* Add shared memories This change adds the ability to use shared memories in Wasmtime when the [threads proposal] is enabled. Shared memories are annotated as `shared` in the WebAssembly syntax, e.g., `(memory 1 1 shared)`, and are protected from concurrent access during `memory.size` and `memory.grow`. [threads proposal]: https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md In order to implement this in Wasmtime, there are two main cases to cover: - a program may simply create a shared memory and possibly export it; this means that Wasmtime itself must be able to create shared memories - a user may create a shared memory externally and pass it in as an import during instantiation; this is the case when the program contains code like `(import "env" "memory" (memory 1 1 shared))`--this case is handled by a new Wasmtime API type--`SharedMemory` Because of the first case, this change allows any of the current memory-creation mechanisms to work as-is. Wasmtime can still create either static or dynamic memories in either on-demand or pooling modes, and any of these memories can be considered shared. When shared, the `Memory` runtime container will lock appropriately during `memory.size` and `memory.grow` operations; since all memories use this container, it is an ideal place for implementing the locking once and once only. The second case is covered by the new `SharedMemory` structure. It uses the same `Mmap` allocation under the hood as non-shared memories, but allows the user to perform the allocation externally to Wasmtime and share the memory across threads (via an `Arc`). The pointer address to the actual memory is carefully wired through and owned by the `SharedMemory` structure itself. This means that there are differing views of where to access the pointer (i.e., `VMMemoryDefinition`): for owned memories (the default), the `VMMemoryDefinition` is stored directly by the `VMContext`; in the `SharedMemory` case, however, this `VMContext` must point to this separate structure. To ensure that the `VMContext` can always point to the correct `VMMemoryDefinition`, this change alters the `VMContext` structure. Since a `SharedMemory` owns its own `VMMemoryDefinition`, the `defined_memories` table in the `VMContext` becomes a sequence of pointers--in the shared memory case, they point to the `VMMemoryDefinition` owned by the `SharedMemory` and in the owned memory case (i.e., not shared) they point to `VMMemoryDefinition`s stored in a new table, `owned_memories`. This change adds an additional indirection (through the `*mut VMMemoryDefinition` pointer) that could add overhead. Using an imported memory as a proxy, we measured a 1-3% overhead of this approach on the `pulldown-cmark` benchmark. To avoid this, Cranelift-generated code will special-case the owned memory access (i.e., load a pointer directly to the `owned_memories` entry) for `memory.size` so that only shared memories (and imported memories, as before) incur the indirection cost. * review: remove thread feature check * review: swap wasmtime-types dependency for existing wasmtime-environ use * review: remove unused VMMemoryUnion * review: reword cross-engine error message * review: improve tests * review: refactor to separate prevent Memory <-> SharedMemory conversion * review: into_shared_memory -> as_shared_memory * review: remove commented out code * review: limit shared min/max to 32 bits * review: skip imported memories * review: imported memories are not owned * review: remove TODO * review: document unsafe send + sync * review: add limiter assertion * review: remove TODO * review: improve tests * review: fix doc test * fix: fixes based on discussion with Alex This changes several key parts: - adds memory indexes to imports and exports - makes `VMMemoryDefinition::current_length` an atomic usize * review: add `Extern::SharedMemory` * review: remove TODO * review: atomically load from VMMemoryDescription in JIT-generated code * review: add test probing the last available memory slot across threads * fix: move assertion to new location due to rebase * fix: doc link * fix: add TODOs to c-api * fix: broken doc link * fix: modify pooling allocator messages in tests * review: make owned_memory_index panic instead of returning an option * review: clarify calculation of num_owned_memories * review: move 'use' to top of file * review: change '*const [u8]' to '*mut [u8]' * review: remove TODO * review: avoid hard-coding memory index * review: remove 'preallocation' parameter from 'Memory::_new' * fix: component model memory length * review: check that shared memory plans are static * review: ignore growth limits for shared memory * review: improve atomic store comment * review: add FIXME for memory growth failure * review: add comment about absence of bounds-checked 'memory.size' * review: make 'current_length()' doc comment more precise * review: more comments related to memory.size non-determinism * review: make 'vmmemory' unreachable for shared memory * review: move code around * review: thread plan through to 'wrap()' * review: disallow shared memory allocation with the pooling allocator
wasmtime
A standalone runtime for WebAssembly
A Bytecode Alliance project
Guide | Contributing | Website | Chat
Installation
The Wasmtime CLI can be installed on Linux and macOS with a small install script:
curl https://wasmtime.dev/install.sh -sSf | bash
Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.
Example
If you've got the Rust compiler installed then you can take some Rust source code:
fn main() {
println!("Hello, world!");
}
and compile/run it with:
$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!
Features
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Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code either at runtime or ahead-of-time. Wasmtime's runtime is also optimized for cases such as efficient instantiation, low-overhead transitions between the embedder and wasm, and scalability of concurrent instances.
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Secure. Wasmtime's development is strongly focused on the correctness of its implementation with 24/7 fuzzing donated by Google's OSS Fuzz, leveraging Rust's API and runtime safety guarantees, careful design of features and APIs through an RFC process, a security policy in place for when things go wrong, and a release policy for patching older versions as well. We follow best practices for defense-in-depth and known protections and mitigations for issues like Spectre. Finally, we're working to push the state-of-the-art by collaborating with academic researchers to formally verify critical parts of Wasmtime and Cranelift.
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Configurable. Wastime supports a rich set of APIs and build time configuration to provide many options such as further means of restricting WebAssembly beyond its basic guarantees such as its CPU and Memory consumption. Wasmtime also runs in tiny environments all the way up to massive servers with many concurrent instances.
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WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.
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Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.
Language Support
You can use Wasmtime from a variety of different languages through embeddings of the implementation:
- Rust - the
wasmtimecrate - C - the
wasm.h,wasi.h, andwasmtime.hheaders or usewasmtimeConan package - C++ - the
wasmtime-cpprepository or usewasmtime-cppConan package - Python - the
wasmtimePyPI package - .NET - the
WasmtimeNuGet package - Go - the
wasmtime-gorepository
Documentation
📚 Read the Wasmtime guide here! 📚
The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!
It's Wasmtime.