* Cranelift: Use a single, shared vector allocation for all `ABIArg`s
Instead of two `SmallVec`s per `SigData`.
* Remove `Deref` and `DerefMut` impls for `ArgsAccumulator`
* Cranelift: use regalloc2 constraints on caller side of ABI code.
This PR updates the shared ABI code and backends to use register-operand
constraints rather than explicit pinned-vreg moves for register
arguments and return values.
The s390x backend was not updated, because it has its own implementation
of ABI code. Ideally we could converge back to the code shared by x64
and aarch64 (which didn't exist when s390x ported calls to ISLE, so the
current situation is underestandable, to be clear!). I'll leave this for
future work.
This PR exposed several places where regalloc2 needed to be a bit more
flexible with constraints; it requires regalloc2#74 to be merged and
pulled in.
* Update to regalloc2 0.3.3.
In addition to version bump, this required removing two asserts as
`SpillSlot`s no longer carry their class (so we can't assert that they
have the correct class).
* Review comments.
* Filetest updates.
* Add cargo-vet audit for regalloc2 0.3.2 -> 0.3.3 upgrade.
* Update to regalloc2 0.4.0.
* ABI: implement register arguments with constraints.
Currently, Cranelift's ABI code emits a sequence of moves from physical
registers into vregs at the top of the function body, one for every
register-carried argument.
For a number of reasons, we want to move to operand constraints instead,
and remove the use of explicitly-named "pinned vregs"; this allows for
better regalloc in theory, as it removes the need to "reverse-engineer"
the sequence of moves.
This PR alters the ABI code so that it generates a single "args"
pseudo-instruction as the first instruction in the function body. This
pseudo-inst defs all register arguments, and constrains them to the
appropriate registers at the def-point. Subsequently the regalloc can
move them wherever it needs to.
Some care was taken not to have this pseudo-inst show up in
post-regalloc disassemblies, but the change did cause a general regalloc
"shift" in many tests, so the precise-output updates are a bit noisy.
Sorry about that!
A subsequent PR will handle the other half of the ABI code, namely, the
callsite case, with a similar preg-to-constraint conversion.
* Update based on review feedback.
* Review feedback.
* Initial forward-edge CFI implementation
Give the user the option to start all basic blocks that are targets
of indirect branches with the BTI instruction introduced by the
Branch Target Identification extension to the Arm instruction set
architecture.
Copyright (c) 2022, Arm Limited.
* Refactor `from_artifacts` to avoid second `make_executable` (#1)
This involves "parsing" twice but this is parsing just the header of an
ELF file so it's not a very intensive operation and should be ok to do
twice.
* Address the code review feedback
Copyright (c) 2022, Arm Limited.
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
This PR removes all uses of modify-operands in the aarch64 backend,
replacing them with reused-input operands instead. This has the nice
effect of removing a bunch of move instructions and more clearly
representing inputs and outputs.
This PR also removes the explicit use of pinned vregs in the aarch64
backend, instead using fixed-register constraints on the operands when
insts or pseudo-inst sequences require certain registers.
This is the second PR in the regalloc-semantics cleanup series; after
the remaining backend (s390x) and the ABI code are cleaned up as well,
we'll be able to simplify the regalloc2 frontend.
This retains `lower_amode` in the handwritten code (@akirilov-arm
reports that there is an upcoming patch to port this), but tweaks it
slightly to take a `Value` rather than an `Inst`.
* Cranelift: Remove the `ABICaller` trait
It has only one implementation: the `ABICallerImpl` struct. We can just use that
directly rather than having extra, unnecessary layers of generics and abstractions.
* Cranelift: Rename `ABICallerImpl` to `Caller`
* Cranelift: Remove `ABICallee` trait
It has only one implementation: the `ABICalleeImpl` struct. By using that
directly we can avoid unnecessary layers of generics and abstractions as well as
a couple `Box`es that were previously putting the single implementation into a
`Box<dyn>`.
* Cranelift: Rename `ABICalleeImpl` to `AbiCallee`
* Fix comments as per review
* Rename `AbiCallee` to `Callee`
* Fix sret for AArch64
AArch64 requires the struct return address argument to be stored in the x8
register. This register is never used for regular arguments.
* Add extra sret tests for x86_64
This adds support for StructArgument on s390x. The ABI for this
platform requires that the address of the buffer holding the copy
of the struct argument is passed from caller to callee as hidden
pointer, using a register or overflow stack slot.
To implement this, I've added an optional "pointer" filed to
ABIArg::StructArg, and code to handle the pointer both in common
abi_impl code and the s390x back-end.
One notable change necessary to make this work involved the
"copy_to_arg_order" mechanism. Currently, for struct args
we only need to copy the data (and that need to happen before
setting up any other args), while for non-struct args we only
need to set up the appropriate registers or stack slots.
This order is ensured by sorting the arguments appropriately
into a "copy_to_arg_order" list.
However, for struct args with explicit pointers we need to *both*
copy the data (again, before everything else), *and* set up a
register or stack slot. Since we now need to touch the argument
twice, we cannot solve the ordering problem by a simple sort.
Instead, the abi_impl common code now provided *two* callbacks,
emit_copy_regs_to_buffer and emit_copy_regs_to_arg, and expects
the back end to first call copy..to_buffer for all args, and
then call copy.._to_arg for all args. This required updates
to all back ends.
In the s390x back end, in addition to the new ABI code, I'm now
adding code to actually copy the struct data, using the MVC
instruction (for small buffers) or a memcpy libcall (for larger
buffers). This also requires a bit of new infrastructure:
- MVC is the first memory-to-memory instruction we use, which
needed a bit of memory argument tweaking
- We also need to set up the infrastructure to emit libcalls.
(This implements the first half of issue #4565.)
Give the user the option to sign and to authenticate function
return addresses with the operations introduced by the Pointer
Authentication extension to the Arm instruction set architecture.
Copyright (c) 2021, Arm Limited.
* Cranellift: remove Baldrdash support and related features.
As noted in Mozilla's bugzilla bug 1781425 [1], the SpiderMonkey team
has recently determined that their current form of integration with
Cranelift is too hard to maintain, and they have chosen to remove it
from their codebase. If and when they decide to build updated support
for Cranelift, they will adopt different approaches to several details
of the integration.
In the meantime, after discussion with the SpiderMonkey folks, they
agree that it makes sense to remove the bits of Cranelift that exist
to support the integration ("Baldrdash"), as they will not need
them. Many of these bits are difficult-to-maintain special cases that
are not actually tested in Cranelift proper: for example, the
Baldrdash integration required Cranelift to emit function bodies
without prologues/epilogues, and instead communicate very precise
information about the expected frame size and layout, then stitched
together something post-facto. This was brittle and caused a lot of
incidental complexity ("fallthrough returns", the resulting special
logic in block-ordering); this is just one example. As another
example, one particular Baldrdash ABI variant processed stack args in
reverse order, so our ABI code had to support both traversal
orders. We had a number of other Baldrdash-specific settings as well
that did various special things.
This PR removes Baldrdash ABI support, the `fallthrough_return`
instruction, and pulls some threads to remove now-unused bits as a
result of those two, with the understanding that the SpiderMonkey folks
will build new functionality as needed in the future and we can perhaps
find cleaner abstractions to make it all work.
[1] https://bugzilla.mozilla.org/show_bug.cgi?id=1781425
* Review feedback.
* Fix (?) DWARF debug tests: add `--disable-cache` to wasmtime invocations.
The debugger tests invoke `wasmtime` from within each test case under
the control of a debugger (gdb or lldb). Some of these tests started to
inexplicably fail in CI with unrelated changes, and the failures were
only inconsistently reproducible locally. It seems to be cache related:
if we disable cached compilation on the nested `wasmtime` invocations,
the tests consistently pass.
* Review feedback.
Introduce a new concept in the IR that allows a producer to create
dynamic vector types. An IR function can now contain global value(s)
that represent a dynamic scaling factor, for a given fixed-width
vector type. A dynamic type is then created by 'multiplying' the
corresponding global value with a fixed-width type. These new types
can be used just like the existing types and the type system has a
set of hard-coded dynamic types, such as I32X4XN, which the user
defined types map onto. The dynamic types are also used explicitly
to create dynamic stack slots, which have no set size like their
existing counterparts. New IR instructions are added to access these
new stack entities.
Currently, during codegen, the dynamic scaling factor has to be
lowered to a constant so the dynamic slots do eventually have a
compile-time known size, as do spill slots.
The current lowering for aarch64 just targets Neon, using a dynamic
scale of 1.
Copyright (c) 2022, Arm Limited.
- Handle call instructions' clobbers with the clobbers API, using RA2's
clobbers bitmask (bytecodealliance/regalloc2#58) rather than clobbers
list;
- Pull in changes from bytecodealliance/regalloc2#59 for much more sane
edge-case behavior w.r.t. liverange splitting.
Now the fiber implementation on AArch64 authenticates function
return addresses and includes the relevant BTI instructions, except
on macOS.
Also, change the locations of the saved FP and LR registers on the
fiber stack to make them compliant with the Procedure Call Standard
for the Arm 64-bit Architecture.
Copyright (c) 2022, Arm Limited.
Previously, the pinned register (enabled by the `enable_pinned_reg`
Cranelift setting and used via the `get_pinned_reg` and `set_pinned_reg`
CLIF ops) was only used when Cranelift was embedded in SpiderMonkey, in
order to support a pinned heap register. SpiderMonkey has its own
calling convention in Cranelift (named after the integration layer,
"Baldrdash").
However, the feature is more general, and should be usable with the
default system calling convention too, e.g. SysV or Windows Fastcall.
This PR fixes the ABI code to properly treat the pinned register as a
globally allocated register -- and hence an implicit input and output to
every function, not saved/restored in the prologue/epilogue -- for SysV
on x86-64 and aarch64, and Fastcall on x86-64.
Fixes#4170.
This PR switches Cranelift over to the new register allocator, regalloc2.
See [this document](https://gist.github.com/cfallin/08553421a91f150254fe878f67301801)
for a summary of the design changes. This switchover has implications for
core VCode/MachInst types and the lowering pass.
Overall, this change brings improvements to both compile time and speed of
generated code (runtime), as reported in #3942:
```
Benchmark Compilation (wallclock) Execution (wallclock)
blake3-scalar 25% faster 28% faster
blake3-simd no diff no diff
meshoptimizer 19% faster 17% faster
pulldown-cmark 17% faster no diff
bz2 15% faster no diff
SpiderMonkey, 21% faster 2% faster
fib(30)
clang.wasm 42% faster N/A
```
Combine the two opcodes into one and pass and add an OperandSize
field to these instructions, as well as an ISLE helper to perform
the conversion from Type.
This saves us from having having to write ISLE helpers to select the
correct opcode, based on type, and reduces the amount of code needed
for emission.
Copyright (c) 2022, Arm Limited.
This patch makes spillslot allocation, spilling and reloading all based
on register class only. Hence when we have a 32- or 64-bit value in a
128-bit XMM register on x86-64 or vector register on aarch64, this
results in larger spillslots and spills/restores.
Why make this change, if it results in less efficient stack-frame usage?
Simply put, it is safer: there is always a risk when allocating
spillslots or spilling/reloading that we get the wrong type and make the
spillslot or the store/load too small. This was one contributing factor
to CVE-2021-32629, and is now the source of a fuzzbug in SIMD code that
puns an arbitrary user-controlled vector constant over another
stackslot. (If this were a pointer, that could result in RCE. SIMD is
not yet on by default in a release, fortunately.
In particular, we have not been particularly careful about using moves
between values of different types, for example with `raw_bitcast` or
with certain SIMD operations, and such moves indicate to regalloc.rs
that vregs are in equivalence classes and some arbitrary vreg in the
class is provided when allocating the spillslot or spilling/reloading.
Since regalloc.rs does not track actual type, and since we haven't been
careful about moves, we can't really trust this "arbitrary vreg in
equivalence class" to provide accurate type information.
In the fix to CVE-2021-32629 we fixed this for integer registers by
always spilling/reloading 64 bits; this fix can be seen as the analogous
change for FP/vector regs.
* Cranelift AArch64: Simplify leaf functions that do not use the stack
Leaf functions that do not use the stack (e.g. do not clobber any
callee-saved registers) do not need a frame record.
Copyright (c) 2021, Arm Limited.
The previous choice to use the WasmtimeSystemV calling convention for
apple-aarch64 devices was incorrect: padding of arguments was
incorrectly computed. So we have to use some flavor of the apple-aarch64
ABI there.
Since we want to support the wasmtime custom convention for multiple
returns on apple-aarch64 too, a new custom Wasmtime calling convention
was introduced to support this.
When dealing with params that need to be split, we follow the
arch64 ABI and split the value in two, and make sure that start that
argument in an even numbered xN register.
The apple ABI does not require this, so on those platforms, we start
params anywhere.
The unwind rework (commit 2d5db92a) removed support for the
feature to allow a target to allocate the space for outgoing
function arguments right in the prologue (originally added
via commit 80c2d70d). This patch adds it back.
SIMD & FP registers are now saved and restored in pairs, similarly
to general-purpose registers. Also, only the bottom 64 bits of the
registers are saved and restored (in case of non-Baldrdash ABIs),
which is the requirement from the Procedure Call Standard for the
Arm 64-bit Architecture.
As for the callee-saved general-purpose registers, if a procedure
needs to save and restore an odd number of them, it no longer uses
store and load pair instructions for the last register.
Copyright (c) 2021, Arm Limited.
* Fully support multiple returns in Wasmtime
For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.
The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.
This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.
These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!
Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.
Closes#1178
* Tweak some names and add docs
* "fix" lightbeam compile
* Fix TODO with dummy environ
* Unwind info is a property of the target, not the ABI
* Remove lightbeam unused imports
* Attempt to fix arm64
* Document new ABIs aren't stable
* Fix filetests to use the right target
* Don't always do 64-bit stores with cranelift
This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.
* At least get tests passing on the old backend
* Fix a typo
* Add some filetests with mixed abi calls
* Get `multi` example working
* Fix doctests on old x86 backend
* Add a mixture of wasmtime/system_v tests
This bumps target-lexicon and adds support for the AppleAarch64 calling
convention. Specifically for WebAssembly support, we only have to worry
about the new stack slots convention. Stack slots don't need to be at
least 8-bytes, they can be as small as the data type's size. For
instance, if we need stack slots for (i32, i32), they can be located at
offsets (+0, +4). Note that they still need to be properly aligned on
the data type they're containing, though, so if we need stack slots for
(i32, i64), we can't start the i64 slot at the +4 offset (it must start
at the +8 offset).
Added one test that was failing on the Mac M1, as well as other tests
stressing different yet similar situations.
* Switch macOS to using mach ports for trap handling
This commit moves macOS to using mach ports instead of signals for
handling traps. The motivation for this is listed in #2456, namely that
once mach ports are used in a process that means traditional UNIX signal
handlers won't get used. This means that if Wasmtime is integrated with
Breakpad, for example, then Wasmtime's trap handler never fires and
traps don't work.
The `traphandlers` module is refactored as part of this commit to split
the platform-specific bits into their own files (it was growing quite a
lot for one inline `cfg_if!`). The `unix.rs` and `windows.rs` files
remain the same as they were before with a few minor tweaks for some
refactored interfaces. The `macos.rs` file is brand new and lifts almost
its entire implementation from SpiderMonkey, adapted for Wasmtime
though.
The main gotcha with mach ports is that a separate thread is what
services the exception. Some unsafe magic allows this separate thread to
read non-`Send` and temporary state from other threads, but is hoped to
be safe in this context. The unfortunate downside is that calling wasm
on macOS now involves taking a global lock and modifying a global hash
map twice-per-call. I'm not entirely sure how to get out of this cost
for now, but hopefully for any embeddings on macOS it's not the end of
the world.
Closes#2456
* Add a sketch of arm64 apple support
* store: maintain CallThreadState mapping when switching fibers
* cranelift/aarch64: generate unwind directives to disable pointer auth
Aarch64 post ARMv8.3 has a feature called pointer authentication,
designed to fight ROP/JOP attacks: some pointers may be signed using new
instructions, adding payloads to the high (previously unused) bits of
the pointers. More on this here: https://lwn.net/Articles/718888/
Unwinders on aarch64 need to know if some pointers contained on the call
frame contain an authentication code or not, to be able to properly
authenticate them or use them directly. Since native code may have
enabled it by default (as is the case on the Mac M1), and the default is
that this configuration value is inherited, we need to explicitly
disable it, for the only kind of supported pointers (return addresses).
To do so, we set the value of a non-existing dwarf pseudo register (34)
to 0, as documented in
https://github.com/ARM-software/abi-aa/blob/master/aadwarf64/aadwarf64.rst#note-8.
This is done at the function granularity, in the spirit of Cranelift
compilation model. Alternatively, a single directive could be generated
in the CIE, generating less information per module.
* Make exception handling work on Mac aarch64 too
* fibers: use a breakpoint instruction after the final call in wasmtime_fiber_start
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
This adds support for the "fastcall" ABI, which is the native C/C++ ABI
on Windows platforms on x86-64. It is similar to but not exactly like
System V; primarily, its argument register assignments are different,
and it requires stack shadow space.
Note that this also adjusts the handling of multi-register values in the
shared ABI implementation, and with this change, adjusts handling of
`i128`s on *both* Fastcall/x64 *and* SysV/x64 platforms. This was done
to align with actual behavior by the "rustc ABI" on both platforms, as
mapped out experimentally (Compiler Explorer link in comments). This
behavior is gated under the `enable_llvm_abi_extensions` flag.
Note also that this does *not* add x64 unwind info on Windows. That will
come in a future PR (but is planned!).
The StructReturn ABI is fairly simple at the codegen/isel level: we only
need to take care to return the sret pointer as one of the return values
if that wasn't specified in the initial function signature.
Struct arguments are a little more complex. A struct argument is stored
as a chunk of memory in the stack-args space. However, the CLIF
semantics are slightly special: on the caller side, the parameter passed
in is a pointer to an arbitrary memory block, and we must memcpy this
data to the on-stack struct-argument; and on the callee side, we provide
a pointer to the passed-in struct-argument as the CLIF block param
value.
This is necessary to support various ABIs other than Wasm, such as that
of Rust (with the cg_clif codegen backend).
This will allow for support for `I128` values everywhere, and `I64`
values on 32-bit targets (e.g., ARM32 and x86-32). It does not alter the
machine backends to build such support; it just adds the framework for
the MachInst backends to *reason* about a `Value` residing in more than
one register.
Lucet uses stack probes rather than explicit stack limit checks as
Wasmtime does. In bytecodealliance/lucet#616, I have discovered that I
previously was not running some Lucet runtime tests with the new
backend, so was missing some test failures due to missing pieces in the
new backend.
This PR adds (i) calls to probestack, when enabled, in the prologue of
every function with a stack frame larger than one page (configurable via
flags); and (ii) trap metadata for every instruction on x86-64 that can
access the stack, hence be the first point at which a stack overflow is
detected when the stack pointer is decremented.
This end result was previously enacted by carrying a `SourceLoc` on
every load/store, which was somewhat cumbersome, and only indirectly
encoded metadata about a memory reference (can it trap) by its presence
or absence. We have a type for this -- `MemFlags` -- that tells us
everything we might want to know about a load or store, and we should
plumb it through to code emission instead.
This PR attaches a `MemFlags` to an `Amode` on x64, and puts it on load
and store `Inst` variants on aarch64. These two choices seem to factor
things out in the nicest way: there are relatively few load/store insts
on aarch64 but many addressing modes, while the opposite is true on x64.
In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.
This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.
This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.
This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless. The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.
Closes#2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
There has been some confusion over the meaning of the "sign-extend"
(`sext`) and "zero-extend" (`uext`) attributes on parameters and return
values in signatures. According to the three implemented backends, these
attributes indicate that a value narrower than a full register should
always be extended in the way specified. However, they are much more
useful if they mean "extend in this way if the ABI requires extending":
only the ABI backend knows whether or not a particular ABI (e.g., x64
SysV vs. x64 Baldrdash) requires extensions, while only the frontend
(CLIF generator) knows whether or not a value is signed, so the two have
to work in concert.
This is the result of some very helpful discussion in #2354 (thanks to
@uweigand for raising the issue and @bjorn3 for helping to reason about
it).
This change respects the extension attributes in the above way, rather
than unconditionally extending, to avoid potential performance
degradation as we introduce more extension attributes on signatures.
When performing a function call, the platform ABI may require space
on the stack to hold outgoing arguments and/or return values.
Currently, this is supported via decrementing the stack pointer
before the call and incrementing it afterwards, using the
emit_stack_pre_adjust and emit_stack_post_adjust methods of
ABICaller. However, on some platforms it would be preferable
to just allocate enough space for any call done in the function
in the caller's prologue instead.
This patch adds support to allow back-ends to choose that method.
Instead of calling emit_stack_pre/post_adjust around a call, they
simply call a new accumulate_outgoing_args_size method of
ABICaller instead. This will pass on the required size to the
ABICallee structure of the calling function, which will accumulate
the maximum size required for all function calls.
That accumulated size is then passed to the gen_clobber_save
and gen_clobber_restore functions so they can include the size
in the stack allocation / deallocation that already happens in
the prologue / epilogue code.