Alex Crichton c816a52746 Reuse locals in adapter trampolines (#4646)
This commit implements a scheme I've been meaning to work on in the
adapter compiler where instead of always generating a fresh local for
all operations locals may now be reused. Locals generated are explicitly
free'd when their lexical scope has ended, allowing reuse in translation
of later types in the adapter.

This also implements a new scheme for initializing locals where
previously a local could simply be generated, but now the local must be
fused with its initializer where a `local.{tee,set}` instruction is
always generated. This should help prevent a bug I ran into with strings
where one usage of a local was forgotten to be initialized which meant
that when it was used during a loop it may have had a stale value from
before.

Modeling this in Rust isn't possible at compile time unfortunately so I
opted for the next best thing, runtime panics. If a local is
accidentally not released back to the pool of free locals then it will
panic. The fuzzer for simply generating and validating adapter modules
should be good at exercising this and it weeded out a few forgotten
free's and should be good now.
2022-08-08 21:18:04 +00:00
2022-08-04 20:02:19 -05:00
2020-02-28 09:16:05 -08:00
2022-08-04 20:02:19 -05:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

Description
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Readme 125 MiB
Languages
Rust 77.8%
WebAssembly 20.6%
C 1.3%