Peter Huene 78c3091e84 Fix FPR saving and shadow space allocation for Windows x64.
This commit fixes both how FPR callee-saved registers are saved and how the
shadow space allocation occurs when laying out the stack for Windows x64
calling convention.

Importantly, this commit removes the compiler limitation of stack size for
Windows x64 that was imposed because FPR saves previously couldn't always be
represented in the unwind information.

The FPR saves are now performed without using stack slots, much like how the
callee-saved GPRs are saved. The total CSR space is given to `layout_stack` so
that it is included in the frame size and to offset the layout of spills and
explicit slots.

The FPR saves are now done via an RSP offset (post adjustment) and they always
follow the GPR saves on the stack. A simpler calculation can now be made to
determine the proper offsets of the FPR saves for representing the unwind
information.

Additionally, the shadow space is no longer treated as an incoming argument,
but an explicit stack slot that gets laid out at the lowest address possible in
the local frame. This prevents `layout_stack` from putting a spill or explicit
slot in this reserved space. In the future, `layout_stack` should take
advantage of the *caller-provided* shadow space for spills, but this commit does
not attempt to address that.

The shadow space is now omitted from the local frame for leaf functions.

Fixes #1728.
Fixes #1587.
Fixes #1475.
2020-05-20 15:37:30 -07:00
2020-04-22 15:54:46 -07:00
2019-11-08 17:15:19 -08:00
2020-02-28 09:16:05 -08:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat min rustc Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.


It's Wasmtime.

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Rust 77.8%
WebAssembly 20.6%
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