Alex Crichton 0e41861662 Implement limiting WebAssembly execution with fuel (#2611)
* Consume fuel during function execution

This commit adds codegen infrastructure necessary to instrument wasm
code to consume fuel as it executes. Currently nothing is really done
with the fuel, but that'll come in later commits.

The focus of this commit is to implement the codegen infrastructure
necessary to consume fuel and account for fuel consumed correctly.

* Periodically check remaining fuel in wasm JIT code

This commit enables wasm code to periodically check to see if fuel has
run out. When fuel runs out an intrinsic is called which can do what it
needs to do in the result of fuel running out. For now a trap is thrown
to have at least some semantics in synchronous stores, but another
planned use for this feature is for asynchronous stores to periodically
yield back to the host based on fuel running out.

Checks for remaining fuel happen in the same locations as interrupt
checks, which is to say the start of the function as well as loop
headers.

* Improve codegen by caching `*const VMInterrupts`

The location of the shared interrupt value and fuel value is through a
double-indirection on the vmctx (load through the vmctx and then load
through that pointer). The second pointer in this chain, however, never
changes, so we can alter codegen to account for this and remove some
extraneous load instructions and hopefully reduce some register
pressure even maybe.

* Add tests fuel can abort infinite loops

* More fuzzing with fuel

Use fuel to time out modules in addition to time, using fuzz input to
figure out which.

* Update docs on trapping instructions

* Fix doc links

* Fix a fuzz test

* Change setting fuel to adding fuel

* Fix a doc link

* Squelch some rustdoc warnings
2021-01-29 08:57:17 -06:00
2020-02-28 09:16:05 -08:00

wasmtime

A standalone runtime for WebAssembly

A Bytecode Alliance project

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Guide | Contributing | Website | Chat

Installation

The Wasmtime CLI can be installed on Linux and macOS with a small install script:

$ curl https://wasmtime.dev/install.sh -sSf | bash

Windows or otherwise interested users can download installers and binaries directly from the GitHub Releases page.

Example

If you've got the Rust compiler installed then you can take some Rust source code:

fn main() {
    println!("Hello, world!");
}

and compile/run it with:

$ rustup target add wasm32-wasi
$ rustc hello.rs --target wasm32-wasi
$ wasmtime hello.wasm
Hello, world!

Features

  • Lightweight. Wasmtime is a standalone runtime for WebAssembly that scales with your needs. It fits on tiny chips as well as makes use of huge servers. Wasmtime can be embedded into almost any application too.

  • Fast. Wasmtime is built on the optimizing Cranelift code generator to quickly generate high-quality machine code at runtime.

  • Configurable. Whether you need to precompile your wasm ahead of time, generate code blazingly fast with Lightbeam, or interpret it at runtime, Wasmtime has you covered for all your wasm-executing needs.

  • WASI. Wasmtime supports a rich set of APIs for interacting with the host environment through the WASI standard.

  • Standards Compliant. Wasmtime passes the official WebAssembly test suite, implements the official C API of wasm, and implements future proposals to WebAssembly as well. Wasmtime developers are intimately engaged with the WebAssembly standards process all along the way too.

Language Support

You can use Wasmtime from a variety of different languages through embeddings of the implementation:

Documentation

📚 Read the Wasmtime guide here! 📚

The wasmtime guide is the best starting point to learn about what Wasmtime can do for you or help answer your questions about Wasmtime. If you're curious in contributing to Wasmtime, it can also help you do that!.


It's Wasmtime.

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