* Moves CodeMemory, VMInterrupts and SignatureRegistry from Compiler * CompiledModule holds CodeMemory and GdbJitImageRegistration * Store keeps track of its JIT code * Makes "jit_int.rs" stuff Send+Sync * Adds the threads example.
1.4 KiB
1.4 KiB
WebAssembly Text Format (*.wat)
While not necessarily a full-blown language you might be curious how Wasmtime
interacts with the *.wat text format! The wasmtime CLI and Rust
embedding API both support the *.wat text format by default.
"Hello, World!" is pretty nontrivial in the *.wat format since it's
assembly-like and not really intended to be a primary programming language. That
being said we can create a simple add function to call it!
For example if you have a file add.wat like so:
(module
(func (export "add") (param i32 i32) (result i32)
local.get 0
local.get 1
i32.add))
Then you can execute this on the CLI with:
$ wasmtime add.wat --invoke add 1 2
warning: ...
warning: ...
3
And we can see that we're already adding numbers!
You can also see how this works in the Rust API like so:
# extern crate wasmtime;
# extern crate anyhow;
use wasmtime::*;
# fn main() -> anyhow::Result<()> {
let engine = Engine::default();
let store = Store::new(&engine);
let wat = r#"
(module
(func (export "add") (param i32 i32) (result i32)
local.get 0
local.get 1
i32.add))
"#;
let module = Module::new(&engine, wat)?;
let instance = Instance::new(&store, &module, &[])?;
let add = instance.get_func("add").unwrap();
let add = add.get2::<i32, i32, i32>()?;
println!("1 + 2 = {}", add(1, 2)?);
# Ok(())
# }