* Combine stack-based cleanups for faster wasm calls This commit is an extension of #2757 where the goal is to optimize entry into WebAssembly. Currently wasmtime has two stack-based cleanups when entering wasm, one for the externref activation table and another for stack limits getting reset. This commit fuses these two cleanups together into one and moves some code around which enables less captures for fewer closures and such to speed up calls in to wasm a bit more. Overall this drops the execution time from 88ns to 80ns locally for me. This also updates the atomic orderings when updating the stack limit from `SeqCst` to `Relaxed`. While `SeqCst` is a reasonable starting point the usage here should be safe to use `Relaxed` since we're not using the atomics to actually protect any memory, it's simply receiving signals from other threads. * Determine whether a pc is wasm via a global map The macOS implementation of traps recently changed to using mach ports for handlers instead of signal handlers. This means that a previously relied upon invariant, each thread fixes its own trap, was broken. The macOS implementation worked around this by maintaining a global map from thread id to thread local information, however, to solve the problem. This global map is quite slow though. It involves taking a lock and updating a hash map on all calls into WebAssembly. In my local testing this accounts for >70% of the overhead of calling into WebAssembly on macOS. Naturally it'd be great to remove this! This commit fixes this issue and removes the global lock/map that is updated on all calls into WebAssembly. The fix is to maintain a global map of wasm modules and their trap addresses in the `wasmtime` crate. Doing so is relatively simple since we're already tracking this information at the `Store` level. Once we've got a global map then the macOS implementation can use this from a foreign thread and everything works out. Locally this brings the overhead, on macOS specifically, of calling into wasm from 80ns to ~20ns. * Fix compiles * Review comments
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
$ curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
-
Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.
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Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.
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Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the
wasmtime-gorepository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!
It's Wasmtime.