* Use relative `call` instructions between wasm functions
This commit is a relatively major change to the way that Wasmtime
generates code for Wasm modules and how functions call each other.
Prior to this commit all function calls between functions, even if they
were defined in the same module, were done indirectly through a
register. To implement this the backend would emit an absolute 8-byte
relocation near all function calls, load that address into a register,
and then call it. While this technique is simple to implement and easy
to get right, it has two primary downsides associated with it:
* Function calls are always indirect which means they are more difficult
to predict, resulting in worse performance.
* Generating a relocation-per-function call requires expensive
relocation resolution at module-load time, which can be a large
contributing factor to how long it takes to load a precompiled module.
To fix these issues, while also somewhat compromising on the previously
simple implementation technique, this commit switches wasm calls within
a module to using the `colocated` flag enabled in Cranelift-speak, which
basically means that a relative call instruction is used with a
relocation that's resolved relative to the pc of the call instruction
itself.
When switching the `colocated` flag to `true` this commit is also then
able to move much of the relocation resolution from `wasmtime_jit::link`
into `wasmtime_cranelift::obj` during object-construction time. This
frontloads all relocation work which means that there's actually no
relocations related to function calls in the final image, solving both
of our points above.
The main gotcha in implementing this technique is that there are
hardware limitations to relative function calls which mean we can't
simply blindly use them. AArch64, for example, can only go +/- 64 MB
from the `bl` instruction to the target, which means that if the
function we're calling is a greater distance away then we would fail to
resolve that relocation. On x86_64 the limits are +/- 2GB which are much
larger, but theoretically still feasible to hit. Consequently the main
increase in implementation complexity is fixing this issue.
This issue is actually already present in Cranelift itself, and is
internally one of the invariants handled by the `MachBuffer` type. When
generating a function relative jumps between basic blocks have similar
restrictions. This commit adds new methods for the `MachBackend` trait
and updates the implementation of `MachBuffer` to account for all these
new branches. Specifically the changes to `MachBuffer` are:
* For AAarch64 the `LabelUse::Branch26` value now supports veneers, and
AArch64 calls use this to resolve relocations.
* The `emit_island` function has been rewritten internally to handle
some cases which previously didn't come up before, such as:
* When emitting an island the deadline is now recalculated, where
previously it was always set to infinitely in the future. This was ok
prior since only a `Branch19` supported veneers and once it was
promoted no veneers were supported, so without multiple layers of
promotion the lack of a new deadline was ok.
* When emitting an island all pending fixups had veneers forced if
their branch target wasn't known yet. This was generally ok for
19-bit fixups since the only kind getting a veneer was a 19-bit
fixup, but with mixed kinds it's a bit odd to force veneers for a
26-bit fixup just because a nearby 19-bit fixup needed a veneer.
Instead fixups are now re-enqueued unless they're known to be
out-of-bounds. This may run the risk of generating more islands for
19-bit branches but it should also reduce the number of islands for
between-function calls.
* Otherwise the internal logic was tweaked to ideally be a bit more
simple, but that's a pretty subjective criteria in compilers...
I've added some simple testing of this for now. A synthetic compiler
option was create to simply add padded 0s between functions and test
cases implement various forms of calls that at least need veneers. A
test is also included for x86_64, but it is unfortunately pretty slow
because it requires generating 2GB of output. I'm hoping for now it's
not too bad, but we can disable the test if it's prohibitive and
otherwise just comment the necessary portions to be sure to run the
ignored test if these parts of the code have changed.
The final end-result of this commit is that for a large module I'm
working with the number of relocations dropped to zero, meaning that
nothing actually needs to be done to the text section when it's loaded
into memory (yay!). I haven't run final benchmarks yet but this is the
last remaining source of significant slowdown when loading modules,
after I land a number of other PRs both active and ones that I only have
locally for now.
* Fix arm32
* Review comments
* Cranelift AArch64: Simplify leaf functions that do not use the stack
Leaf functions that do not use the stack (e.g. do not clobber any
callee-saved registers) do not need a frame record.
Copyright (c) 2021, Arm Limited.
The AArch64 support was a bit broken and was using Armv7 style
barriers, which aren't required with Armv8 acquire-release
load/stores.
The fallback CAS loops and RMW, for AArch64, have also been updated
to use acquire-release, exclusive, instructions which, again, remove
the need for barriers. The CAS loop has also been further optimised
by using the extending form of the cmp instruction.
Copyright (c) 2021, Arm Limited.
Cranelift crates have historically been much more verbose with debug-level
logging than most other crates in the Rust ecosystem. We log things like how
many parameters a basic block has, the color of virtual registers during
regalloc, etc. Even for Cranelift hackers, these things are largely only useful
when hacking specifically on Cranelift and looking at a particular test case,
not even when using some Cranelift embedding (such as Wasmtime).
Most of the time, when people want logging for their Rust programs, they do
something like:
RUST_LOG=debug cargo run
This means that they get all that mostly not useful debug logging out of
Cranelift. So they might want to disable logging for Cranelift, or change it to
a higher log level:
RUST_LOG=debug,cranelift=info cargo run
The problem is that this is already more annoying to type that `RUST_LOG=debug`,
and that Cranelift isn't one single crate, so you actually have to play
whack-a-mole with naming all the Cranelift crates off the top of your head,
something more like this:
RUST_LOG=debug,cranelift=info,cranelift_codegen=info,cranelift_wasm=info,...
Therefore, we're changing most of the `debug!` logs into `trace!` logs: anything
that is very Cranelift-internal, unlikely to be useful/meaningful to the
"average" Cranelift embedder, or prints a message for each instruction visited
during a pass. On the other hand, things that just report a one line statistic
for a whole pass, for example, are left as `debug!`. The more verbose the log
messages are, the higher the bar they must clear to be `debug!` rather than
`trace!`.
Also, reorganize the AArch64-specific VCode instructions for unary
narrowing and widening vector operations, so that they are more
straightforward to use.
Copyright (c) 2021, Arm Limited.
Implement the `TlsValue` opcode in the aarch64 backend for ELF_GD.
This is a little bit unusual as the default TLS mechanism for aarch64 is TLS Descriptors in other compilers.
However currently we only recognize elf_gd so lets start with that as a TLS implementation.
The patch extends the unwinder to support targets that do not need
to use a dedicated frame pointer register. Specifically, the
changes include:
- Change the "fp" routine in the RegisterMapper to return an
*optional* frame pointer regsiter via Option<Register>.
- On targets that choose to not define a FP register via the above
routine, the UnwindInst::DefineNewFrame operation no longer switches
the CFA to be defined in terms of the FP. (The operation still can
be used to define the location of the clobber area.)
- In addition, on targets that choose not to define a FP register, the
UnwindInst::PushFrameRegs operation is not supported.
- There is a new operation UnwindInst::StackAlloc that needs to be
called on targets without FP whenever the stack pointer is updated.
This caused the CFA offset to be adjusted accordingly. (On
targets with FP this operation is a no-op.)
SIMD & FP registers are now saved and restored in pairs, similarly
to general-purpose registers. Also, only the bottom 64 bits of the
registers are saved and restored (in case of non-Baldrdash ABIs),
which is the requirement from the Procedure Call Standard for the
Arm 64-bit Architecture.
As for the callee-saved general-purpose registers, if a procedure
needs to save and restore an odd number of them, it no longer uses
store and load pair instructions for the last register.
Copyright (c) 2021, Arm Limited.
This commit enables Cranelift's AArch64 backend to generate code
for instruction set extensions (previously only the base Armv8-A
architecture was supported); also, it makes it possible to detect
the extensions supported by the host when JIT compiling. The new
functionality is applied to the IR instruction `AtomicCas`.
Copyright (c) 2021, Arm Limited.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
This PR propagates "value labels" all the way from CLIF to DWARF
metadata on the emitted machine code. The key idea is as follows:
- Translate value-label metadata on the input into "value_label"
pseudo-instructions when lowering into VCode. These
pseudo-instructions take a register as input, denote a value label,
and semantically are like a "move into value label" -- i.e., they
update the current value (as seen by debugging tools) of the given
local. These pseudo-instructions emit no machine code.
- Perform a dataflow analysis *at the machine-code level*, tracking
value-labels that propagate into registers and into [SP+constant]
stack storage. This is a forward dataflow fixpoint analysis where each
storage location can contain a *set* of value labels, and each value
label can reside in a *set* of storage locations. (Meet function is
pairwise intersection by storage location.)
This analysis traces value labels symbolically through loads and
stores and reg-to-reg moves, so it will naturally handle spills and
reloads without knowing anything special about them.
- When this analysis converges, we have, at each machine-code offset, a
mapping from value labels to some number of storage locations; for
each offset for each label, we choose the best location (prefer
registers). Note that we can choose any location, as the symbolic
dataflow analysis is sound and guarantees that the value at the
value_label instruction propagates to all of the named locations.
- Then we can convert this mapping into a format that the DWARF
generation code (wasmtime's debug crate) can use.
This PR also adds the new-backend variant to the gdb tests on CI.
This will allow for support for `I128` values everywhere, and `I64`
values on 32-bit targets (e.g., ARM32 and x86-32). It does not alter the
machine backends to build such support; it just adds the framework for
the MachInst backends to *reason* about a `Value` residing in more than
one register.
In some cases, it is useful to do some work at entry to or exit from a
Cranelift function translated from WebAssembly. This PR adds two
optional methods to the `FuncEnvironment` trait to do just this,
analogous to the pre/post-hooks on operators that already exist.
This PR also includes a drive-by compilation fix due to the latest
nightly wherein `.is_empty()` on a `Range` ambiguously refers to either
the `Range` impl or the `ExactSizeIterator` impl and can't resolve.
This end result was previously enacted by carrying a `SourceLoc` on
every load/store, which was somewhat cumbersome, and only indirectly
encoded metadata about a memory reference (can it trap) by its presence
or absence. We have a type for this -- `MemFlags` -- that tells us
everything we might want to know about a load or store, and we should
plumb it through to code emission instead.
This PR attaches a `MemFlags` to an `Amode` on x64, and puts it on load
and store `Inst` variants on aarch64. These two choices seem to factor
things out in the nicest way: there are relatively few load/store insts
on aarch64 but many addressing modes, while the opposite is true on x64.
This refactors the handling of Inst::Extend and simplifies the lowering
of Bextend and Bmask, which allows the use of SBFX instructions for
extensions from 1-bit booleans. Other extensions use aliases of BFM,
and the code was changed to reflect that, rather than hard coding bit
patterns. Also ImmLogic is now implemented, so another hard coded
instruction can be removed.
As part of looking at boolean handling, `normalize_boolean_result` was
changed to `materialize_boolean_result`, such that it can use either
CSET or CSETM. Using CSETM saves an instruction (previously CSET + SUB)
for booleans bigger than 1-bit.
Copyright (c) 2020, Arm Limited.
* Use FMOV to move 64-bit FP registers and SIMD vectors.
* Add support for additional vector load types.
* Fix the printing of Inst::LoadAddr.
Copyright (c) 2020, Arm Limited.
* this requires upgrading to wasmparser 0.67.0.
* There are no CLIF side changes because the CLIF `select` instruction is
polymorphic enough.
* on aarch64, there is unfortunately no conditional-move (csel) instruction on
vectors. This patch adds a synthetic instruction `VecCSel` which *does*
behave like that. At emit time, this is emitted as an if-then-else diamond
(4 insns).
* aarch64 implementation is otherwise straightforwards.
In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.
This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.
This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.
This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless. The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.
Closes#2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
* Make cranelift_codegen::isa::unwind::input public
* Move UnwindCode's common offset field out of the structure
* Make MachCompileResult::unwind_info more generic
* Record initial stack pointer offset
This patch implements, for aarch64, the following wasm SIMD extensions.
v128.load32_zero and v128.load64_zero instructions
https://github.com/WebAssembly/simd/pull/237
The changes are straightforward:
* no new CLIF instructions. They are translated into an existing CLIF scalar
load followed by a CLIF `scalar_to_vector`.
* the comment/specification for CLIF `scalar_to_vector` has been changed to
match the actual intended semantics, per consulation with Andrew Brown.
* translation from `scalar_to_vector` to aarch64 `fmov` instruction. This
has been generalised slightly so as to allow both 32- and 64-bit transfers.
* special-case zero in `lower_constant_f128` in order to avoid a
potentially slow call to `Inst::load_fp_constant128`.
* Once "Allow loads to merge into other operations during instruction
selection in MachInst backends"
(https://github.com/bytecodealliance/wasmtime/issues/2340) lands,
we can use that functionality to pattern match the two-CLIF pair and
emit a single AArch64 instruction.
* A simple filetest has been added.
There is no comprehensive testcase in this commit, because that is a separate
repo. The implementation has been tested, nevertheless.
This patch implements, for aarch64, the following wasm SIMD extensions
i32x4.dot_i16x8_s instruction
https://github.com/WebAssembly/simd/pull/127
It also updates dependencies as follows, in order that the new instruction can
be parsed, decoded, etc:
wat to 1.0.27
wast to 26.0.1
wasmparser to 0.65.0
wasmprinter to 0.2.12
The changes are straightforward:
* new CLIF instruction `widening_pairwise_dot_product_s`
* translation from wasm into `widening_pairwise_dot_product_s`
* new AArch64 instructions `smull`, `smull2` (part of the `VecRRR` group)
* translation from `widening_pairwise_dot_product_s` to `smull ; smull2 ; addv`
There is no testcase in this commit, because that is a separate repo. The
implementation has been tested, nevertheless.
In particular, introduce initial support for the MOVI and MVNI
instructions, with 8-bit elements. Also, treat vector constants
as 32- or 64-bit floating-point numbers, if their value allows
it, by relying on the architectural zero extension. Finally,
stop generating literal loads for 32-bit constants.
Copyright (c) 2020, Arm Limited.