Following up on #3696, use the new is-terminal crate to test for a tty
rather than having platform-specific logic in Wasmtime. The is-terminal
crate has a platform-independent API which takes a handle.
This also updates the tree to cap-std 0.24 etc., to avoid depending on
multiple versions of io-lifetimes at once, as enforced by the cargo deny
check.
With the addition of `sock_accept()` in `wasi-0.11.0`, wasmtime can now
implement basic networking for pre-opened sockets.
For Windows `AsHandle` was replaced with `AsRawHandleOrSocket` to cope
with the duality of Handles and Sockets.
For Unix a `wasi_cap_std_sync::net::Socket` enum was created to handle
the {Tcp,Unix}{Listener,Stream} more efficiently in
`WasiCtxBuilder::preopened_socket()`.
The addition of that many `WasiFile` implementors was mainly necessary,
because of the difference in the `num_ready_bytes()` function.
A known issue is Windows now busy polling on sockets, because except
for `stdin`, nothing is querying the status of windows handles/sockets.
Another know issue on Windows, is that there is no crate providing
support for `fcntl(fd, F_GETFL, 0)` on a socket.
Signed-off-by: Harald Hoyer <harald@profian.com>
As first suggested by Jan on the Zulip here [1], a cheap and effective
way to obtain copy-on-write semantics of a "backing image" for a Wasm
memory is to mmap a file with `MAP_PRIVATE`. The `memfd` mechanism
provided by the Linux kernel allows us to create anonymous,
in-memory-only files that we can use for this mapping, so we can
construct the image contents on-the-fly then effectively create a CoW
overlay. Furthermore, and importantly, `madvise(MADV_DONTNEED, ...)`
will discard the CoW overlay, returning the mapping to its original
state.
By itself this is almost enough for a very fast
instantiation-termination loop of the same image over and over,
without changing the address space mapping at all (which is
expensive). The only missing bit is how to implement
heap *growth*. But here memfds can help us again: if we create another
anonymous file and map it where the extended parts of the heap would
go, we can take advantage of the fact that a `mmap()` mapping can
be *larger than the file itself*, with accesses beyond the end
generating a `SIGBUS`, and the fact that we can cheaply resize the
file with `ftruncate`, even after a mapping exists. So we can map the
"heap extension" file once with the maximum memory-slot size and grow
the memfd itself as `memory.grow` operations occur.
The above CoW technique and heap-growth technique together allow us a
fastpath of `madvise()` and `ftruncate()` only when we re-instantiate
the same module over and over, as long as we can reuse the same
slot. This fastpath avoids all whole-process address-space locks in
the Linux kernel, which should mean it is highly scalable. It also
avoids the cost of copying data on read, as the `uffd` heap backend
does when servicing pagefaults; the kernel's own optimized CoW
logic (same as used by all file mmaps) is used instead.
[1] https://bytecodealliance.zulipchat.com/#narrow/stream/206238-general/topic/Copy.20on.20write.20based.20instance.20reuse/near/266657772
WASI doesn't have an `isatty` ioctl or syscall, so wasi-libc's `isatty`
implementation uses the file descriptor type and rights to determine if
the file descriptor is likely to be a tty. The real fix here will be to
add an `isatty` call to WASI. But for now, have Wasmtime set the
filetype and rights for file descriptors so that wasi-libc's `isatty`
works as expected.
* Provide helpers for demangling function names
* Profile trampolines in vtune too
* get rid of mapping
* avoid code duplication with jitdump_linux
* maintain previous default display name for wasm functions
* no dash, grrr
* Remove unused profiling error type
Before this PR, each profiler (perf/vtune, at the moment) had to have a
demangler for each of the programming languages that could have been
compiled to wasm and fed into wasmtime. With this, wasmtime now
demangles names before even forwarding them to the underlying profiler,
which makes for a unified representation in profilers, and avoids
incorrect demangling in profilers.
* fuzz: Refactor Wasmtime's fuzz targets
A recent fuzz bug found is related to timing out when compiling a
module. This timeout, however, is predominately because Cranelift's
debug verifier is enabled and taking up over half the compilation time.
I wanted to fix this by disabling the verifier when input modules might
have a lot of functions, but this was pretty difficult to implement.
Over time we've grown a number of various fuzzers. Most are
`wasm-smith`-based at this point but there's various entry points for
configuring the wasm-smith module, the wasmtime configuration, etc. I've
historically gotten quite lost in trying to change defaults and feeling
like I have to touch a lot of different places. This is the motivation
for this commit, simplifying fuzzer default configuration.
This commit removes the ability to create a default `Config` for
fuzzing, instead only supporting generating a configuration via
`Arbitrary`. This then involved refactoring all targets and fuzzers to
ensure that configuration is generated through `Arbitrary`. This should
actually expand the coverage of some existing fuzz targets since
`Arbitrary for Config` will tweak options that don't affect runtime,
such as memory configuration or jump veneers.
All existing fuzz targets are refactored to use this new method of
configuration. Some fuzz targets were also shuffled around or
reimplemented:
* `compile` - this now directly calls `Module::new` to skip all the
fuzzing infrastructure. This is mostly done because this fuzz target
isn't too interesting and is largely just seeing what happens when
things are thrown at the wall for Wasmtime.
* `instantiate-maybe-invalid` - this fuzz target now skips instantiation
and instead simply goes into `Module::new` like the `compile` target.
The rationale behind this is that most modules won't instantiate
anyway and this fuzz target is primarily fuzzing the compiler. This
skips having to generate arbitrary configuration since
wasm-smith-generated-modules (or valid ones at least) aren't used
here.
* `instantiate` - this fuzz target was removed. In general this fuzz
target isn't too interesting in isolation. Almost everything it deals
with likely won't pass compilation and is covered by the `compile`
fuzz target, and otherwise interesting modules being instantiated can
all theoretically be created by `wasm-smith` anyway.
* `instantiate-wasm-smith` and `instantiate-swarm` - these were both merged
into a new `instantiate` target (replacing the old one from above).
There wasn't really much need to keep these separate since they really
only differed at this point in methods of timeout. Otherwise we much
more heavily use `SwarmConfig` than wasm-smith's built-in options.
The intention is that we should still have basically the same coverage
of fuzzing as before, if not better because configuration is now
possible on some targets. Additionally there is one centralized point of
configuration for fuzzing for wasmtime, `Arbitrary for ModuleConfig`.
This internally creates an arbitrary `SwarmConfig` from `wasm-smith` and
then further tweaks it for Wasmtime's needs, such as enabling various
wasm proposals by default. In the future enabling a wasm proposal on
fuzzing should largely just be modifying this one trait implementation.
* fuzz: Sometimes disable the cranelift debug verifier
This commit disables the cranelift debug verifier if the input wasm
module might be "large" for the definition of "more than 10 functions".
While fuzzing we disable threads (set them to 1) and enable the
cranelift debug verifier. Coupled with a 20-30x slowdown this means that
a module with the maximum number of functions, 100, gives:
60x / 100 functions / 30x slowdown = 20ms
With only 20 milliseconds per function this is even further halved by
the `differential` fuzz target compiling a module twice, which means
that, when compiling with a normal release mode Wasmtime, if any
function takes more than 10ms to compile then it's a candidate for
timing out while fuzzing. Given that the cranelift debug verifier can
more than double compilation time in fuzzing mode this actually means
that the real time budget for function compilation is more like 4ms.
The `wasm-smith` crate can pretty easily generate a large function that
takes 4ms to compile, and then when that function is multiplied 100x in
the `differential` fuzz target we trivially time out the fuzz target.
The hope of this commit is to buy back half our budget by disabling the
debug verifier for modules that may have many functions. Further
refinements can be implemented in the future such as limiting functions
for just the differential target as well.
* Fix the single-function-module fuzz configuration
* Tweak how features work in differential fuzzing
* Disable everything for baseline differential fuzzing
* Enable selectively for each engine afterwards
* Also forcibly enable reference types and bulk memory for spec tests
* Log wasms when compiling
* Add reference types support to v8 fuzzer
* Fix timeouts via fuel
The default store has "infinite" fuel so that needs to be consumed
before fuel is added back in.
* Remove fuzzing-specific tests
These no longer compile and also haven't been added to in a long time.
Most of the time a reduced form of original the fuzz test case is added
when a fuzz bug is fixed.
This update is no real change in functionality but brings in several of
the latest changes to the `ittapi-rs` library: minor fixes to the C
library, a new license expression for the Cargo crate, better
documentation, updated Rust bindings, and the removal of `cmake` as a
dependency (uses `cc` directly instead).
Fixes#3609. It turns out that `sha2` is a nontrivial dependency for
Cranelift in many contexts, partly because it pulls in a number of other
crates as well.
One option is to remove the hash check under certain circumstances, as
implemented in #3616. However, this is undesirable for other reasons:
having different dependency options in Wasmtime in particular for
crates.io vs. local builds is not really possible, and so either we
still have the higher build cost in Wasmtime, or we turn off the checks
by default, which goes against the original intent of ensuring developer
safety (no mysterious stale-source bugs).
This PR uses `SipHash` instead, which is built into the standard
library. `SipHash` is deprecated, but it's fixed and deterministic
(across runs and across Rust versions), which is what we need, unlike
the suggested replacement `std::collections::hash_map::DefaultHasher`.
The result is only 64 bits, and is not cryptographically secure, but we
never needed that; we just need a simple check to indicate when we
forget a `rebuild-isle`.
* Update to cap-std 0.22.0.
The main change relevant to Wasmtime here is that this includes the
rustix fix for compilation errors on Rust nightly with the `asm!` macro.
* Add itoa to deny.toml.
* Update the doc and fuzz builds to the latest Rust nightly.
* Update to libc 0.2.112 to pick up the `POLLRDHUP` fix.
* Update to cargo-fuzz 0.11, for compatibility with Rust nightly.
This appears to be the fix for rust-fuzz/cargo-fuzz#277.
Peepmatic was an early attempt at a DSL for peephole optimizations, with the
idea that maybe sometime in the future we could user it for instruction
selection as well. It didn't really pan out, however:
* Peepmatic wasn't quite flexible enough, and adding new operators or snippets
of code implemented externally in Rust was a bit of a pain.
* The performance was never competitive with the hand-written peephole
optimizers. It was *very* size efficient, but that came at the cost of
run-time efficiency. Everything was table-based and interpreted, rather than
generating any Rust code.
Ultimately, because of these reasons, we never turned Peepmatic on by default.
These days, we just landed the ISLE domain-specific language, and it is better
suited than Peepmatic for all the things that Peepmatic was originally designed
to do. It is more flexible and easy to integrate with external Rust code. It is
has better time efficiency, meeting or even beating hand-written code. I think a
small part of the reason why ISLE excels in these things is because its design
was informed by Peepmatic's failures. I still plan on continuing Peepmatic's
mission to make Cranelift's peephole optimizer passes generated from DSL rewrite
rules, but using ISLE instead of Peepmatic.
Thank you Peepmatic, rest in peace!
Currently, the `build.rs` script that generates Rust source from the
ISLE DSL will only do this generation if the `rebuild-isle` Cargo
feature is specified. By default, it is not. This is based on the
principle that we (the build script) do not modify the source tree as
managed by git; git-managed files are strictly a human-managed and
human-edited resource. By adding the opt-in Cargo feature, a developer
is requesting the build script to perform an explicit action. (In my
understanding at least, this principle comes from the general philosophy
of hermetic builds: the output should be a pure function of the input,
and part of this is that the input is read-only. If we modify the source
tree, then all bets are off.)
Unfortunately, requiring the opt-in feature also creates a footgun that
is easy to hit: if a developer modifies the ISLE DSL source, but forgets
to specify the Cargo feature, then the compiler will silently be built
successfully with stale source, and will silently exclude any changes
that were made.
The generated source is checked into git for a good reason: we want DSL
compiler to not affect build times for the overwhelmingly common case
that Cranelift is used as a dependency but the backends are not being
actively developed. (This overhead comes mainly from building `islec`
itself.)
So, what to do? This PR implements a middle ground first described in
[this conversation](https://github.com/bytecodealliance/wasmtime/pull/3506#discussion_r743113351), in which we:
- Generate a hash (SHA-512) of the ISLE DSL source and produce a
"manifest" of ISLE inputs alongside the generated source; and
- Always read the ISLE DSL source, and see if the manifest is still
valid, on builds that do not have the opt-in "rebuild" feature.
This allows us to know whether the ISLE compiler output would have been
the same (modulo changes to the DSL compiler itself, which are
out-of-scope here), without actually building the ISLE compiler and
running it.
If the compiler-backend developer modifies an ISLE source file and then
tries to build `cranelift-codegen` without adding the `rebuild-isle`
Cargo feature, they get the following output:
```text
Error: the ISLE source files that resulted in the generated Rust source
* src/isa/x64/lower/isle/generated_code.rs
have changed but the generated source was not rebuilt! These ISLE source
files are:
* src/clif.isle
* src/prelude.isle
* src/isa/x64/inst.isle
* src/isa/x64/lower.isle
Please add `--features rebuild-isle` to your `cargo build` command
if you wish to rebuild the generated source, then include these changes
in any git commits you make that include the changes to the ISLE.
For example:
$ cargo build -p cranelift-codegen --features rebuild-isle
(This build script cannot do this for you by default because we cannot
modify checked-into-git source without your explicit opt-in.)
```
which will tell them exactly what they need to do to fix the problem!
Note that I am leaving the "Rebuild ISLE" CI job alone for now, because
otherwise, we are trusting whomever submits a PR to generate the correct
generated source. In other words, the manifest is a communication from
the checked-in tree to the developer, but we still need to verify that
the checked-in generated Rust source and the manifest are correct with
respect to the checked-in ISLE source.
This pulls in a fix for Android, where Android's seccomp policy on older
versions is to make `openat2` irrecoverably crash the process, so we have
to do a version check up front rather than relying on `ENOSYS` to
determine if `openat2` is supported.
And it pulls in the fix for the link errors when multiple versions of
rsix/rustix are linked in.
And it has updates for two crate renamings: rsix has been renamed to
rustix, and unsafe-io has been renamed to io-extras.
This commit updates the crate name from `rusty_v8` to `v8` as well since
the upstream bindings have sinced moved. I originally wanted to do this
to see if a fix for one of our fuzz bugs was pulled in but I don't think
the fix has been pulled in yet. Despite that it seems reasonable to go
ahead and update.
* Adjust dependency directives between crates
This commit is a preparation for the release process for Wasmtime. The
specific changes here are to delineate which crates are "public", and
all version requirements on non-public crates will now be done with
`=A.B.C` version requirements instead of today's `A.B.C` version
requirements.
The purpose for doing this is to assist with patch releases that might
happen in the future. Patch releases of wasmtime are already required to
not break the APIs of "public" crates, but no such guarantee is given
about "internal" crates. This means that a patch release runs the risk,
for example, of breaking an internal API. In doing so though we would
also need to release a new major version of the internal crate, but we
wouldn't have a great hole in the number scheme of major versions to do
so. By using `=A.B.C` requirements for internal crates it means we can
safely ignore strict semver-compatibility between releases of internal
crates for patch releases, since the only consumers of the crate will be
the corresponding patch release of the `wasmtime` crate itself (or other
public crates).
The `publish.rs` script has been updated with a check to verify that
dependencies on internal crates are all specified with an `=`
dependency, and dependnecies on all public crates are without a `=`
dependency. This will hopefully make it so we don't have to worry about
what to use where, we just let CI tell us what to do. Using this
modification all version dependency declarations have been updated.
Note that some crates were adjusted to simply remove their `version`
requirement in cases such as the crate wasn't published anyway (`publish
= false` was specified) or it's in the `dev-dependencies` section which
doesn't need version specifiers for path dependencies.
* Switch to normal sever deps for cranelift dependencies
These crates will now all be considered "public" where in patch releases
they will be guaranteed to not have breaking changes.
It appears that some allocation heuristics have changed slightly since
0.0.31, so some of the golden-output filetests are updated as well.
Ideally we would rely more on runtests rather than golden-compilation
tests; but for now this is sufficient. (I'm not sure exactly what in
regalloc.rs changed to alter these heuristics; it's actually been almost
a year since the 0.0.31 release with several refactorings and tweaks
merged since then.)
Fixes#3441.
* Update the spec reference testsuite submodule
This commit brings in recent updates to the spec test suite. Most of the
changes here were already fixed in `wasmparser` with some tweaks to
esoteric modules, but Wasmtime also gets a bug fix where where import
matching for the size of tables/memories is based on the current runtime
size of the table/memory rather than the original type of the
table/memory. This means that during type matching the actual value is
consulted for its size rather than using the minimum size listed in its
type.
* Fix now-missing directories in build script
On the build side, this commit introduces two things:
1. The automatic generation of various ISLE definitions for working with
CLIF. Specifically, it generates extern type definitions for clif opcodes and
the clif instruction data `enum`, as well as extractors for matching each clif
instructions. This happens inside the `cranelift-codegen-meta` crate.
2. The compilation of ISLE DSL sources to Rust code, that can be included in the
main `cranelift-codegen` compilation.
Next, this commit introduces the integration glue code required to get
ISLE-generated Rust code hooked up in clif-to-x64 lowering. When lowering a clif
instruction, we first try to use the ISLE code path. If it succeeds, then we are
done lowering this instruction. If it fails, then we proceed along the existing
hand-written code path for lowering.
Finally, this commit ports many lowering rules over from hand-written,
open-coded Rust to ISLE.
In the process of supporting ISLE, this commit also makes the x64 `Inst` capable
of expressing SSA by supporting 3-operand forms for all of the existing
instructions that only have a 2-operand form encoding:
dst = src1 op src2
Rather than only the typical x86-64 2-operand form:
dst = dst op src
This allows `MachInst` to be in SSA form, since `dst` and `src1` are
disentangled.
("3-operand" and "2-operand" are a little bit of a misnomer since not all
operations are binary operations, but we do the same thing for, e.g., unary
operations by disentangling the sole operand from the result.)
There are two motivations for this change:
1. To allow ISLE lowering code to have value-equivalence semantics. We want ISLE
lowering to translate a CLIF expression that evaluates to some value into a
`MachInst` expression that evaluates to the same value. We want both the
lowering itself and the resulting `MachInst` to be pure and referentially
transparent. This is both a nice paradigm for compiler writers that are
authoring and maintaining lowering rules and is a prerequisite to any sort of
formal verification of our lowering rules in the future.
2. Better align `MachInst` with `regalloc2`'s API, which requires that the input
be in SSA form.
* Add some debug logging for timing in module compiles
This is sometimes helpful when debugging slow compiles from fuzz bugs or
similar.
* Fix total duration calculation to not double-count
Revert the part of 47490b4383 which
changed cranelift-native to use rsix. It's just one call, and this lets
Cranelift users that don't otherwise depend on rsix to avoid it.
This commit removes the Lightbeam backend from Wasmtime as per [RFC 14].
This backend hasn't received maintenance in quite some time, and as [RFC
14] indicates this doesn't meet the threshold for keeping the code
in-tree, so this commit removes it.
A fast "baseline" compiler may still be added in the future. The
addition of such a backend should be in line with [RFC 14], though, with
the principles we now have for stable releases of Wasmtime. I'll close
out Lightbeam-related issues once this is merged.
[RFC 14]: https://github.com/bytecodealliance/rfcs/pull/14
* Use rsix to make system calls in Wasmtime.
`rsix` is a system call wrapper crate that we use in `wasi-common`,
which can provide the following advantages in the rest of Wasmtime:
- It eliminates some `unsafe` blocks in Wasmtime's code. There's
still an `unsafe` block in the library, but this way, the `unsafe`
is factored out and clearly scoped.
- And, it makes error handling more consistent, factoring out code for
checking return values and `io::Error::last_os_error()`, and code that
does `errno::set_errno(0)`.
This doesn't cover *all* system calls; `rsix` doesn't implement
signal-handling APIs, and this doesn't cover calls made through `std` or
crates like `userfaultfd`, `rand`, and `region`.
This commit improves the runtime support for wasm-to-host invocations
for functions created with `Func::new` or `wasmtime_func_new` in the C
API. Previously a `Vec` (sometimes a `SmallVec`) would be dynamically
allocated on each host call to store the arguments that are coming from
wasm and going to the host. In the case of the `wasmtime` crate we need
to decode the `u128`-stored values, and in the case of the C API we need
to decode the `Val` into the C API's `wasmtime_val_t`.
The technique used in this commit is to store a singular `Vec<T>` inside
the "store", be it the literal `Store<T>` or within the `T` in the case
of the C API, which can be reused across wasm->host calls. This means
that we're unlikely to actually perform dynamic memory allocation and
instead we should hit a faster path where the `Vec` always has enough
capacity.
Note that this is just a mild improvement for `Func::new`-based
functions. It's still the case that `Func::wrap` is much faster, but
unfortunately the C API doesn't have access to `Func::wrap`, so the main
motivation here is accelerating the C API.
- Fixes for compiling on OpenBSD
- io-lifetimes 0.3.0 has an option (io_lifetimes_use_std, which is off
by default) for testing the `io_safety` feature in Rust nightly.
* Add differential fuzzing against V8
This commit adds a differential fuzzing target to Wasmtime along the
lines of the wasmi and spec interpreters we already have, but with V8
instead. The intention here is that wasmi is unlikely to receive updates
over time (e.g. for SIMD), and the spec interpreter is not suitable for
fuzzing against in general due to its performance characteristics. The
hope is that V8 is indeed appropriate to fuzz against because it's
naturally receiving updates and it also is expected to have good
performance.
Here the `rusty_v8` crate is used which provides bindings to V8 as well
as precompiled binaries by default. This matches exactly the use case we
need and at least for now I think the `rusty_v8` crate will be
maintained by the Deno folks as they continue to develop it. If it
becomes an issue though maintaining we can evaluate other options to
have differential fuzzing against.
For now this commit enables the SIMD and bulk-memory feature of
fuzz-target-generation which should enable them to get
differentially-fuzzed with V8 in addition to the compilation fuzzing
we're already getting.
* Use weak linkage for GDB jit helpers
This should help us deduplicate our symbol with other JIT runtimes, if
any. For now this leans on some C helpers to define the weak linkage
since Rust doesn't support that on stable yet.
* Don't use rusty_v8 on MinGW
They don't have precompiled libraries there.
* Fix msvc build
* Comment about execution
Similar functionality to `scroll` is provided with the `object` crate
and doesn't have a `*_derive` crate to go with it. This commit updates
the jitdump linux support to use `object` instead of `scroll` to achieve
the needs of writing structs-as-bytes onto disk.