* Add Wasmtime-specific C API functions to return errors
This commit adds new `wasmtime_*` symbols to the C API, many of which
mirror the existing counterparts in the `wasm.h` header. These APIs are
enhanced in a number of respects:
* Detailed error information is now available through a
`wasmtime_error_t`. Currently this only exposes one function which is
to extract a string version of the error.
* There is a distinction now between traps and errors during
instantiation and function calling. Traps only happen if wasm traps,
and errors can happen for things like runtime type errors when
interacting with the API.
* APIs have improved safety with respect to embedders where the lengths
of arrays are now taken as explicit parameters rather than assumed
from other parameters.
* Handle trap updates
* Update C examples
* Fix memory.c compile on MSVC
* Update test assertions
* Refactor C slightly
* Bare-bones .NET update
* Remove bogus nul handling
This commit reimplements the C# API in terms of a Wasmtime linker.
It removes the custom binding implementation that was based on reflection in
favor of the linker's implementation.
This should make the C# API a little closer to the Rust API.
The `Engine` and `Store` types have been hidden behind the `Host` type which is
responsible for hosting WebAssembly module instances.
Documentation and tests have been updated.
This commit adds support for snapshot0 in the WASI C API.
A name parameter was added to `wasi_instance_new` to accept which WASI module
is being instantiated.
Additionally, the C# API now supports constructing a WASI instance based on the
WASI module name.
Fixes#1221.
* Add a .gitattributes file specifying LF-style line endings.
This is similar to [Rust's .gitattributes file] though simplified.
Most of our source and documentation files already used LF-style line
endings, including *.cs files, so this makes things more consistent.
[Rust's .gitattributes file]: https://github.com/rust-lang/rust/blob/master/.gitattributes
* Remove UTF-8 BOMs in *.cs files.
Most of our *.cs files don't have UTF-8 BOMs, so this makes things more
consistent.
* Add a wasmtime-specific `wasmtime_wat2wasm` C API
This commit implements a wasmtime-specific C API for converting the text
format to the binary format. An upstream spec issue exists for adding
this to the C API, but in the meantime we can experiment with our own
version of this API and use it in the C# extension, for example!
Closes#1000
* Reorder arguments
* Use wasm_byte_vec_t for input `*.wat`
* Mark wat input as const
* Return an error message and use `fixed`
* Actually include the error message
* Use `fixed` in `Module.cs` as well
This commit changes the C API function `wasm_module_new` to use the Rust API
`Module::from_binary` which performs verification of the module, as per the C
API spec.
This also introduces a `EngineBuilder` type to the C# API that can be used to
construct an `Engine` with the various Wasmtime configuration options. This
is required to get the C# tests passing since they use reference types and
multi-value.
Fixes#859.
This commit renames `wasi_config_set_std[in|out|err]` to
`wasi_config_set_std[in|out|err]_file` so we can reserve the former for
when the C API supports a stream abstraction.
This commit implements an initial WASI C API that can be used to instantiate
and configure a WASI instance from C.
This also implements a `WasiBuilder` for the C# API enabling .NET hosts to bind
to Wasmtime's WASI implementation.
* Move the C API to a separate crate
This commit moves the C API from `crates/api/src/wasm.rs` to
`crates/capi/src/lib.rs` to be located in a separate crate. There's a
number of reasons for this:
* When a Rust program depends on the `wasmtime` crate, there's no need
to compile in the C API.
* This should improve compile times of the `wasmtime` crate since it's
not producing artifacts which aren't always used.
* The development of the C API can be guaranteed to only use the public
API of the `wasmtime` crate itself.
Some CI pieces are tweaked and this overall shouldn't have much impact
on users, it's intended that it's a cleanup/speedup for developers!
* Disable rustdoc/tests for capi
* Review feedback
* Add back in accidentally deleted comment
* More renamings
* Try to fix dotnet build
It appears there are two trailing null bytes at the end of the string.
This does not seem right. But it might be a good idea generally to remove
any null bytes that get into error messages.
For Windows release builds, the `wasm_valtype_kind` C API return value
is being returned as a single byte.
The .NET interop signature for this function was expecting an
integer-sized return, resulting in three extra bytes being used on
Windows.
The fix is to limit the corresponding C# enum to a byte representation,
which will properly mask the return value from `wasm_valtype_kind`.
CI has also been updated to test both debug and release configurations
(previously it was only testing debug, hence why this was missed).
Also fixed a cast bug in the `declare_vec!` macro in the C API when the
element types were pointers to values. The `as_slice` implementation
was incorrectly casting away a level of pointer indirection, resulting
in corrupted data when accessing the slice's elements.