This commit fixes both how FPR callee-saved registers are saved and how the shadow space allocation occurs when laying out the stack for Windows x64 calling convention. Importantly, this commit removes the compiler limitation of stack size for Windows x64 that was imposed because FPR saves previously couldn't always be represented in the unwind information. The FPR saves are now performed without using stack slots, much like how the callee-saved GPRs are saved. The total CSR space is given to `layout_stack` so that it is included in the frame size and to offset the layout of spills and explicit slots. The FPR saves are now done via an RSP offset (post adjustment) and they always follow the GPR saves on the stack. A simpler calculation can now be made to determine the proper offsets of the FPR saves for representing the unwind information. Additionally, the shadow space is no longer treated as an incoming argument, but an explicit stack slot that gets laid out at the lowest address possible in the local frame. This prevents `layout_stack` from putting a spill or explicit slot in this reserved space. In the future, `layout_stack` should take advantage of the *caller-provided* shadow space for spills, but this commit does not attempt to address that. The shadow space is now omitted from the local frame for leaf functions. Fixes #1728. Fixes #1587. Fixes #1475.
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
$ curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
-
Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.
-
Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.
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Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the wasmtime-go repository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.
It's Wasmtime.