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wasmtime/cranelift
Chris Fallin 7b8854f803 egraphs: fix handling of effectful-but-idempotent ops and GVN. (#5800)
* Revert "egraphs: disable GVN of effectful idempotent ops (temporarily). (#5808)"

This reverts commit c7e2571866.

* egraphs: fix handling of effectful-but-idempotent ops and GVN.

This PR addresses #5796: currently, ops that are effectful, i.e., remain
in the side-effecting skeleton (which we keep in the `Layout` while the
egraph exists), but are idempotent and thus mergeable by a GVN pass, are
not handled properly.

GVN is still possible on effectful but idempotent ops precisely because
our GVN does not create partial redundancies: it removes an instruction
only when it is dominated by an identical instruction. An isntruction
will not be "hoisted" to a point where it could execute in the optimized
code but not in the original.

However, there are really two parts to the egraph implementation that
produce this effect: the deduplication on insertion into the egraph, and
the elaboration with a scoped hashmap. The deduplication lets us give a
single name (value ID) to all copies of an identical instruction, and
then elaboration will re-create duplicates if GVN should not hoist or
merge some of them.

Because deduplication need not worry about dominance or scopes, we use a
simple (non-scoped) hashmap to dedup/intern ops as "egraph nodes".

When we added support for GVN'ing effectful but idempotent ops (#5594),
we kept the use of this simple dedup'ing hashmap, but these ops do not
get elaborated; instead they stay in the side-effecting skeleton. Thus,
we inadvertently created potential for weird code-motion effects.

The proposal in #5796 would solve this in a clean way by treating these
ops as pure again, and keeping them out of the skeleton, instead putting
"force" pseudo-ops in the skeleton. However, this is a little more
complex than I would like, and I've realized that @jameysharp's earlier
suggestion is much simpler: we can keep an actual scoped hashmap
separately just for the effectful-but-idempotent ops, and use it to GVN
while we build the egraph. In effect, we're fusing a separate GVN pass
with the egraph pass (but letting it interact corecursively with
egraph rewrites. This is in principle similar to how we keep a separate
map for loads and fuse this pass with the egraph rewrite pass as well.

Note that we can use a `ScopedHashMap` here without the "context" (as
needed by `CtxHashMap`) because, as noted by @jameysharp, in practice
the ops we want to GVN have all their args inline. Equality on the
`InstructinoData` itself is conservative: two insts whose struct
contents compare shallowly equal are definitely identical, but identical
insts in a deep-equality sense may not compare shallowly equal, due to
list indirection. This is fine for GVN, because it is still sound to
skip any given GVN opportunity (and keep the original instructions).

Fixes #5796.

* Add comments from review.
2023-03-02 02:10:42 +00:00
..
2023-02-06 09:10:19 -06:00
2023-02-06 09:10:19 -06:00
2023-02-06 09:10:19 -06:00

Cranelift Code Generator

A Bytecode Alliance project

Cranelift is a low-level retargetable code generator. It translates a target-independent intermediate representation into executable machine code.

Build Status Chat Minimum rustc 1.37 Documentation Status

For more information, see the documentation.

For an example of how to use the JIT, see the JIT Demo, which implements a toy language.

For an example of how to use Cranelift to run WebAssembly code, see Wasmtime, which implements a standalone, embeddable, VM using Cranelift.

Status

Cranelift currently supports enough functionality to run a wide variety of programs, including all the functionality needed to execute WebAssembly (MVP and various extensions like SIMD), although it needs to be used within an external WebAssembly embedding such as Wasmtime to be part of a complete WebAssembly implementation. It is also usable as a backend for non-WebAssembly use cases: for example, there is an effort to build a Rust compiler backend using Cranelift.

Cranelift is production-ready, and is used in production in several places, all within the context of Wasmtime. It is carefully fuzzed as part of Wasmtime with differential comparison against V8 and the executable Wasm spec, and the register allocator is separately fuzzed with symbolic verification. There is an active effort to formally verify Cranelift's instruction-selection backends. We take security seriously and have a security policy as a part of Bytecode Alliance.

Cranelift has three backends: x86-64, aarch64 (aka ARM64), and s390x (aka IBM Z). All three backends fully support enough functionality for Wasm MVP, and x86-64 and aarch64 fully support SIMD as well. On x86-64, Cranelift supports both the System V AMD64 ABI calling convention used on many platforms and the Windows x64 calling convention. On aarch64, Cranelift supports the standard Linux calling convention and also has specific support for macOS (i.e., M1 / Apple Silicon).

Cranelift's code quality is within range of competitiveness to browser JIT engines' optimizing tiers. A recent paper includes third-party benchmarks of Cranelift, driven by Wasmtime, against V8 and an LLVM-based Wasm engine, WAVM (Fig 22). The speed of Cranelift's generated code is ~2% slower than that of V8 (TurboFan), and ~14% slower than WAVM (LLVM). Its compilation speed, in the same paper, is measured as approximately an order of magnitude faster than WAVM (LLVM). We continue to work to improve both measures.

The core codegen crates have minimal dependencies and are carefully written to handle malicious or arbitrary compiler input: in particular, they do not use callstack recursion.

Cranelift performs some basic mitigations for Spectre attacks on heap bounds checks, table bounds checks, and indirect branch bounds checks; see #1032 for more.

Cranelift's APIs are not yet considered stable, though we do follow semantic-versioning (semver) with minor-version patch releases.

Cranelift generally requires the latest stable Rust to build as a policy, and is tested as such, but we can incorporate fixes for compilation with older Rust versions on a best-effort basis.

Contributing

If you're interested in contributing to Cranelift: thank you! We have a contributing guide which will help you getting involved in the Cranelift project.

Planned uses

Cranelift is designed to be a code generator for WebAssembly, but it is general enough to be useful elsewhere too. The initial planned uses that affected its design were:

  • Wasmtime non-Web wasm engine.
  • Debug build backend for the Rust compiler.
  • WebAssembly compiler for the SpiderMonkey engine in Firefox (currently not planned anymore; SpiderMonkey team may re-assess in the future).
  • Backend for the IonMonkey JavaScript JIT compiler in Firefox (currently not planned anymore; SpiderMonkey team may re-assess in the future).

Building Cranelift

Cranelift uses a conventional Cargo build process.

Cranelift consists of a collection of crates, and uses a Cargo Workspace, so for some cargo commands, such as cargo test, the --all is needed to tell cargo to visit all of the crates.

test-all.sh at the top level is a script which runs all the cargo tests and also performs code format, lint, and documentation checks.

Log configuration

Cranelift uses the log crate to log messages at various levels. It doesn't specify any maximal logging level, so embedders can choose what it should be; however, this can have an impact of Cranelift's code size. You can use log features to reduce the maximum logging level. For instance if you want to limit the level of logging to warn messages and above in release mode:

[dependency.log]
...
features = ["release_max_level_warn"]

Editor Support

Editor support for working with Cranelift IR (clif) files: