* Add a `MachBuffer::defer_trap` method
This commit adds a new method to `MachBuffer` to defer trap opcodes to
the end of a function in a similar manner to how constants are deferred
to the end of the function. This is useful for backends which frequently
use `TrapIf`-style opcodes. Currently a jump is emitted which skips the
next instruction, a trap, and then execution continues normally. While
there isn't any pressing problem with this construction the trap opcode
is in the middle of the instruction stream as opposed to "off on the
side" despite rarely being taken.
With this method in place all the backends (except riscv64 since I
couldn't figure it out easily enough) have a new lowering of their
`TrapIf` opcode. Now a trap is deferred, which returns a label, and then
that label is jumped to when executing the trap. A fixup is then
recorded in `MachBuffer` to get patched later on during emission, or at
the end of the function. Subsequently all `TrapIf` instructions
translate to a single branch plus a single trap at the end of the
function.
I've additionally further updated some more lowerings in the x64 backend
which were explicitly using traps to instead use `TrapIf` where
applicable to avoid jumping over traps mid-function. Other backends
didn't appear to have many jump-over-the-next-trap patterns.
Lots of tests have had their expectations updated here which should
reflect all the traps being sunk to the end of functions.
* Print trap code on all platforms
* Emit traps before constants
* Preserve source location information for traps
* Fix test expectations
* Attempt to fix s390x
The MachBuffer was registering trap codes with the first byte of the
trap, but the SIGILL handler was expecting it to be registered with the
last byte of the trap. Exploit that SIGILL is always represented with a
2-byte instruction and always march 2-backwards for SIGILL, continuing
to march backwards 1 byte for SIGFPE-generating instructions.
* Back out s390x changes
* Back out more s390x bits
* Review comments
* aarch64: Translate float and splat lowering to ISLE
I was looking into `constant_f128` and its fallback lowering into memory
and to get familiar with the code I figured it'd be good to port some
Rust logic to ISLE. This commit ports the `constant_{f128,f64,f32}`
helpers into ISLE from Rust as well as the `splat_const` helper which
ended up being closely related.
Tests reflect a number of regalloc changes that happened but also namely
one major difference is that in the lowering of `f32` a 32-bit immediate
is created now instead of a 64-bit immediate (in a GP register before
it's moved into a FP register). This semantically has no change but the
generated code is slightly different in a few minor cases.
* aarch64: Load f64/v128 constants from a pool
This commit removes the `LoadFpuConst64` and `LoadFpuConst128`
pseudo-instructions from the AArch64 backend which internally loaded a
nearby constant and then jumped over it. Constants now go through the
`VCodeConstant` infrastructure which gets placed at the end of the
function similar to how x64 works. Some minor support was added in as
well to add a new addressing mode for a `MachLabel`-relative load.
Modify return pseudo-instructions to have pairs of registers: virtual and real. This allows us to constrain the virtual registers to the real ones specified by the abi, instead of directly emitting moves to those real registers.
Improved the instruction lowering for the following opcodes on AArch64,
and introduced support for converting to integers less than 32-bits wide
as per the docs:
- `FcvtToSintSat`
- `FcvtToUintSat`
Copyright (c) 2022 Arm Limited
* Cranelift: use regalloc2 constraints on caller side of ABI code.
This PR updates the shared ABI code and backends to use register-operand
constraints rather than explicit pinned-vreg moves for register
arguments and return values.
The s390x backend was not updated, because it has its own implementation
of ABI code. Ideally we could converge back to the code shared by x64
and aarch64 (which didn't exist when s390x ported calls to ISLE, so the
current situation is underestandable, to be clear!). I'll leave this for
future work.
This PR exposed several places where regalloc2 needed to be a bit more
flexible with constraints; it requires regalloc2#74 to be merged and
pulled in.
* Update to regalloc2 0.3.3.
In addition to version bump, this required removing two asserts as
`SpillSlot`s no longer carry their class (so we can't assert that they
have the correct class).
* Review comments.
* Filetest updates.
* Add cargo-vet audit for regalloc2 0.3.2 -> 0.3.3 upgrade.
* Update to regalloc2 0.4.0.
* ABI: implement register arguments with constraints.
Currently, Cranelift's ABI code emits a sequence of moves from physical
registers into vregs at the top of the function body, one for every
register-carried argument.
For a number of reasons, we want to move to operand constraints instead,
and remove the use of explicitly-named "pinned vregs"; this allows for
better regalloc in theory, as it removes the need to "reverse-engineer"
the sequence of moves.
This PR alters the ABI code so that it generates a single "args"
pseudo-instruction as the first instruction in the function body. This
pseudo-inst defs all register arguments, and constrains them to the
appropriate registers at the def-point. Subsequently the regalloc can
move them wherever it needs to.
Some care was taken not to have this pseudo-inst show up in
post-regalloc disassemblies, but the change did cause a general regalloc
"shift" in many tests, so the precise-output updates are a bit noisy.
Sorry about that!
A subsequent PR will handle the other half of the ABI code, namely, the
callsite case, with a similar preg-to-constraint conversion.
* Update based on review feedback.
* Review feedback.
This PR removes all uses of modify-operands in the aarch64 backend,
replacing them with reused-input operands instead. This has the nice
effect of removing a bunch of move instructions and more clearly
representing inputs and outputs.
This PR also removes the explicit use of pinned vregs in the aarch64
backend, instead using fixed-register constraints on the operands when
insts or pseudo-inst sequences require certain registers.
This is the second PR in the regalloc-semantics cleanup series; after
the remaining backend (s390x) and the ABI code are cleaned up as well,
we'll be able to simplify the regalloc2 frontend.
* Port `Fcopysign`..``FcvtToSintSat` to ISLE (AArch64)
Ported the existing implementations of the following opcodes to ISLE on
AArch64:
- `Fcopysign`
- Also introduced missing support for `fcopysign` on vector values, as
per the docs.
- This introduces the vector encoding for the `SLI` machine
instruction.
- `FcvtToUint`
- `FcvtToSint`
- `FcvtFromUint`
- `FcvtFromSint`
- `FcvtToUintSat`
- `FcvtToSintSat`
Copyright (c) 2022 Arm Limited
* Document helpers and abstract conversion checks
* Convert `fma`, `valltrue` & `vanytrue` to ISLE (AArch64)
Ported the existing implementations of the following opcodes to ISLE on
AArch64:
- `fma`
- Introduced missing support for `fma` on vector values, as per the
docs.
- `valltrue`
- `vanytrue`
Also fixed `fcmp` on scalar values in the interpreter, and enabled
interpreter tests in `simd-fma.clif`.
This introduces the `FMLA` machine instruction.
Copyright (c) 2022 Arm Limited
* Add comments for `Fmla` and `Bsl`
Copyright (c) 2022 Arm Limited
Converted the existing implementations for the following opcodes to ISLE
on AArch64:
- `sqrt`
- `fneg`
- `fabs`
- `fpromote`
- `fdemote`
- `ceil`
- `floor`
- `trunc`
- `nearest`
Copyright (c) 2022 Arm Limited
This PR switches Cranelift over to the new register allocator, regalloc2.
See [this document](https://gist.github.com/cfallin/08553421a91f150254fe878f67301801)
for a summary of the design changes. This switchover has implications for
core VCode/MachInst types and the lowering pass.
Overall, this change brings improvements to both compile time and speed of
generated code (runtime), as reported in #3942:
```
Benchmark Compilation (wallclock) Execution (wallclock)
blake3-scalar 25% faster 28% faster
blake3-simd no diff no diff
meshoptimizer 19% faster 17% faster
pulldown-cmark 17% faster no diff
bz2 15% faster no diff
SpiderMonkey, 21% faster 2% faster
fib(30)
clang.wasm 42% faster N/A
```
* Update lots of `isa/*/*.clif` tests to `precise-output`
This commit goes through the `aarch64` and `x64` subdirectories and
subjectively changes tests from `test compile` to add `precise-output`.
This then auto-updates all the test expectations so they can be
automatically instead of manually updated in the future. Not all tests
were migrated, largely subject to the whims of myself, mainly looking to
see if the test was looking for specific instructions or just checking
the whole assembly output.
* Filter out `;;` comments from test expctations
Looks like the cranelift parser picks up all comments, not just those
trailing the function, so use a convention where `;;` is used for
human-readable-comments in test cases and `;`-prefixed comments are the
test expectation.
* Cranelift AArch64: Simplify leaf functions that do not use the stack
Leaf functions that do not use the stack (e.g. do not clobber any
callee-saved registers) do not need a frame record.
Copyright (c) 2021, Arm Limited.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
In particular, introduce initial support for the MOVI and MVNI
instructions, with 8-bit elements. Also, treat vector constants
as 32- or 64-bit floating-point numbers, if their value allows
it, by relying on the architectural zero extension. Finally,
stop generating literal loads for 32-bit constants.
Copyright (c) 2020, Arm Limited.