* Cranelift AArch64: Simplify leaf functions that do not use the stack
Leaf functions that do not use the stack (e.g. do not clobber any
callee-saved registers) do not need a frame record.
Copyright (c) 2021, Arm Limited.
The AArch64 support was a bit broken and was using Armv7 style
barriers, which aren't required with Armv8 acquire-release
load/stores.
The fallback CAS loops and RMW, for AArch64, have also been updated
to use acquire-release, exclusive, instructions which, again, remove
the need for barriers. The CAS loop has also been further optimised
by using the extending form of the cmp instruction.
Copyright (c) 2021, Arm Limited.
* Change VMMemoryDefinition::current_length to `usize`
This commit changes the definition of
`VMMemoryDefinition::current_length` to `usize` from its previous
definition of `u32`. This is a pretty impactful change because it also
changes the cranelift semantics of "dynamic" heaps where the bound
global value specifier must now match the pointer type for the platform
rather than the index type for the heap.
The motivation for this change is that the `current_length` field (or
bound for the heap) is intended to reflect the current size of the heap.
This is bound by `usize` on the host platform rather than `u32` or`
u64`. The previous choice of `u32` couldn't represent a 4GB memory
because we couldn't put a number representing 4GB into the
`current_length` field. By using `usize`, which reflects the host's
memory allocation, this should better reflect the size of the heap and
allows Wasmtime to support a full 4GB heap for a wasm program (instead
of 4GB minus one page).
This commit also updates the legalization of the `heap_addr` clif
instruction to appropriately cast the address to the platform's pointer
type, handling bounds checks along the way. The practical impact for
today's targets is that a `uextend` is happening sooner than it happened
before, but otherwise there is no intended impact of this change. In the
future when 64-bit memories are supported there will likely need to be
fancier logic which handles offsets a bit differently (especially in the
case of a 64-bit memory on a 32-bit host).
The clif `filetest` changes should show the differences in codegen, and
the Wasmtime changes are largely removing casts here and there.
Closes#3022
* Add tests for memory.size at maximum memory size
* Add a dfg helper method
This commit addresses two issues:
* A panic when shifting any non i128 type by i128 amounts (#3064)
* Wrong results when lowering shifts with small types (i8, i16)
In these types when shifting for amounts larger than the size of the
type, we would not get the wrapping behaviour that we see on i32 and i64.
This is because in these larger types, the wrapping behaviour is automatically
implemented by using the appropriate instruction, however we do not
have i8 and i16 specific instructions, so we have to manually wrap
the shift amount with an AND instruction.
This issue is also found on x86_64 and s390x, and a separate issue will
be filed for those.
Closes#3064
Implement the `TlsValue` opcode in the aarch64 backend for ELF_GD.
This is a little bit unusual as the default TLS mechanism for aarch64 is TLS Descriptors in other compilers.
However currently we only recognize elf_gd so lets start with that as a TLS implementation.
The previous address calculation code had a bug where we tried to
add offsets into a temporary register before defining it, causing
the regalloc to complain.
We have 3 different aproaches depending on the type of comparision requested:
* For eq/ne we compare the high bits and low bits and check
if they are equal
* For overflow checks, we perform a i128 add and check the
resulting overflow flag
* For the remaining comparisions (gt/lt/sgt/etc...)
We compare both the low bits and high bits, and if the high bits are
equal we return the result of the unsigned comparision on the low bits
As with other i128 ops, we are still missing immlogic support.
Currently we just basically use a two instruction version of the same i64 ops.
IMMLogic doesn't really support multiple register inputs, so its left as a TODO for future optimizations.
With this change we now reuse tests across multiple arches.
Duplicate tests were merged into the same file where possible.
Some legacy x86 tests were left in separate files due to incompatibilities with the rest of the test suite.
When dealing with params that need to be split, we follow the
arch64 ABI and split the value in two, and make sure that start that
argument in an even numbered xN register.
The apple ABI does not require this, so on those platforms, we start
params anywhere.
SIMD & FP registers are now saved and restored in pairs, similarly
to general-purpose registers. Also, only the bottom 64 bits of the
registers are saved and restored (in case of non-Baldrdash ABIs),
which is the requirement from the Procedure Call Standard for the
Arm 64-bit Architecture.
As for the callee-saved general-purpose registers, if a procedure
needs to save and restore an odd number of them, it no longer uses
store and load pair instructions for the last register.
Copyright (c) 2021, Arm Limited.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
On AArch64, the zero register (xzr) and the stack pointer (xsp) are
alternately named by the same index `31` in machine code depending on
context. In particular, in the reg-reg-immediate ALU instruction form,
add/subtract will use the stack pointer, not the zero register, if index
31 is given for the first (register) source arg.
In a few places, we were emitting subtract instructions with the zero
register as an argument and a reg/immediate as the second argument. When
an immediate could be incorporated directly (we have the `iconst`
definition visible), this would result in incorrect code being
generated.
This issue was found in `ineg` and in the sequence for vector
right-shifts.
Reported by Ian Cullinan; thanks!
The current code doesn't correctly handle the case where `ExtendOp::UXTW` has
as source, a constant-producing insn that produces a negative (32-bit) value.
Then the value is incorrectly sign-extended to 64 bits (in fact, this has
already been done by `ctx.get_constant(insn)`), whereas it needs to be zero
extended. The obvious fix, done here, is just to force bits 63:32 of the
extension to zero, hence zero-extending it.
This refactors the handling of Inst::Extend and simplifies the lowering
of Bextend and Bmask, which allows the use of SBFX instructions for
extensions from 1-bit booleans. Other extensions use aliases of BFM,
and the code was changed to reflect that, rather than hard coding bit
patterns. Also ImmLogic is now implemented, so another hard coded
instruction can be removed.
As part of looking at boolean handling, `normalize_boolean_result` was
changed to `materialize_boolean_result`, such that it can use either
CSET or CSETM. Using CSETM saves an instruction (previously CSET + SUB)
for booleans bigger than 1-bit.
Copyright (c) 2020, Arm Limited.
* Use FMOV to move 64-bit FP registers and SIMD vectors.
* Add support for additional vector load types.
* Fix the printing of Inst::LoadAddr.
Copyright (c) 2020, Arm Limited.
This changes the following:
mov x0, #4
ldr x0, [x1, #4]
Into:
ldr x0, [x1]
I noticed this pattern (but with #0), in a benchmark.
Copyright (c) 2020, Arm Limited.
* this requires upgrading to wasmparser 0.67.0.
* There are no CLIF side changes because the CLIF `select` instruction is
polymorphic enough.
* on aarch64, there is unfortunately no conditional-move (csel) instruction on
vectors. This patch adds a synthetic instruction `VecCSel` which *does*
behave like that. At emit time, this is emitted as an if-then-else diamond
(4 insns).
* aarch64 implementation is otherwise straightforwards.