* Introduce strongly-typed system primitives This commit does a lot of reshuffling and even some more. It introduces strongly-typed system primitives which are: `OsFile`, `OsDir`, `Stdio`, and `OsOther`. Those primitives are separate structs now, each implementing a subset of `Handle` methods, rather than all being an enumeration of some supertype such as `OsHandle`. To summarise the structs: * `OsFile` represents a regular file, and implements fd-ops of `Handle` trait * `OsDir` represents a directory, and primarily implements path-ops, plus `readdir` and some common fd-ops such as `fdstat`, etc. * `Stdio` represents a stdio handle, and implements a subset of fd-ops such as `fdstat` _and_ `read_` and `write_vectored` calls * `OsOther` currently represents anything else and implements a set similar to that implemented by `Stdio` This commit is effectively an experiment and an excercise into better understanding what's going on for each OS resource/type under-the-hood. It's meant to give us some intuition in order to move on with the idea of having strongly-typed handles in WASI both in the syscall impl as well as at the libc level. Some more minor changes include making `OsHandle` represent an OS-specific wrapper for a raw OS handle (Unix fd or Windows handle). Also, since `OsDir` is tricky across OSes, we also have a supertype of `OsHandle` called `OsDirHandle` which may store a `DIR*` stream pointer (mainly BSD). Last but not least, the `Filetype` and `Rights` are now computed when the resource is created, rather than every time we call `Handle::get_file_type` and `Handle::get_rights`. Finally, in order to facilitate the latter, I've converted `EntryRights` into `HandleRights` and pushed them into each `Handle` implementor. * Do not adjust rights on Stdio * Clean up testing for TTY and escaping writes * Implement AsFile for dyn Handle This cleans up a lot of repeating boilerplate code todo with dynamic dispatch. * Delegate definition of OsDir to OS-specific modules Delegates defining `OsDir` struct to OS-specific modules (BSD, Linux, Emscripten, Windows). This way, `OsDir` can safely re-use `OsHandle` for raw OS handle storage, and can store some aux data such as an initialized stream ptr in case of BSD. As a result, we can safely get rid of `OsDirHandle` which IMHO was causing unnecessary noise and overcomplicating the design. On the other hand, delegating definition of `OsDir` to OS-specific modules isn't super clean in and of itself either. Perhaps there's a better way of handling this? * Check if filetype of OS handle matches WASI filetype when creating It seems prudent to check if the passed in `File` instance is of type matching that of the requested WASI filetype. In other words, we'd like to avoid situations where `OsFile` is created from a pipe. * Make AsFile fallible Return `EBADF` in `AsFile` in case a `Handle` cannot be made into a `std::fs::File`. * Remove unnecessary as_file conversion * Remove unnecessary check for TTY for Stdio handle type * Fix incorrect stdio ctors on Unix * Split Stdio into three separate types: Stdin, Stdout, Stderr * Rename PendingEntry::File to PendingEntry::OsHandle to avoid confusion * Rename OsHandle to RawOsHandle Also, since `RawOsHandle` on *nix doesn't need interior mutability wrt the inner raw file descriptor, we can safely swap the `RawFd` for `File` instance. * Add docs explaining what OsOther is * Allow for stdio to be non-character-device (e.g., piped) * Return error on bad preopen rather than panic
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
$ curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
-
Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.
-
Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.
-
Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the wasmtime-go repository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.
It's Wasmtime.