Alex Crichton 651f40855f Add support for nested components (#4285)
* Add support for nested components

This commit is an implementation of a number of features of the
component model including:

* Defining nested components
* Outer aliases to components and modules
* Instantiating nested components

The implementation here is intended to be a foundational pillar of
Wasmtime's component model support since recursion and nested components
are the bread-and-butter of the component model. At a high level the
intention for the component model implementation in Wasmtime has long
been that the recursive nature of components is "erased" at compile time
to something that's more optimized and efficient to process. This commit
ended up exemplifying this quite well where the vast majority of the
internal changes here are in the "compilation" phase of a component
rather than the runtime instantiation phase. The support in the
`wasmtime` crate, the runtime instantiation support, only had minor
updates here while the internals of translation have seen heavy updates.

The `translate` module was greatly refactored here in this commit.
Previously it would, as a component is parsed, create a final
`Component` to hand off to trampoline compilation and get persisted at
runtime. Instead now it's a thin layer over `wasmparser` which simply
records a list of `LocalInitializer` entries for how to instantiate the
component and its index spaces are built. This internal representation
of the instantiation of a component is pretty close to the binary format
intentionally.

Instead of performing dataflow legwork the `translate` phase of a
component is now responsible for two primary tasks:

1. All components and modules are discovered within a component. They're
   assigned `Static{Component,Module}Index` depending on where they're
   found and a `{Module,}Translation` is prepared for each one. This
   "flattens" the recursive structure of the binary into an indexed list
   processable later.

2. The lexical scope of components is managed here to implement outer
   module and component aliases. This is a significant design
   implementation because when closing over an outer component or module
   that item may actually be imported or something like the result of a
   previous instantiation. This means that the capture of
   modules and components is both a lexical concern as well as a runtime
   concern. The handling of the "runtime" bits are handled in the next
   phase of compilation.

The next and currently final phase of compilation is a new pass where
much of the historical code in `translate.rs` has been moved to (but
heavily refactored). The goal of compilation is to produce one "flat"
list of initializers for a component (as happens prior to this PR) and
to achieve this an "inliner" phase runs which runs through the
instantiation process at compile time to produce a list of initializers.
This `inline` module is the main addition as part of this PR and is now
the workhorse for dataflow analysis and tracking what's actually
referring to what.

During the `inline` phase the local initializers recorded in the
`translate` phase are processed, in sequence, to instantiate a
component. Definitions of items are tracked to correspond to their root
definition which allows seeing across instantiation argument boundaries
and such. Handling "upvars" for component outer aliases is handled in
the `inline` phase as well by creating state for a component whenever a
component is defined as was recorded during the `translate` phase.
Finally this phase is chiefly responsible for doing all string-based
name resolution at compile time that it can. This means that at runtime
no string maps will need to be consulted for item exports and such.
The final result of inlining is a list of "global initializers" which is
a flat list processed during instantiation time. These are almost
identical to the initializers that were processed prior to this PR.

There are certainly still more gaps of the component model to implement
but this should be a major leg up in terms of functionality that
Wasmtime implements. This commit, however leaves behind a "hole" which
is not intended to be filled in at this time, namely importing and
exporting components at the "root" level from and to the host. This is
tracked and explained in more detail as part of #4283.

cc #4185 as this completes a number of items there

* Tweak code to work on stable without warning

* Review comments
2022-06-21 13:48:56 -05:00
2022-06-09 11:16:07 -05:00
2020-02-28 09:16:05 -08:00
2022-05-31 08:44:44 -07:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

build status zulip chat supported rustc stable Documentation Status

Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.

  • Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.

  • Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!


It's Wasmtime.

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