Chris Fallin dd09865611 Fix MachBuffer branch handling with redirect chains.
When one branch target label in a MachBuffer is redirected to another,
we eventually fix up branches targetting the first to refer to the
redirected target instead. Separately, we have a branch-folding
optimization that, when an unconditional branch occurs as the only
instruction in a block (right at a label) and the previous instruction
is also an unconditional branch (hence no fallthrough), we can elide
that block entirely and redirect the label. Finally, we prevented
infinite loops when resolving label aliases by chasing only one alias
deep.

Unfortunately, these three facts interacted poorly, and this is a result
of our correctness arguments assuming a fully-general "redirect" that
was not limited to one indirection level. In particular, we could have
some label A that redirected to B, then remove the block at B because it
is just a single branch to C, redirecting B to C. A would still redirect
to B, though, without chasing to C, and hence a branch to B would fall
through to the unrelated block that came after block B.

Thanks to @bnjbvr for finding this bug while debugging the x64 backend
and reducing a failure to the function in issue #2082. (This is a very
subtle bug and it seems to have been quite difficult to chase; my
apologies!)

The fix is to (i) chase redirects arbitrarily deep, but also (ii) ensure
that we do not form a cycle of redirects. The latter is done by very
carefully checking the existing fully-resolved target of the label we
are about to redirect *to*; if it resolves back to the branch that
is causing this redirect, then we avoid making the alias. The comments
in this patch make a slightly more detailed argument why this should be
correct.

Unfortunately we cannot directly test the CLIF that @bnjbvr reduced
because we don't have a way to assert anything about the machine-code
that comes after the branch folding and emission. However, the dedicated
unit tests in this patch replicate an equivalent folding case, and also
test that we handle branch cycles properly (as argued above).

Fixes #2082.
2020-07-31 19:52:30 +02:00
2020-04-22 15:54:46 -07:00
2019-11-08 17:15:19 -08:00
2020-02-28 09:16:05 -08:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat min rustc Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.


It's Wasmtime.

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