Chris Fallin e11094b28b Fix MachBuffer branch optimization.
This patch fixes a subtle bug that occurred in the MachBuffer branch
optimization: in tracking labels at the current buffer tail using a
sorted-by-offset array, the code did not update this array properly when
redirecting labels. As a result, the dead-branch removal was unsafe,
because not every label pointing to a branch is guaranteed to be
redirected properly first.

Discovered while doing performance testing: bz2 silently took a wrong
branch and exited compression early. (Eek!)

To address this problem, this patch adopts a slightly simpler data
structure: we only track the labels *at the current buffer tail*, and
*at the start of each branch*, and we're careful to update these
appropriately to maintain the invariants. I'm pretty confident that this
is correct now, but we should (still) fuzz it a bunch, because wrong
control flow scares me a nonzero amount. I should probably also actually
write out a formal proof that these data-structure updates are correct.
The optimizations are important for performance (removing useless empty
blocks, and taking advantage of any fallthrough opportunities at all),
so I don't think we would want to drop them entirely.
2020-05-19 18:09:18 -07:00
2020-04-22 15:54:46 -07:00
2019-11-08 17:15:19 -08:00
2020-02-28 09:16:05 -08:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat min rustc Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.


It's Wasmtime.

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Readme 125 MiB
Languages
Rust 77.8%
WebAssembly 20.6%
C 1.3%