Alex Crichton 866ec46613 Implement roundtrip fuzzing of component adapters (#4640)
* Improve the `component_api` fuzzer on a few dimensions

* Update the generated component to use an adapter module. This involves
  two core wasm instances communicating with each other to test that
  data flows through everything correctly. The intention here is to fuzz
  the fused adapter compiler. String encoding options have been plumbed
  here to exercise differences in string encodings.

* Use `Cow<'static, ...>` and `static` declarations for each static test
  case to try to cut down on rustc codegen time.

* Add `Copy` to derivation of fuzzed enums to make `derive(Clone)`
  smaller.

* Use `Store<Box<dyn Any>>` to try to cut down on codegen by
  monomorphizing fewer `Store<T>` implementation.

* Add debug logging to print out what's flowing in and what's flowing
  out for debugging failures.

* Improve `Debug` representation of dynamic value types to more closely
  match their Rust counterparts.

* Fix a variant issue with adapter trampolines

Previously the offset of the payload was calculated as the discriminant
aligned up to the alignment of a singular case, but instead this needs
to be aligned up to the alignment of all cases to ensure all cases start
at the same location.

* Fix a copy/paste error when copying masked integers

A 32-bit load was actually doing a 16-bit load by accident since it was
copied from the 16-bit load-and-mask case.

* Fix f32/i64 conversions in adapter modules

The adapter previously erroneously converted the f32 to f64 and then to
i64, where instead it should go from f32 to i32 to i64.

* Fix zero-sized flags in adapter modules

This commit corrects the size calculation for zero-sized flags in
adapter modules.

cc #4592

* Fix a variant size calculation bug in adapters

This fixes the same issue found with variants during normal host-side
fuzzing earlier where the size of a variant needs to align up the
summation of the discriminant and the maximum case size.

* Implement memory growth in libc bump realloc

Some fuzz-generated test cases are copying lists large enough to exceed
one page of memory so bake in a `memory.grow` to the bump allocator as
well.

* Avoid adapters of exponential size

This commit is an attempt to avoid adapters being exponentially sized
with respect to the type hierarchy of the input. Previously all
adaptation was done inline within each adapter which meant that if
something was structured as `tuple<T, T, T, T, ...>` the translation of
`T` would be inlined N times. For very deeply nested types this can
quickly create an exponentially sized adapter with types of the form:

    (type $t0 (list u8))
    (type $t1 (tuple $t0 $t0))
    (type $t2 (tuple $t1 $t1))
    (type $t3 (tuple $t2 $t2))
    ;; ...

where the translation of `t4` has 8 different copies of translating
`t0`.

This commit changes the translation of types through memory to almost
always go through a helper function. The hope here is that it doesn't
lose too much performance because types already reside in memory.

This can still lead to exponentially sized adapter modules to a lesser
degree where if the translation all happens on the "stack", e.g. via
`variant`s and their flat representation then many copies of one
translation could still be made. For now this commit at least gets the
problem under control for fuzzing where fuzzing doesn't trivially find
type hierarchies that take over a minute to codegen the adapter module.

One of the main tricky parts of this implementation is that when a
function is generated the index that it will be placed at in the final
module is not known at that time. To solve this the encoded form of the
`Call` instruction is saved in a relocation-style format where the
`Call` isn't encoded but instead saved into a different area for
encoding later. When the entire adapter module is encoded to wasm these
pseudo-`Call` instructions are encoded as real instructions at that
time.

* Fix some memory64 issues with string encodings

Introduced just before #4623 I had a few mistakes related to 64-bit
memories and mixing 32/64-bit memories.

* Actually insert into the `translate_mem_funcs` map

This... was the whole point of having the map!

* Assert memory growth succeeds in bump allocator
2022-08-08 18:01:45 +00:00
2022-08-04 20:02:19 -05:00
2020-02-28 09:16:05 -08:00
2022-08-04 20:02:19 -05:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

Description
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Readme 125 MiB
Languages
Rust 77.8%
WebAssembly 20.6%
C 1.3%