Alex Crichton 39e57e3e9a Migrate back to std:: stylistically (#554)
* Migrate back to `std::` stylistically

This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`

All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:

* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
  dual between types like `HashMap` from `std` as well as from
  `hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
  of them actually were. Many crates still imported from `std` or
  depended on crates that used `std`.

It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.

The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.

* Start filling out platform support doc
2019-11-18 22:04:06 -08:00
2019-07-22 16:07:15 -07:00
2019-11-08 10:31:44 -08:00
2019-11-08 17:15:19 -08:00
2019-11-08 17:22:37 -06:00
2019-11-13 14:10:30 +01:00

Wasmtime: a WebAssembly Runtime

A Bytecode Alliance project

Wasmtime is a standalone wasm-only optimizing runtime for WebAssembly and WASI. It runs WebAssembly code outside of the Web, and can be used both as a command-line utility or as a library embedded in a larger application.

To get started, visit wasmtime.dev.

build-status gitter-chat-badge minimum-rustc

There are Rust, C, and C++ toolchains that can compile programs with WASI. See the WASI intro for more information, and the WASI tutorial for a tutorial on compiling and running programs using WASI and wasmtime, as well as an overview of the filesystem sandboxing system.

Wasmtime passes the WebAssembly spec testsuite. To run it, update the tests/spec_testsuite submodule with git submodule update --remote, and it will be run as part of cargo test.

Wasmtime does not yet implement Spectre mitigations, however this is a subject of ongoing research.

Additional goals for Wasmtime include:

  • Support a variety of host APIs (not just WASI), with fast calling sequences, and develop proposals for additional API modules to be part of WASI.
  • Facilitate development and testing around the Cranelift and Lightbeam JITs, and other WebAssembly execution strategies.
  • Develop a native ABI used for compiling WebAssembly suitable for use in both JIT and AOT to native object files.

Including Wasmtime in your project

Wasmtime exposes an API for embedding as a library through the wasmtime subcrate, which contains both a high-level and safe Rust API, as well as a C-compatible API compatible with the proposed WebAssembly C API.

For more information, see the Rust API embedding chapter of the Wasmtime documentation.

It's Wasmtime.

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