std:: stylistically (#554)
* Migrate back to `std::` stylistically This commit moves away from idioms such as `alloc::` and `core::` as imports of standard data structures and types. Instead it migrates all crates to uniformly use `std::` for importing standard data structures and types. This also removes the `std` and `core` features from all crates to and removes any conditional checking for `feature = "std"` All of this support was previously added in #407 in an effort to make wasmtime/cranelift "`no_std` compatible". Unfortunately though this change comes at a cost: * The usage of `alloc` and `core` isn't idiomatic. Especially trying to dual between types like `HashMap` from `std` as well as from `hashbrown` causes imports to be surprising in some cases. * Unfortunately there was no CI check that crates were `no_std`, so none of them actually were. Many crates still imported from `std` or depended on crates that used `std`. It's important to note, however, that **this does not mean that wasmtime will not run in embedded environments**. The style of the code today and idioms aren't ready in Rust to support this degree of multiplexing and makes it somewhat difficult to keep up with the style of `wasmtime`. Instead it's intended that embedded runtime support will be added as necessary. Currently only `std` is necessary to build `wasmtime`, and platforms that natively need to execute `wasmtime` will need to use a Rust target that supports `std`. Note though that not all of `std` needs to be supported, but instead much of it could be configured off to return errors, and `wasmtime` would be configured to gracefully handle errors. The goal of this PR is to move `wasmtime` back to idiomatic usage of features/`std`/imports/etc and help development in the short-term. Long-term when platform concerns arise (if any) they can be addressed by moving back to `no_std` crates (but fixing the issues mentioned above) or ensuring that the target in Rust has `std` available. * Start filling out platform support doc
Wasmtime: a WebAssembly Runtime
A Bytecode Alliance project
Wasmtime is a standalone wasm-only optimizing runtime for WebAssembly and WASI. It runs WebAssembly code outside of the Web, and can be used both as a command-line utility or as a library embedded in a larger application.
To get started, visit wasmtime.dev.
There are Rust, C, and C++ toolchains that can compile programs with WASI. See the WASI intro for more information, and the WASI tutorial for a tutorial on compiling and running programs using WASI and wasmtime, as well as an overview of the filesystem sandboxing system.
Wasmtime passes the WebAssembly spec testsuite. To run it, update the
tests/spec_testsuite submodule with git submodule update --remote, and it
will be run as part of cargo test.
Wasmtime does not yet implement Spectre mitigations, however this is a subject of ongoing research.
Additional goals for Wasmtime include:
- Support a variety of host APIs (not just WASI), with fast calling sequences, and develop proposals for additional API modules to be part of WASI.
- Facilitate development and testing around the Cranelift and Lightbeam JITs, and other WebAssembly execution strategies.
- Develop a native ABI used for compiling WebAssembly suitable for use in both JIT and AOT to native object files.
Including Wasmtime in your project
Wasmtime exposes an API for embedding as a library through the wasmtime subcrate,
which contains both a high-level and safe Rust API, as well as a C-compatible API
compatible with the proposed WebAssembly C API.
For more information, see the Rust API embedding chapter of the Wasmtime documentation.
It's Wasmtime.