* Implement strings in adapter modules This commit is a hefty addition to Wasmtime's support for the component model. This implements the final remaining type (in the current type hierarchy) unimplemented in adapter module trampolines: strings. Strings are the most complicated type to implement in adapter trampolines because they are highly structured chunks of data in memory (according to specific encodings). Additionally each lift/lower operation can choose its own encoding for strings meaning that Wasmtime, the host, may have to convert between any pairwise ordering of string encodings. The `CanonicalABI.md` in the component-model repo in general specifies all the fiddly bits of string encoding so there's not a ton of wiggle room for Wasmtime to get creative. This PR largely "just" implements that. The high-level architecture of this implementation is: * Fused adapters are first identified to determine src/dst string encodings. This statically fixes what transcoding operation is being performed. * The generated adapter will be responsible for managing calls to `realloc` and performing bounds checks. The adapter itself does not perform memory copies or validation of string contents, however. Instead each transcoding operation is modeled as an imported function into the adapter module. This means that the adapter module dynamically, during compile time, determines what string transcoders are needed. Note that an imported transcoder is not only parameterized over the transcoding operation but additionally which memory is the source and which is the destination. * The imported core wasm functions are modeled as a new `CoreDef::Transcoder` structure. These transcoders end up being small Cranelift-compiled trampolines. The Cranelift-compiled trampoline will load the actual base pointer of memory and add it to the relative pointers passed as function arguments. This trampoline then calls a transcoder "libcall" which enters Rust-defined functions for actual transcoding operations. * Each possible transcoding operation is implemented in Rust with a unique name and a unique signature depending on the needs of the transcoder. I've tried to document inline what each transcoder does. This means that the `Module::translate_string` in adapter modules is by far the largest translation method. The main reason for this is due to the management around calling the imported transcoder functions in the face of validating string pointer/lengths and performing the dance of `realloc`-vs-transcode at the right time. I've tried to ensure that each individual case in transcoding is documented well enough to understand what's going on as well. Additionally in this PR is a full implementation in the host for the `latin1+utf16` encoding which means that both lifting and lowering host strings now works with this encoding. Currently the implementation of each transcoder function is likely far from optimal. Where possible I've leaned on the standard library itself and for latin1-related things I'm leaning on the `encoding_rs` crate. I initially tried to implement everything with `encoding_rs` but was unable to uniformly do so easily. For now I settled on trying to get a known-correct (even in the face of endianness) implementation for all of these transcoders. If an when performance becomes an issue it should be possible to implement more optimized versions of each of these transcoding operations. Testing this commit has been somewhat difficult and my general plan, like with the `(list T)` type, is to rely heavily on fuzzing to cover the various cases here. In this PR though I've added a simple test that pushes some statically known strings through all the pairs of encodings between source and destination. I've attempted to pick "interesting" strings that one way or another stress the various paths in each transcoding operation to ideally get full branch coverage there. Additionally a suite of "negative" tests have also been added to ensure that validity of encoding is actually checked. * Fix a temporarily commented out case * Fix wasmtime-runtime tests * Update deny.toml configuration * Add `BSD-3-Clause` for the `encoding_rs` crate * Remove some unused licenses * Add an exemption for `encoding_rs` for now * Split up the `translate_string` method Move out all the closures and package up captured state into smaller lists of arguments. * Test out-of-bounds for zero-length strings
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
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Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.
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Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.
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Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders, CMake orwasmtimeConan package - C++ - the
wasmtime-cpprepository or usewasmtime-cppConan package - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the
wasmtime-gorepository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!
It's Wasmtime.