* Fix arg handling to write to VRegs instead of physical regs * Make is_included_in_clobbers required, and handle Args on x64 and riscv64
444 lines
18 KiB
Rust
444 lines
18 KiB
Rust
//! This module exposes the machine-specific backend definition pieces.
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//!
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//! The MachInst infrastructure is the compiler backend, from CLIF
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//! (ir::Function) to machine code. The purpose of this infrastructure is, at a
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//! high level, to do instruction selection/lowering (to machine instructions),
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//! register allocation, and then perform all the fixups to branches, constant
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//! data references, etc., needed to actually generate machine code.
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//!
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//! The container for machine instructions, at various stages of construction,
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//! is the `VCode` struct. We refer to a sequence of machine instructions organized
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//! into basic blocks as "vcode". This is short for "virtual-register code".
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//!
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//! The compilation pipeline, from an `ir::Function` (already optimized as much as
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//! you like by machine-independent optimization passes) onward, is as follows.
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//!
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//! ```plain
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//!
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//! ir::Function (SSA IR, machine-independent opcodes)
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//! |
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//! | [lower]
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//! |
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//! VCode<arch_backend::Inst> (machine instructions:
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//! | - mostly virtual registers.
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//! | - cond branches in two-target form.
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//! | - branch targets are block indices.
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//! | - in-memory constants held by insns,
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//! | with unknown offsets.
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//! | - critical edges (actually all edges)
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//! | are split.)
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//! |
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//! | [regalloc --> `regalloc2::Output`; VCode is unchanged]
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//! |
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//! | [binary emission via MachBuffer]
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//! |
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//! Vec<u8> (machine code:
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//! | - two-dest branches resolved via
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//! | streaming branch resolution/simplification.
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//! | - regalloc `Allocation` results used directly
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//! | by instruction emission code.
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//! | - prologue and epilogue(s) built and emitted
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//! | directly during emission.
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//! | - nominal-SP-relative offsets resolved
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//! | by tracking EmitState.)
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//!
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//! ```
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use crate::binemit::{Addend, CodeInfo, CodeOffset, Reloc, StackMap};
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use crate::ir::function::FunctionParameters;
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use crate::ir::{DynamicStackSlot, RelSourceLoc, StackSlot, Type};
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use crate::result::CodegenResult;
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use crate::settings::Flags;
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use crate::value_label::ValueLabelsRanges;
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use alloc::vec::Vec;
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use core::fmt::Debug;
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use cranelift_entity::PrimaryMap;
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use regalloc2::{Allocation, VReg};
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use smallvec::{smallvec, SmallVec};
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use std::string::String;
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#[cfg(feature = "enable-serde")]
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use serde::{Deserialize, Serialize};
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#[macro_use]
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pub mod isle;
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pub mod lower;
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pub use lower::*;
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pub mod vcode;
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pub use vcode::*;
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pub mod compile;
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pub use compile::*;
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pub mod blockorder;
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pub use blockorder::*;
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pub mod abi;
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pub use abi::*;
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pub mod buffer;
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pub use buffer::*;
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pub mod helpers;
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pub use helpers::*;
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pub mod inst_common;
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pub use inst_common::*;
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pub mod valueregs;
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pub use reg::*;
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pub use valueregs::*;
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pub mod reg;
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/// A machine instruction.
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pub trait MachInst: Clone + Debug {
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/// The ABI machine spec for this `MachInst`.
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type ABIMachineSpec: ABIMachineSpec<I = Self>;
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/// Return the registers referenced by this machine instruction along with
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/// the modes of reference (use, def, modify).
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fn get_operands<F: Fn(VReg) -> VReg>(&self, collector: &mut OperandCollector<'_, F>);
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/// If this is a simple move, return the (source, destination) tuple of registers.
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fn is_move(&self) -> Option<(Writable<Reg>, Reg)>;
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/// Is this a terminator (branch or ret)? If so, return its type
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/// (ret/uncond/cond) and target if applicable.
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fn is_term(&self) -> MachTerminator;
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/// Is this an "args" pseudoinst?
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fn is_args(&self) -> bool;
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/// Should this instruction be included in the clobber-set?
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fn is_included_in_clobbers(&self) -> bool;
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/// Generate a move.
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fn gen_move(to_reg: Writable<Reg>, from_reg: Reg, ty: Type) -> Self;
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/// Generate a constant into a reg.
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fn gen_constant<F: FnMut(Type) -> Writable<Reg>>(
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to_regs: ValueRegs<Writable<Reg>>,
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value: u128,
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ty: Type,
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alloc_tmp: F,
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) -> SmallVec<[Self; 4]>;
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/// Generate a dummy instruction that will keep a value alive but
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/// has no other purpose.
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fn gen_dummy_use(reg: Reg) -> Self;
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/// Determine register class(es) to store the given Cranelift type, and the
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/// Cranelift type actually stored in the underlying register(s). May return
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/// an error if the type isn't supported by this backend.
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///
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/// If the type requires multiple registers, then the list of registers is
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/// returned in little-endian order.
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///
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/// Note that the type actually stored in the register(s) may differ in the
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/// case that a value is split across registers: for example, on a 32-bit
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/// target, an I64 may be stored in two registers, each of which holds an
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/// I32. The actually-stored types are used only to inform the backend when
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/// generating spills and reloads for individual registers.
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fn rc_for_type(ty: Type) -> CodegenResult<(&'static [RegClass], &'static [Type])>;
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/// Get an appropriate type that can fully hold a value in a given
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/// register class. This may not be the only type that maps to
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/// that class, but when used with `gen_move()` or the ABI trait's
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/// load/spill constructors, it should produce instruction(s) that
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/// move the entire register contents.
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fn canonical_type_for_rc(rc: RegClass) -> Type;
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/// Generate a jump to another target. Used during lowering of
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/// control flow.
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fn gen_jump(target: MachLabel) -> Self;
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/// Generate a NOP. The `preferred_size` parameter allows the caller to
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/// request a NOP of that size, or as close to it as possible. The machine
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/// backend may return a NOP whose binary encoding is smaller than the
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/// preferred size, but must not return a NOP that is larger. However,
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/// the instruction must have a nonzero size if preferred_size is nonzero.
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fn gen_nop(preferred_size: usize) -> Self;
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/// Align a basic block offset (from start of function). By default, no
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/// alignment occurs.
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fn align_basic_block(offset: CodeOffset) -> CodeOffset {
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offset
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}
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/// What is the worst-case instruction size emitted by this instruction type?
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fn worst_case_size() -> CodeOffset;
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/// What is the register class used for reference types (GC-observable pointers)? Can
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/// be dependent on compilation flags.
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fn ref_type_regclass(_flags: &Flags) -> RegClass;
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/// Is this a safepoint?
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fn is_safepoint(&self) -> bool;
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/// Generate an instruction that must appear at the beginning of a basic
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/// block, if any. Note that the return value must not be subject to
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/// register allocation.
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fn gen_block_start(
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_is_indirect_branch_target: bool,
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_is_forward_edge_cfi_enabled: bool,
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) -> Option<Self> {
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None
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}
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/// A label-use kind: a type that describes the types of label references that
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/// can occur in an instruction.
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type LabelUse: MachInstLabelUse;
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}
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/// A descriptor of a label reference (use) in an instruction set.
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pub trait MachInstLabelUse: Clone + Copy + Debug + Eq {
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/// Required alignment for any veneer. Usually the required instruction
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/// alignment (e.g., 4 for a RISC with 32-bit instructions, or 1 for x86).
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const ALIGN: CodeOffset;
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/// What is the maximum PC-relative range (positive)? E.g., if `1024`, a
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/// label-reference fixup at offset `x` is valid if the label resolves to `x
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/// + 1024`.
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fn max_pos_range(self) -> CodeOffset;
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/// What is the maximum PC-relative range (negative)? This is the absolute
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/// value; i.e., if `1024`, then a label-reference fixup at offset `x` is
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/// valid if the label resolves to `x - 1024`.
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fn max_neg_range(self) -> CodeOffset;
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/// What is the size of code-buffer slice this label-use needs to patch in
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/// the label's value?
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fn patch_size(self) -> CodeOffset;
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/// Perform a code-patch, given the offset into the buffer of this label use
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/// and the offset into the buffer of the label's definition.
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/// It is guaranteed that, given `delta = offset - label_offset`, we will
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/// have `offset >= -self.max_neg_range()` and `offset <=
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/// self.max_pos_range()`.
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fn patch(self, buffer: &mut [u8], use_offset: CodeOffset, label_offset: CodeOffset);
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/// Can the label-use be patched to a veneer that supports a longer range?
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/// Usually valid for jumps (a short-range jump can jump to a longer-range
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/// jump), but not for e.g. constant pool references, because the constant
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/// load would require different code (one more level of indirection).
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fn supports_veneer(self) -> bool;
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/// How many bytes are needed for a veneer?
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fn veneer_size(self) -> CodeOffset;
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/// Generate a veneer. The given code-buffer slice is `self.veneer_size()`
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/// bytes long at offset `veneer_offset` in the buffer. The original
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/// label-use will be patched to refer to this veneer's offset. A new
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/// (offset, LabelUse) is returned that allows the veneer to use the actual
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/// label. For veneers to work properly, it is expected that the new veneer
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/// has a larger range; on most platforms this probably means either a
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/// "long-range jump" (e.g., on ARM, the 26-bit form), or if already at that
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/// stage, a jump that supports a full 32-bit range, for example.
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fn generate_veneer(self, buffer: &mut [u8], veneer_offset: CodeOffset) -> (CodeOffset, Self);
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/// Returns the corresponding label-use for the relocation specified.
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///
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/// This returns `None` if the relocation doesn't have a corresponding
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/// representation for the target architecture.
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fn from_reloc(reloc: Reloc, addend: Addend) -> Option<Self>;
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}
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/// Describes a block terminator (not call) in the vcode, when its branches
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/// have not yet been finalized (so a branch may have two targets).
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///
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/// Actual targets are not included: the single-source-of-truth for
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/// those is the VCode itself, which holds, for each block, successors
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/// and outgoing branch args per successor.
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum MachTerminator {
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/// Not a terminator.
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None,
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/// A return instruction.
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Ret,
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/// An unconditional branch to another block.
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Uncond,
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/// A conditional branch to one of two other blocks.
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Cond,
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/// An indirect branch with known possible targets.
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Indirect,
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}
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/// A trait describing the ability to encode a MachInst into binary machine code.
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pub trait MachInstEmit: MachInst {
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/// Persistent state carried across `emit` invocations.
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type State: MachInstEmitState<Self>;
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/// Constant information used in `emit` invocations.
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type Info;
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/// Emit the instruction.
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fn emit(
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&self,
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allocs: &[Allocation],
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code: &mut MachBuffer<Self>,
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info: &Self::Info,
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state: &mut Self::State,
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);
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/// Pretty-print the instruction.
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fn pretty_print_inst(&self, allocs: &[Allocation], state: &mut Self::State) -> String;
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}
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/// A trait describing the emission state carried between MachInsts when
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/// emitting a function body.
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pub trait MachInstEmitState<I: VCodeInst>: Default + Clone + Debug {
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/// Create a new emission state given the ABI object.
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fn new(abi: &Callee<I::ABIMachineSpec>) -> Self;
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/// Update the emission state before emitting an instruction that is a
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/// safepoint.
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fn pre_safepoint(&mut self, _stack_map: StackMap) {}
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/// Update the emission state to indicate instructions are associated with a
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/// particular RelSourceLoc.
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fn pre_sourceloc(&mut self, _srcloc: RelSourceLoc) {}
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}
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/// The result of a `MachBackend::compile_function()` call. Contains machine
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/// code (as bytes) and a disassembly, if requested.
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#[derive(PartialEq, Debug, Clone)]
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#[cfg_attr(feature = "enable-serde", derive(Serialize, Deserialize))]
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pub struct CompiledCodeBase<T: CompilePhase> {
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/// Machine code.
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pub buffer: MachBufferFinalized<T>,
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/// Size of stack frame, in bytes.
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pub frame_size: u32,
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/// Disassembly, if requested.
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pub disasm: Option<String>,
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/// Debug info: value labels to registers/stackslots at code offsets.
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pub value_labels_ranges: ValueLabelsRanges,
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/// Debug info: stackslots to stack pointer offsets.
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pub sized_stackslot_offsets: PrimaryMap<StackSlot, u32>,
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/// Debug info: stackslots to stack pointer offsets.
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pub dynamic_stackslot_offsets: PrimaryMap<DynamicStackSlot, u32>,
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/// Basic-block layout info: block start offsets.
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///
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/// This info is generated only if the `machine_code_cfg_info`
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/// flag is set.
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pub bb_starts: Vec<CodeOffset>,
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/// Basic-block layout info: block edges. Each edge is `(from,
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/// to)`, where `from` and `to` are basic-block start offsets of
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/// the respective blocks.
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///
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/// This info is generated only if the `machine_code_cfg_info`
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/// flag is set.
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pub bb_edges: Vec<(CodeOffset, CodeOffset)>,
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/// Minimum alignment for the function, derived from the use of any
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/// pc-relative loads.
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pub alignment: u32,
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}
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impl CompiledCodeStencil {
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/// Apply function parameters to finalize a stencil into its final form.
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pub fn apply_params(self, params: &FunctionParameters) -> CompiledCode {
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CompiledCode {
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buffer: self.buffer.apply_params(params),
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frame_size: self.frame_size,
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disasm: self.disasm,
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value_labels_ranges: self.value_labels_ranges,
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sized_stackslot_offsets: self.sized_stackslot_offsets,
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dynamic_stackslot_offsets: self.dynamic_stackslot_offsets,
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bb_starts: self.bb_starts,
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bb_edges: self.bb_edges,
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alignment: self.alignment,
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}
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}
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}
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impl<T: CompilePhase> CompiledCodeBase<T> {
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/// Get a `CodeInfo` describing section sizes from this compilation result.
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pub fn code_info(&self) -> CodeInfo {
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CodeInfo {
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total_size: self.buffer.total_size(),
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}
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}
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/// Returns a reference to the machine code generated for this function compilation.
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pub fn code_buffer(&self) -> &[u8] {
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self.buffer.data()
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}
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}
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/// Result of compiling a `FunctionStencil`, before applying `FunctionParameters` onto it.
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///
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/// Only used internally, in a transient manner, for the incremental compilation cache.
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pub type CompiledCodeStencil = CompiledCodeBase<Stencil>;
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/// `CompiledCode` in its final form (i.e. after `FunctionParameters` have been applied), ready for
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/// consumption.
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pub type CompiledCode = CompiledCodeBase<Final>;
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impl CompiledCode {
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/// If available, return information about the code layout in the
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/// final machine code: the offsets (in bytes) of each basic-block
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/// start, and all basic-block edges.
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pub fn get_code_bb_layout(&self) -> (Vec<usize>, Vec<(usize, usize)>) {
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(
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self.bb_starts.iter().map(|&off| off as usize).collect(),
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self.bb_edges
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.iter()
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.map(|&(from, to)| (from as usize, to as usize))
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.collect(),
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)
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}
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/// Creates unwind information for the function.
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///
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/// Returns `None` if the function has no unwind information.
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#[cfg(feature = "unwind")]
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pub fn create_unwind_info(
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&self,
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isa: &dyn crate::isa::TargetIsa,
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) -> CodegenResult<Option<crate::isa::unwind::UnwindInfo>> {
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let unwind_info_kind = match isa.triple().operating_system {
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target_lexicon::OperatingSystem::Windows => UnwindInfoKind::Windows,
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_ => UnwindInfoKind::SystemV,
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};
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isa.emit_unwind_info(self, unwind_info_kind)
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}
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}
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/// An object that can be used to create the text section of an executable.
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///
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/// This primarily handles resolving relative relocations at
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/// text-section-assembly time rather than at load/link time. This
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/// architecture-specific logic is sort of like a linker, but only for one
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/// object file at a time.
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pub trait TextSectionBuilder {
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/// Appends `data` to the text section with the `align` specified.
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///
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/// If `labeled` is `true` then this also binds the appended data to the
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/// `n`th label for how many times this has been called with `labeled:
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/// true`. The label target can be passed as the `target` argument to
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/// `resolve_reloc`.
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///
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/// This function returns the offset at which the data was placed in the
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/// text section.
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fn append(&mut self, labeled: bool, data: &[u8], align: u32) -> u64;
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/// Attempts to resolve a relocation for this function.
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///
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/// The `offset` is the offset of the relocation, within the text section.
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/// The `reloc` is the kind of relocation.
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/// The `addend` is the value to add to the relocation.
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/// The `target` is the labeled function that is the target of this
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/// relocation.
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///
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/// Labeled functions are created with the `append` function above by
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/// setting the `labeled` parameter to `true`.
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///
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/// If this builder does not know how to handle `reloc` then this function
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/// will return `false`. Otherwise this function will return `true` and this
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/// relocation will be resolved in the final bytes returned by `finish`.
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fn resolve_reloc(&mut self, offset: u64, reloc: Reloc, addend: Addend, target: usize) -> bool;
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/// A debug-only option which is used to for
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fn force_veneers(&mut self);
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/// Completes this text section, filling out any final details, and returns
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/// the bytes of the text section.
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fn finish(&mut self) -> Vec<u8>;
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}
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/// Expected unwind info type.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[non_exhaustive]
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pub enum UnwindInfoKind {
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/// No unwind info.
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None,
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/// SystemV CIE/FDE unwind info.
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#[cfg(feature = "unwind")]
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SystemV,
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/// Windows X64 Unwind info
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#[cfg(feature = "unwind")]
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Windows,
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}
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