Chris Fallin 8a55b5c563 Add epoch-based interruption for cooperative async timeslicing.
This PR introduces a new way of performing cooperative timeslicing that
is intended to replace the "fuel" mechanism. The tradeoff is that this
mechanism interrupts with less precision: not at deterministic points
where fuel runs out, but rather when the Engine enters a new epoch. The
generated code instrumentation is substantially faster, however, because
it does not need to do as much work as when tracking fuel; it only loads
the global "epoch counter" and does a compare-and-branch at backedges
and function prologues.

This change has been measured as ~twice as fast as fuel-based
timeslicing for some workloads, especially control-flow-intensive
workloads such as the SpiderMonkey JS interpreter on Wasm/WASI.

The intended interface is that the embedder of the `Engine` performs an
`engine.increment_epoch()` call periodically, e.g. once per millisecond.
An async invocation of a Wasm guest on a `Store` can specify a number of
epoch-ticks that are allowed before an async yield back to the
executor's event loop. (The initial amount and automatic "refills" are
configured on the `Store`, just as for fuel.) This call does only
signal-safe work (it increments an `AtomicU64`) so could be invoked from
a periodic signal, or from a thread that wakes up once per period.
2022-01-20 13:58:17 -08:00
2021-11-17 13:04:17 -08:00
2020-02-28 09:16:05 -08:00
2021-12-17 12:00:11 -08:00
2021-09-27 12:27:19 -05:00
2022-01-05 13:26:50 -06:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

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