* Add a wasmtime-specific `wasmtime_wat2wasm` C API
This commit implements a wasmtime-specific C API for converting the text
format to the binary format. An upstream spec issue exists for adding
this to the C API, but in the meantime we can experiment with our own
version of this API and use it in the C# extension, for example!
Closes#1000
* Reorder arguments
* Use wasm_byte_vec_t for input `*.wat`
* Mark wat input as const
* Return an error message and use `fixed`
* Actually include the error message
* Use `fixed` in `Module.cs` as well
This commit changes the C API function `wasm_module_new` to use the Rust API
`Module::from_binary` which performs verification of the module, as per the C
API spec.
This also introduces a `EngineBuilder` type to the C# API that can be used to
construct an `Engine` with the various Wasmtime configuration options. This
is required to get the C# tests passing since they use reference types and
multi-value.
Fixes#859.
This commit renames `wasi_config_set_std[in|out|err]` to
`wasi_config_set_std[in|out|err]_file` so we can reserve the former for
when the C API supports a stream abstraction.
This commit implements an initial WASI C API that can be used to instantiate
and configure a WASI instance from C.
This also implements a `WasiBuilder` for the C# API enabling .NET hosts to bind
to Wasmtime's WASI implementation.
* Move the C API to a separate crate
This commit moves the C API from `crates/api/src/wasm.rs` to
`crates/capi/src/lib.rs` to be located in a separate crate. There's a
number of reasons for this:
* When a Rust program depends on the `wasmtime` crate, there's no need
to compile in the C API.
* This should improve compile times of the `wasmtime` crate since it's
not producing artifacts which aren't always used.
* The development of the C API can be guaranteed to only use the public
API of the `wasmtime` crate itself.
Some CI pieces are tweaked and this overall shouldn't have much impact
on users, it's intended that it's a cleanup/speedup for developers!
* Disable rustdoc/tests for capi
* Review feedback
* Add back in accidentally deleted comment
* More renamings
* Try to fix dotnet build
It appears there are two trailing null bytes at the end of the string.
This does not seem right. But it might be a good idea generally to remove
any null bytes that get into error messages.
For Windows release builds, the `wasm_valtype_kind` C API return value
is being returned as a single byte.
The .NET interop signature for this function was expecting an
integer-sized return, resulting in three extra bytes being used on
Windows.
The fix is to limit the corresponding C# enum to a byte representation,
which will properly mask the return value from `wasm_valtype_kind`.
CI has also been updated to test both debug and release configurations
(previously it was only testing debug, hence why this was missed).
Also fixed a cast bug in the `declare_vec!` macro in the C API when the
element types were pointers to values. The `as_slice` implementation
was incorrectly casting away a level of pointer indirection, resulting
in corrupted data when accessing the slice's elements.