Chris Fallin 863659e04f VCode emission: account for RA spill/reload/moves in worst-case block size. (#4644)
To determine whether we need to insert a "veneer island" of
branch-range extension veneers, we need to know ahead of emitting a
basic block the worst-case size of that block. This is because veneers
only go between blocks (we could plop one in the middle of a block but
that would require another jump around it and would probably pessimize
some code significantly), and we can't back up once we emit a block.

To compute this worst-case size, we take the number of instructions
and multiply by the largest possible size of one pseudoinst (e.g., on
aarch64, this is 44 bytes; it explicitly excludes the `EmitIsland`
pseudo-op which is used before large jumptable inline offset tables
are emitted). This is conservative, but it always works, and veneers
are somewhat rare in practice (function body >1MiB on aarch64 for
example).

Unfortunately this logic didn't account for the spill/reload/move
instructions inserted by the register allocator, and in one example in
issue #4629, a block had only one instruction but 482
edge-moves (!). This came at just the wrong time as we were
approaching the 1MiB limit on aarch64.

This PR fixes that issue, and fixes the logic to actually look at the
correct next block (next in `final_order` rather than numerically
next), as a bonus correctness fix.

Fixes #4629.
2022-08-08 13:57:18 -07:00
2022-08-04 20:02:19 -05:00
2020-02-28 09:16:05 -08:00
2022-08-04 20:02:19 -05:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

Description
No description provided
Readme 125 MiB
Languages
Rust 77.8%
WebAssembly 20.6%
C 1.3%