likely room for improvement.
Fixes#4155.
This is a nonsensical constraint: the entry block must come first in the
compiled code's layout, so it cannot also be sunk to the end of the
function.
This PR modifies the CLIF verifier to disallow this situation entirely.
It also adds an assert during final block-order computation to catch the
problem (and avoid a silent miscompile) even if the verifier is
disabled.
Fixes#4656.
* Cranellift: remove Baldrdash support and related features.
As noted in Mozilla's bugzilla bug 1781425 [1], the SpiderMonkey team
has recently determined that their current form of integration with
Cranelift is too hard to maintain, and they have chosen to remove it
from their codebase. If and when they decide to build updated support
for Cranelift, they will adopt different approaches to several details
of the integration.
In the meantime, after discussion with the SpiderMonkey folks, they
agree that it makes sense to remove the bits of Cranelift that exist
to support the integration ("Baldrdash"), as they will not need
them. Many of these bits are difficult-to-maintain special cases that
are not actually tested in Cranelift proper: for example, the
Baldrdash integration required Cranelift to emit function bodies
without prologues/epilogues, and instead communicate very precise
information about the expected frame size and layout, then stitched
together something post-facto. This was brittle and caused a lot of
incidental complexity ("fallthrough returns", the resulting special
logic in block-ordering); this is just one example. As another
example, one particular Baldrdash ABI variant processed stack args in
reverse order, so our ABI code had to support both traversal
orders. We had a number of other Baldrdash-specific settings as well
that did various special things.
This PR removes Baldrdash ABI support, the `fallthrough_return`
instruction, and pulls some threads to remove now-unused bits as a
result of those two, with the understanding that the SpiderMonkey folks
will build new functionality as needed in the future and we can perhaps
find cleaner abstractions to make it all work.
[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1781425
* Review feedback.
* Fix (?) DWARF debug tests: add `--disable-cache` to wasmtime invocations.
The debugger tests invoke `wasmtime` from within each test case under
the control of a debugger (gdb or lldb). Some of these tests started to
inexplicably fail in CI with unrelated changes, and the failures were
only inconsistently reproducible locally. It seems to be cache related:
if we disable cached compilation on the nested `wasmtime` invocations,
the tests consistently pass.
* Review feedback.
This PR adds a basic *alias analysis*, and optimizations that use it.
This is a "mid-end optimization": it operates on CLIF, the
machine-independent IR, before lowering occurs.
The alias analysis (or maybe more properly, a sort of memory-value
analysis) determines when it can prove a particular memory
location is equal to a given SSA value, and when it can, it replaces any
loads of that location.
This subsumes two common optimizations:
* Redundant load elimination: when the same memory address is loaded two
times, and it can be proven that no intervening operations will write
to that memory, then the second load is *redundant* and its result
must be the same as the first. We can use the first load's result and
remove the second load.
* Store-to-load forwarding: when a load can be proven to access exactly
the memory written by a preceding store, we can replace the load's
result with the store's data operand, and remove the load.
Both of these optimizations rely on a "last store" analysis that is a
sort of coloring mechanism, split across disjoint categories of abstract
state. The basic idea is that every memory-accessing operation is put
into one of N disjoint categories; it is disallowed for memory to ever
be accessed by an op in one category and later accessed by an op in
another category. (The frontend must ensure this.)
Then, given this, we scan the code and determine, for each
memory-accessing op, when a single prior instruction is a store to the
same category. This "colors" the instruction: it is, in a sense, a
static name for that version of memory.
This analysis provides an important invariant: if two operations access
memory with the same last-store, then *no other store can alias* in the
time between that last store and these operations. This must-not-alias
property, together with a check that the accessed address is *exactly
the same* (same SSA value and offset), and other attributes of the
access (type, extension mode) are the same, let us prove that the
results are the same.
Given last-store info, we scan the instructions and build a table from
"memory location" key (last store, address, offset, type, extension) to
known SSA value stored in that location. A store inserts a new mapping.
A load may also insert a new mapping, if we didn't already have one.
Then when a load occurs and an entry already exists for its "location",
we can reuse the value. This will be either RLE or St-to-Ld depending on
where the value came from.
Note that this *does* work across basic blocks: the last-store analysis
is a full iterative dataflow pass, and we are careful to check dominance
of a previously-defined value before aliasing to it at a potentially
redundant load. So we will do the right thing if we only have a
"partially redundant" load (loaded already but only in one predecessor
block), but we will also correctly reuse a value if there is a store or
load above a loop and a redundant load of that value within the loop, as
long as no potentially-aliasing stores happen within the loop.
regalloc2 is a bit pickier about critical edges than regalloc.rs was,
because of how it inserts moves. In particular, if a branch has any
arguments (e.g., a conditional branch or br_table), its successors must
all have only one predecessor, so we can do edge moves at the top of
successor blocks rather than at the end of this block. Otherwise, moves
that semantically must come after the block's last uses (the branch's
args) would be placed before it.
This is almost always the case, because crit-edge splitting ensures that
if we have more than one succ, all our succs will have only one pred.
This is because branch kinds that take arguments (fixed args, not the
blockparam args) tend to have more than one successor: conditionals and
br_tables.
However, a fuzzbug recently illuminated one corner case I had missed: a
br_table can have *one* successor only, if it has a default target and
an empty table. In this case, crit-edge splitting will happily skip a
split and assume that we can insert edge moves at the end of the block
with the br_table. But this will fail.
regalloc2 explicitly checks this and bails with a panic, rather than
continue, so no miscompilation is possible; but without this fix, we
will get these panics on br_tables with empty tables.
This PR switches Cranelift over to the new register allocator, regalloc2.
See [this document](https://gist.github.com/cfallin/08553421a91f150254fe878f67301801)
for a summary of the design changes. This switchover has implications for
core VCode/MachInst types and the lowering pass.
Overall, this change brings improvements to both compile time and speed of
generated code (runtime), as reported in #3942:
```
Benchmark Compilation (wallclock) Execution (wallclock)
blake3-scalar 25% faster 28% faster
blake3-simd no diff no diff
meshoptimizer 19% faster 17% faster
pulldown-cmark 17% faster no diff
bz2 15% faster no diff
SpiderMonkey, 21% faster 2% faster
fib(30)
clang.wasm 42% faster N/A
```
If a block is marked cold but has side-effect-free code that is only
used by side-effectful code in non-cold blocks, we will erroneously fail
to emit it, causing a regalloc failure.
This is due to the interaction of block ordering and lowering: we rely
on block ordering to visit uses before defs (except for backedges) so
that we can effectively do an inline liveness analysis and skip lowering
operations that are not used anywhere. This "inline DCE" is needed
because instruction lowering can pattern-match and merge one instruction
into another, removing the need to generate the source instruction.
Unfortunately, the way that I added cold-block support in #3698 was
oblivious to this -- it just changed the block sort order. For
efficiency reasons, we generate code in its final order directly, so it
would not be tenable to generate it in e.g. RPO first and then reorder
cold blocks to the bottom; we really do want to visit in the same order
as the final code.
This PR fixes the bug by moving the point at which cold blocks are sunk
to emission-time instead. This is cheaper than either trying to visit
blocks during lowering in RPO but add to VCode out-of-order, or trying
to do some expensive analysis to recover proper liveness. It's not clear
that the latter would be possible anyway -- the need to lower some
instructions depends on other instructions' isel results/merging
success, so we really do need to visit in RPO, and we can't simply lower
all instructions as side-effecting roots (some can't be toplevel nodes).
The one downside of this approach is that the VCode itself still has
cold blocks inline; so in the text format (and hence compile-tests) it's
not possible to see the sinking. This PR adds a test for cold-block
sinking that actually verifies the machine code. (The test also includes
an add-instruction in the cold path that would have been incorrectly
skipped prior to this fix.)
Fortunately this bug would not have been triggered by the one current
use of cold blocks in #3699, because there the only operation in the
cold block was an (always effectful) call instruction. The worst-case
effect of the bug in other code would be a regalloc panic; no silent
miscompilations could result.
This PR adds a flag to each block that can be set via the frontend/builder
interface that indicates that the block will not be frequently
executed. As such, the compiler backend should place the block "out of
line" in the final machine code, so that the ordinary, more frequent
execution path that excludes the block does not have to jump around it.
This is useful for adding handlers for exceptional conditions
(slow-paths, guard violations) in a way that minimizes performance cost.
Fixes#2747.
Cranelift crates have historically been much more verbose with debug-level
logging than most other crates in the Rust ecosystem. We log things like how
many parameters a basic block has, the color of virtual registers during
regalloc, etc. Even for Cranelift hackers, these things are largely only useful
when hacking specifically on Cranelift and looking at a particular test case,
not even when using some Cranelift embedding (such as Wasmtime).
Most of the time, when people want logging for their Rust programs, they do
something like:
RUST_LOG=debug cargo run
This means that they get all that mostly not useful debug logging out of
Cranelift. So they might want to disable logging for Cranelift, or change it to
a higher log level:
RUST_LOG=debug,cranelift=info cargo run
The problem is that this is already more annoying to type that `RUST_LOG=debug`,
and that Cranelift isn't one single crate, so you actually have to play
whack-a-mole with naming all the Cranelift crates off the top of your head,
something more like this:
RUST_LOG=debug,cranelift=info,cranelift_codegen=info,cranelift_wasm=info,...
Therefore, we're changing most of the `debug!` logs into `trace!` logs: anything
that is very Cranelift-internal, unlikely to be useful/meaningful to the
"average" Cranelift embedder, or prints a message for each instruction visited
during a pass. On the other hand, things that just report a one line statistic
for a whole pass, for example, are left as `debug!`. The more verbose the log
messages are, the higher the bar they must clear to be `debug!` rather than
`trace!`.
This patch includes:
- A complete rework of the way that CLIF blocks and edge blocks are
lowered into VCode blocks. The new mechanism in `BlockLoweringOrder`
computes RPO over the CFG, but with a twist: it merges edge blocks intto
heads or tails of original CLIF blocks wherever possible, and it does
this without ever actually materializing the full nodes-plus-edges
graph first. The backend driver lowers blocks in final order so
there's no need to reshuffle later.
- A new `MachBuffer` that replaces the `MachSection`. This is a special
version of a code-sink that is far more than a humble `Vec<u8>`. In
particular, it keeps a record of label definitions and label uses,
with a machine-pluggable `LabelUse` trait that defines various types
of fixups (basically internal relocations).
Importantly, it implements some simple peephole-style branch rewrites
*inline in the emission pass*, without any separate traversals over
the code to use fallthroughs, swap taken/not-taken arms, etc. It
tracks branches at the tail of the buffer and can (i) remove blocks
that are just unconditional branches (by redirecting the label), (ii)
understand a conditional/unconditional pair and swap the conditional
polarity when it's helpful; and (iii) remove branches that branch to
the fallthrough PC.
The `MachBuffer` also implements branch-island support. On
architectures like AArch64, this is needed to allow conditional
branches within plausibly-attainable ranges (+/- 1MB on AArch64
specifically). It also does this inline while streaming through the
emission, without any sort of fixpoint algorithm or later moving of
code, by simply tracking outstanding references and "deadlines" and
emitting an island just-in-time when we're in danger of going out of
range.
- A rework of the instruction selector driver. This is largely following
the same algorithm as before, but is cleaned up significantly, in
particular in the API: the machine backend can ask for an input arg
and get any of three forms (constant, register, producing
instruction), indicating it needs the register or can merge the
constant or producing instruction as appropriate. This new driver
takes special care to emit constants right at use-sites (and at phi
inputs), minimizing their live-ranges, and also special-cases the
"pinned register" to avoid superfluous moves.
Overall, on `bz2.wasm`, the results are:
wasmtime full run (compile + runtime) of bz2:
baseline: 9774M insns, 9742M cycles, 3.918s
w/ changes: 7012M insns, 6888M cycles, 2.958s (24.5% faster, 28.3% fewer insns)
clif-util wasm compile bz2:
baseline: 2633M insns, 3278M cycles, 1.034s
w/ changes: 2366M insns, 2920M cycles, 0.923s (10.7% faster, 10.1% fewer insns)
All numbers are averages of two runs on an Ampere eMAG.
- Undo temporary changes to default features (`all-arch`) and a
signal-handler test.
- Remove `SIGTRAP` handler: no longer needed now that we've found an
"undefined opcode" option on ARM64.
- Rename pp.rs to pretty_print.rs in machinst/.
- Only use empty stack-probe on non-x86. As per a comment in
rust-lang/compiler-builtins [1], LLVM only supports stack probes on
x86 and x86-64. Thus, on any other CPU architecture, we cannot refer
to `__rust_probestack`, because it does not exist.
- Rename arm64 to aarch64.
- Use `target` directive in vcode filetests.
- Run the flags verifier, but without encinfo, when using new backends.
- Clean up warning overrides.
- Fix up use of casts: use u32::from(x) and siblings when possible,
u32::try_from(x).unwrap() when not, to avoid silent truncation.
- Take immutable `Function` borrows as input; we don't actually
mutate the input IR.
- Lots of other miscellaneous cleanups.
[1] cae3e6ea23/src/probestack.rs (L39)
This patch adds the MachInst, or Machine Instruction, infrastructure.
This is the machine-independent portion of the new backend design. It
contains the implementation of the "vcode" (virtual-registerized code)
container, the top-level lowering algorithm and compilation pipeline,
and the trait definitions that the machine backends will fill in.
This backend infrastructure is included in the compilation of the
`codegen` crate, but it is not yet tied into the public APIs; that patch
will come last, after all the other pieces are filled in.
This patch contains code written by Julian Seward <jseward@acm.org> and
Benjamin Bouvier <public@benj.me>, originally developed on a side-branch
before rebasing and condensing into this patch series. See the `arm64`
branch at `https://github.com/cfallin/wasmtime` for original development
history.
Co-authored-by: Julian Seward <jseward@acm.org>
Co-authored-by: Benjamin Bouvier <public@benj.me>