This bumps target-lexicon and adds support for the AppleAarch64 calling
convention. Specifically for WebAssembly support, we only have to worry
about the new stack slots convention. Stack slots don't need to be at
least 8-bytes, they can be as small as the data type's size. For
instance, if we need stack slots for (i32, i32), they can be located at
offsets (+0, +4). Note that they still need to be properly aligned on
the data type they're containing, though, so if we need stack slots for
(i32, i64), we can't start the i64 slot at the +4 offset (it must start
at the +8 offset).
Added one test that was failing on the Mac M1, as well as other tests
stressing different yet similar situations.
* Switch macOS to using mach ports for trap handling
This commit moves macOS to using mach ports instead of signals for
handling traps. The motivation for this is listed in #2456, namely that
once mach ports are used in a process that means traditional UNIX signal
handlers won't get used. This means that if Wasmtime is integrated with
Breakpad, for example, then Wasmtime's trap handler never fires and
traps don't work.
The `traphandlers` module is refactored as part of this commit to split
the platform-specific bits into their own files (it was growing quite a
lot for one inline `cfg_if!`). The `unix.rs` and `windows.rs` files
remain the same as they were before with a few minor tweaks for some
refactored interfaces. The `macos.rs` file is brand new and lifts almost
its entire implementation from SpiderMonkey, adapted for Wasmtime
though.
The main gotcha with mach ports is that a separate thread is what
services the exception. Some unsafe magic allows this separate thread to
read non-`Send` and temporary state from other threads, but is hoped to
be safe in this context. The unfortunate downside is that calling wasm
on macOS now involves taking a global lock and modifying a global hash
map twice-per-call. I'm not entirely sure how to get out of this cost
for now, but hopefully for any embeddings on macOS it's not the end of
the world.
Closes#2456
* Add a sketch of arm64 apple support
* store: maintain CallThreadState mapping when switching fibers
* cranelift/aarch64: generate unwind directives to disable pointer auth
Aarch64 post ARMv8.3 has a feature called pointer authentication,
designed to fight ROP/JOP attacks: some pointers may be signed using new
instructions, adding payloads to the high (previously unused) bits of
the pointers. More on this here: https://lwn.net/Articles/718888/
Unwinders on aarch64 need to know if some pointers contained on the call
frame contain an authentication code or not, to be able to properly
authenticate them or use them directly. Since native code may have
enabled it by default (as is the case on the Mac M1), and the default is
that this configuration value is inherited, we need to explicitly
disable it, for the only kind of supported pointers (return addresses).
To do so, we set the value of a non-existing dwarf pseudo register (34)
to 0, as documented in
https://github.com/ARM-software/abi-aa/blob/master/aadwarf64/aadwarf64.rst#note-8.
This is done at the function granularity, in the spirit of Cranelift
compilation model. Alternatively, a single directive could be generated
in the CIE, generating less information per module.
* Make exception handling work on Mac aarch64 too
* fibers: use a breakpoint instruction after the final call in wasmtime_fiber_start
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
This commit enables Cranelift's AArch64 backend to generate code
for instruction set extensions (previously only the base Armv8-A
architecture was supported); also, it makes it possible to detect
the extensions supported by the host when JIT compiling. The new
functionality is applied to the IR instruction `AtomicCas`.
Copyright (c) 2021, Arm Limited.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
This adds support for the "fastcall" ABI, which is the native C/C++ ABI
on Windows platforms on x86-64. It is similar to but not exactly like
System V; primarily, its argument register assignments are different,
and it requires stack shadow space.
Note that this also adjusts the handling of multi-register values in the
shared ABI implementation, and with this change, adjusts handling of
`i128`s on *both* Fastcall/x64 *and* SysV/x64 platforms. This was done
to align with actual behavior by the "rustc ABI" on both platforms, as
mapped out experimentally (Compiler Explorer link in comments). This
behavior is gated under the `enable_llvm_abi_extensions` flag.
Note also that this does *not* add x64 unwind info on Windows. That will
come in a future PR (but is planned!).
This instruction has a single instruction lowering in AVX512F/VL and a three instruction lowering in AVX but neither is currently supported in the x64 backend. To implement this, we instead subtract the vector from 0 and use a blending instruction to pick the lanes containing the absolute value.
Add a bunch of test vectors that actually expose this (previously the
shift-by-zero test had equal lower and upper halves and hid the bug),
including the most basic of all, 1 << 0 == 1 (thanks @bjorn3 for finding
this).
If an instruction has more than one trap record associated with it (for
example: a divide instruction that has participated in load-op fusion,
so we have both a heap-out-of-bounds trap record due to its load and a
divide-by-zero trap record due to its divide op), the current MachBuffer
code would emit only one of the trap records to the sink.
Separately, divide instructions probably shouldn't merge loads, because
the two separate possible traps at one location might be confusing for
some embedders (certainly in Lucet). Divide seems to be the only case in
our current codegen where such merging might occur. This PR changes the
lowering to always force the divisor into a register.
Finally, while working out why trap records were not appearing, I had
noticed that `isa::x64::emit_std_enc_mem()` was only emitting heap-OOB
trap metadata for loads/stores when it had a srcloc. This PR ensures
that the metadata is emitted even when the srcloc is empty.
Note that none of the above presents a security or correctness problem;
trap metadata only affects the status that we return to the embedder
when a Wasm program terminates with a trap.
When a block is unreachable, the `unreachable_code` pass will remove it,
which is perfectly sensible. Jump tables factor into unreachability in
an expected way: even if a block is listed in a jump table, the block
might be unreachable if the jump table itself is unused (or used in an
unreachable block). Unfortunately, the verifier still expects all
block refs in all jump tables to be valid, even after DCE, which will
not always be the case.
This makes a simple change to the pass: after removing blocks, it scans
jump tables. Any jump table that refers to an unreachable block must
itself be unused, and so we just clear its entries. We do not bother
removing it (and renumbering all later jumptables), and we do not bother
computing full unused-ness of all jumptables, as that would be more
expensive; it's sufficient to clear out the ones that refer to
unreachable blocks, which are a subset of all unused jumptables.
Fixes#2670.
This fixes#2672 and #2679, and also fixes an incorrect instruction
emission (`test` with small immediate) that we had missed earlier.
The shift-related fixes have to do with (i) shifts by 0 bits, as a
special case that must be handled; and (ii) shifts by a 128-bit amount,
which we can handle by just dropping the upper half (we only use 3--7
bits of shift amount).
This adjusts the lowerings appropriately, and also adds run-tests to
ensure that the lowerings actually execute correctly (previously we only
had compile-tests with golden lowerings; I'd like to correct this for
more ops eventually, adding run-tests beyond what the Wasm spec and
frontend covers).
This unifies the logic around Rex prefix emission and hopefully makes REX prefix errors less likely.
There are still several instructions that use other sources to determine the flags, so set_w and clear_w are left as is.
Additional cleanups:
* Change always_emit_if_8bit_needed to take a Reg instead of a u8 for type safety.
* Deduplicated emission code in MovRM.
- Panic messages must now be string literals (we used `format!()` in
many places; `panic!()` can take format strings directly).
- Some dead enum options with EVEX encoding stuff in old x86 backend.
This will go away soon and/or be moved to the new backend anyway, so
let's silence the warning for now.
- A few other misc warnings.
This is in preparation for refactoring all x64::Inst arms to use OperandSize.
Current uses of OperandSize fall into two categories:
1. XMM operations which require 32/64 bit operands
2. Immediates which only care about 64-bit or not.
Adds assertions to existing Inst constructors to check that they are passed valid sizes.
This change also removes the implicit widening of 1 and 2 byte values to 4 bytes. from_bytes() is only used by category 2, so removing this behavior will not change any visible behavior.
Overall this change should be a no-op.
* Remove some uses of riscv in tests
* Fix typo
* Apply suggestions from code review
* Apply suggestions from code review
Co-authored-by: Benjamin Bouvier <public@benj.me>
1. Restricts max nop size to 15 instead of 16.
2. Fixes an edge case where gen_nop() would return a zero sized intruction on multiples of 16.
3. Clarifies the documentation of the gen_nop interface to state that returning zero is allowed when preferred_size is zero.
With `Module::{serialize,deserialize}` it should be possible to share
wasmtime modules across machines or CPUs. Serialization, however, embeds
a hash of all configuration values, including cranelift compilation
settings. By default wasmtime's selection of the native ISA would enable
ISA flags according to CPU features available on the host, but the same
CPU features may not be available across two machines.
This commit adds a `Config::cranelift_clear_cpu_flags` method which
allows clearing the target-specific ISA flags that are automatically
inferred by default for the native CPU. Options can then be
incrementally built back up as-desired with teh `cranelift_other_flag`
method.
This PR propagates "value labels" all the way from CLIF to DWARF
metadata on the emitted machine code. The key idea is as follows:
- Translate value-label metadata on the input into "value_label"
pseudo-instructions when lowering into VCode. These
pseudo-instructions take a register as input, denote a value label,
and semantically are like a "move into value label" -- i.e., they
update the current value (as seen by debugging tools) of the given
local. These pseudo-instructions emit no machine code.
- Perform a dataflow analysis *at the machine-code level*, tracking
value-labels that propagate into registers and into [SP+constant]
stack storage. This is a forward dataflow fixpoint analysis where each
storage location can contain a *set* of value labels, and each value
label can reside in a *set* of storage locations. (Meet function is
pairwise intersection by storage location.)
This analysis traces value labels symbolically through loads and
stores and reg-to-reg moves, so it will naturally handle spills and
reloads without knowing anything special about them.
- When this analysis converges, we have, at each machine-code offset, a
mapping from value labels to some number of storage locations; for
each offset for each label, we choose the best location (prefer
registers). Note that we can choose any location, as the symbolic
dataflow analysis is sound and guarantees that the value at the
value_label instruction propagates to all of the named locations.
- Then we can convert this mapping into a format that the DWARF
generation code (wasmtime's debug crate) can use.
This PR also adds the new-backend variant to the gdb tests on CI.
The StructReturn ABI is fairly simple at the codegen/isel level: we only
need to take care to return the sret pointer as one of the return values
if that wasn't specified in the initial function signature.
Struct arguments are a little more complex. A struct argument is stored
as a chunk of memory in the stack-args space. However, the CLIF
semantics are slightly special: on the caller side, the parameter passed
in is a pointer to an arbitrary memory block, and we must memcpy this
data to the on-stack struct-argument; and on the callee side, we provide
a pointer to the passed-in struct-argument as the CLIF block param
value.
This is necessary to support various ABIs other than Wasm, such as that
of Rust (with the cg_clif codegen backend).
This follows the implementation in the legacy x86 backend, including
hardcoded sequence that is compatible with what the linker expects. We
could potentially do better here, but it is likely not necessary.
Thanks to @bjorn3 for a bugfix to an earlier version of this.
This implements all of the ops on I128 that are implemented by the
legacy x86 backend, and includes all that are required by at least one
major use-case (cg_clif rustc backend).
The sequences are open-coded where necessary; for e.g. the bit
operations, this can be somewhat complex, but these sequences have been
tested carefully. This PR also includes a drive-by fix of clz/ctz for 8-
and 16-bit cases where they were incorrect previously.
Also includes ridealong fixes developed while bringing up cg_clif
support, because they are difficult to completely separate due to
other refactors that occurred in this PR:
- fix REX prefix logic for some 8-bit instructions.
When using an 8-bit register in 64-bit mode on x86-64, the REX prefix
semantics are somewhat subtle: without the REX prefix, register numbers
4--7 correspond to the second-to-lowest byte of the first four registers
(AH, CH, BH, DH), whereas with the REX prefix, these register numbers
correspond to the usual encoding (SPL, BPL, SIL, DIL). We could always
emit a REX byte for instructions with 8-bit cases (this is harmless even
if unneeded), but this would unnecessarily inflate code size; instead,
the usual approach is to emit it only for these registers.
This logic was present in some cases but missing for some other
instructions: divide, not, negate, shifts.
Fixes#2508.
- avoid unaligned SSE loads on some f64 ops.
The implementations of several FP ops, such as fabs/fneg, used SSE
instructions. This is not a problem per-se, except that load-op merging
did not take *alignment* into account. Specifically, if an op on an f64
loaded from memory happened to merge that load, and the instruction into
which it was merged was an SSE instruction, then the SSE instruction
imposes stricter (128-bit) alignment requirements than the load.f64 did.
This PR simply forces any instruction lowerings that could use SSE
instructions to implement non-SIMD operations to take inputs in
registers only, and avoid load-op merging.
Fixes#2507.
- two bugfixes exposed by cg_clif: urem/srem.i8, select.b1.
- urem/srem.i8: the 8-bit form of the DIV instruction on x86-64 places
the remainder in AH, not RDX, different from all the other width-forms
of this instruction.
- select.b1: we were not recognizing selects of boolean values as
integer-typed operations, so we were generating XMM moves instead (!).
An intermittent failure during SIMD spectests is described in #2432. This patch
corrects code written in a way that assumes comparing fp equality of a register with itself will
always return true. This is not true when the register value is NaN as NaN. In this case, and
with all ordered comparisons involving NaN, the comparisons will always return false.
This patch corrects that assumption for SIMD Fabs and Fneg which seem to be the only
instructions generating the failure with #2432.
On x64, the new backend generates `cmp` instructions at their use-sites
when possible (when the icmp that generates a boolean is known) so that
the condition flows directly through flags rather than a materialized
boolean. E.g., both `bint` (boolean to int) and `select` (conditional
select) instruction lowerings invoke `emit_cmp()` to do so.
Load-op fusion in `emit_cmp()` nominally allowed `cmp` to use its `cmp
reg, mem` form.
However, the mergeable-load condition (load has only single use) was not
adequately checked. Consider the sequence:
```
v2 = load.i64 v1
v3 = icmp eq v0, v2
v4 = bint.i64 v3
v5 = select.i64 v3, v0, v1
```
The load `v2` is only used in the `icmp` at `v3`. However, the cmp will
be separately codegen'd twice, once for the `bint` and once for the
`select`.
Prior to this fix, the above example would result in the load at `v2`
sinking to the `cmp` just above the `select`; we then emit another `cmp`
for the `bint`, but the load has already been used once so we do not
allow merging. We thus (i) expect the register for `v2` to contain the
loaded value, but (ii) skip the codegen for the load because it has been
sunk. This results in a regalloc error (unexpected livein) as the
unfilled register is upward-exposed to the entry point.
Because of this, we need to accept only the reg, reg form in
`emit_cmp()` (and the FP equivalent). We could get marginally better
code by tracking whether the `cmp` we are emitting comes from an
`icmp`/`fcmp` with only one use; but IMHO simplicity is a better rule
here when subtle interactions occur.
A branch is considered side-effecting and so updates the instruction
color (which is our way of computing how far instructions can sink).
However, in the lowering loop, we did not update current instruction
color when scanning backward across branches, which are side-effecting.
As a result, the color was stale and fewer load-op merges were permitted
than are actually possible.
Note that this would not have resulted in any correctness issues, as the
stale color is too high (so no merges are permitted that should have
been disallowed).
Fixes#2562.