* a certain subset of io::Errors are expected - these we have
a (platform-specific, because windows) method to translate into
one of the wasi errno variants in the Error enum.
* some io::Errors are unexpected - wasi-common doesnt expect them from
the underlying OS. rather than preserve any fidelity in reporting
those to the user (only the unix impl attempts this), lets collect
those as an `Error::UnexpectedIo(#[source] std::io::Error)`.
Rather than trace at the conversion site, we rely on the wiggle error
conversion hooks to trace the `Error`'s `Debug` impl, and then
we convert all of these unexpected into `Errno::Io` for returning
to the guest.
This is a different behavior from before, and I don't have any firm
guarantees that nobody was depending on the old behavior, but it
appears to me that none of those unexpected errnos were reasonable
to expect from any of the filesystem syscalls wasi-common is making.
this is a bug - the TODO was never resolved, even when the code to
implement it was added right below :)
tracing is already in the transitive deps via wiggle, so no extra
trouble there. tracing::debug is more appropriate than eprintln
tracing is already the dep that wiggle uses.
I used tracing structured arguments wherever I could, but I skipped over
it in all of the snapshot_0 code, because I'm going to delete that code
and replace it with wiggle-based stuff real soon.
Although the string description for `TableOutOfBounds` isn't quite
matching what this error case is, it's a bit more descriptive than
`HeapOutOfBounds` anyway.
We've enabled bulk memory and reference types by default now which means
that wasmtime in its default settings no longer passes the spec test
suite (due to changes in error messages in initialization), so when
we're running the spec test fuzzer be sure to disable reference types
and bulk memory since that's required to pass.
This commit removes all import resolution handling from the
`wasmtime-jit` crate, instead moving the logic to the `wasmtime` crate.
Previously `wasmtime-jit` had a generic `Resolver` trait and would do
all the import type matching itself, but with the upcoming
module-linking implementation this is going to get much trickier.
The goal of this commit is to centralize all meaty "preparation" logic
for instantiation into one location, probably the `wasmtime` crate
itself. Instantiation will soon involve recursive instantiation and
management of alias definitions as well. Having everything in one
location, especially with access to `Store` so we can persist
instances for safety, will be quite convenient.
Additionally the `Resolver` trait isn't really necessary any more since
imports are, at the lowest level, provided as a list rather than a map
of some kind. More generic resolution functionality is provided via
`Linker` or user layers on top of `Instance::new` itself. This makes
matching up provided items to expected imports much easier as well.
Overall this is largely just moving code around, but most of the code
in the previous `resolve_imports` phase can be deleted since a lot of it
is handled by surrounding pieces of `wasmtime` as well.
This commit moves all of the caching support that currently lives in
`wasmtime-environ` into a `wasmtime-cache` crate and makes it optional. The
goal here is to slim down the `wasmtime-environ` crate and clearly separate
boundaries where caching is a standalone and optional feature, not intertwined
with other crates.
Provide automatic translation to opcodes from DW_OP_* identifiers. They are looked up from gimli.
Since DW_OP_WASM_location is not contained in gimli yet, we take care of manually translating it.
Currently spectest fuzzing indexes into a compile-time-created array of
strings which is the list of input files, but the order of this array is
dependent on the filesystem that we're reading from. This means that
inputs from oss-fuzz may not be easily reproducible locally because
files could be read in different orders, so indexes could be distinct.
This commit instead reads the directory paths, then sorts them, then
includes them for testing. That way fuzz inputs at a specific commit
should be consistent.
This was added long ago at this point to assist with caching, but
caching has moved to a different level such that this wonky second level
of a `Module` isn't necessary. This commit removes the `ModuleLocal`
type to simplify accessors and generally make it easier to work with.
The implementation is pretty straightforward. Wasm atomic instructions fall
into 5 groups
* atomic read-modify-write
* atomic compare-and-swap
* atomic loads
* atomic stores
* fences
and the implementation mirrors that structure, at both the CLIF and AArch64
levels.
At the CLIF level, there are five new instructions, one for each group. Some
comments about these:
* for those that take addresses (all except fences), the address is contained
entirely in a single `Value`; there is no offset field as there is with
normal loads and stores. Wasm atomics require alignment checks, and
removing the offset makes implementation of those checks a bit simpler.
* atomic loads and stores get their own instructions, rather than reusing the
existing load and store instructions, for two reasons:
- per above comment, makes alignment checking simpler
- reuse of existing loads and stores would require extension of `MemFlags`
to indicate atomicity, which sounds semantically unclean. For example,
then *any* instruction carrying `MemFlags` could be marked as atomic, even
in cases where it is meaningless or ambiguous.
* I tried to specify, in comments, the behaviour of these instructions as
tightly as I could. Unfortunately there is no way (per my limited CLIF
knowledge) to enforce the constraint that they may only be used on I8, I16,
I32 and I64 types, and in particular not on floating point or vector types.
The translation from Wasm to CLIF, in `code_translator.rs` is unremarkable.
At the AArch64 level, there are also five new instructions, one for each
group. All of them except `::Fence` contain multiple real machine
instructions. Atomic r-m-w and atomic c-a-s are emitted as the usual
load-linked store-conditional loops, guarded at both ends by memory fences.
Atomic loads and stores are emitted as a load preceded by a fence, and a store
followed by a fence, respectively. The amount of fencing may be overkill, but
it reflects exactly what the SM Wasm baseline compiler for AArch64 does.
One reason to implement r-m-w and c-a-s as a single insn which is expanded
only at emission time is that we must be very careful what instructions we
allow in between the load-linked and store-conditional. In particular, we
cannot allow *any* extra memory transactions in there, since -- particularly
on low-end hardware -- that might cause the transaction to fail, hence
deadlocking the generated code. That implies that we can't present the LL/SC
loop to the register allocator as its constituent instructions, since it might
insert spills anywhere. Hence we must present it as a single indivisible
unit, as we do here. It also has the benefit of reducing the total amount of
work the RA has to do.
The only other notable feature of the r-m-w and c-a-s translations into
AArch64 code, is that they both need a scratch register internally. Rather
than faking one up by claiming, in `get_regs` that it modifies an extra
scratch register, and having to have a dummy initialisation of it, these new
instructions (`::LLSC` and `::CAS`) simply use fixed registers in the range
x24-x28. We rely on the RA's ability to coalesce V<-->R copies to make the
cost of the resulting extra copies zero or almost zero. x24-x28 are chosen so
as to be call-clobbered, hence their use is less likely to interfere with long
live ranges that span calls.
One subtlety regarding the use of completely fixed input and output registers
is that we must be careful how the surrounding copy from/to of the arg/result
registers is done. In particular, it is not safe to simply emit copies in
some arbitrary order if one of the arg registers is a real reg. For that
reason, the arguments are first moved into virtual regs if they are not
already there, using a new method `<LowerCtx for Lower>::ensure_in_vreg`.
Again, we rely on coalescing to turn them into no-ops in the common case.
There is also a ridealong fix for the AArch64 lowering case for
`Opcode::Trapif | Opcode::Trapff`, which removes a bug in which two trap insns
in a row were generated.
In the patch as submitted there are 6 "FIXME JRS" comments, which mark things
which I believe to be correct, but for which I would appreciate a second
opinion. Unless otherwise directed, I will remove them for the final commit
but leave the associated code/comments unchanged.
* Refactor where results of compilation are stored
This commit refactors the internals of compilation in Wasmtime to change
where results of individual function compilation are stored. Previously
compilation resulted in many maps being returned, and compilation
results generally held all these maps together. This commit instead
switches this to have all metadata stored in a `CompiledFunction`
instead of having a separate map for each item that can be stored.
The motivation for this is primarily to help out with future
module-linking-related PRs. What exactly "module level" is depends on
how we interpret modules and how many modules are in play, so it's a bit
easier for operations in wasmtime to work at the function level where
possible. This means that we don't have to pass around multiple
different maps and a function index, but instead just one map or just
one entry representing a compiled function.
Additionally this change updates where the parallelism of compilation
happens, pushing it into `wasmtime-jit` instead of `wasmtime-environ`.
This is another goal where `wasmtime-jit` will have more knowledge about
module-level pieces with module linking in play. User-facing-wise this
should be the same in terms of parallel compilation, though.
The ultimate goal of this refactoring is to make it easier for the
results of compilation to actually be a set of wasm modules. This means
we won't be able to have a map-per-metadata where the primary key is the
function index, because there will be many modules within one "object
file".
* Don't clear out fields, just don't store them
Persist a smaller set of fields in `CompilationArtifacts` instead of
trying to clear fields out and dynamically not accessing them.
* Don't re-parse wasm for debuginfo
This commit updates debuginfo parsing to happen during the main
translation of the original wasm module. This avoid re-parsing the wasm
module twice (at least the section-level headers). Additionally this
ties debuginfo directly to a `ModuleTranslation` which makes it easier
to process debuginfo for nested modules in the upcoming module linking
proposal.
The changes here are summarized by taking the `read_debuginfo` function
and merging it with the main module translation that happens which is
driven by cranelift. Some new hooks were added to the module environment
trait to support this, but most of it was integrating with existing hooks.
* Fix tests in debug crate
* virtfs file: update cursor position on fd_read
If a handle is backed by InMemoryFile, fd_read (turned into
Handle::read_vectored) doesn't update the cursor position properly and
thus prevents the caller from detecting EOF.
* virtfs file: fd_{pread,pwrite}: update offset in iovec iteration
If multiple iovec's are supplied, fd_pread and fd_pwrite previously
access data at the same offset for each iovec.