In multi-terms, all matching rules fire. We treat the result as an
unordered set of values, so setting rule priorities is meaningless. We
want to prohibit relying on the rule match order in this case.
Also, codegen can produce invalid Rust if rules with different
priorities both match against a multi-term. We first documented this
symptom in #5647. As far as I can figure, prohibiting rule priorities
prevents all possible instances of that bug.
At some point in the future we might decide we want to carefully define
semantics for multi-term result ordering, at which point we can revisit
this.
There were several issues with ISLE's existing error reporting
implementation.
- When using Miette for more readable error reports, it would panic if
errors were reported from multiple files in the same run.
- Miette is pretty heavy-weight for what we're doing, with a lot of
dependencies.
- The `Error::Errors` enum variant led to normalization steps in many
places, to avoid using that variant to represent a single error.
This commit:
- replaces Miette with codespan-reporting
- gets rid of a bunch of cargo-vet exemptions
- replaces the `Error::Errors` variant with a new `Errors` type
- removes source info from `Error` variants so they're easy to construct
- adds source info only when formatting `Errors`
- formats `Errors` with a custom `Debug` impl
- shares common code between ISLE's callers, islec and cranelift-codegen
- includes a source snippet even with fancy-errors disabled
I tried to make this a series of smaller commits but I couldn't find any
good split points; everything was too entangled with everything else.
* Support shadowing in isle
* Re-run the isle build.rs if the examples change
* Print error messages when isle tests fail
* Move run tests
* Refactor `let` uses that don't need to introduce unique names
The ISLE language's lexer previously used a very primitive
`i64::from_str_radix` call to parse integer constants, allowing values
in the range -2^63..2^63 only. Also, underscores to separate digits (as
is allwoed in Rust) were not supported. Finally, 128-bit constants were
not supported at all.
This PR addresses all issues above:
- Integer constants are internally stored as 128-bit values.
- Parsing supports either signed (-2^127..2^127) or unsigned (0..2^128)
range. Negation works independently of that, so one can write
`-0xffff..ffff` (128 bits wide, i.e., -(2^128-1)) to get a `1`.
- Underscores are supported to separate groups of digits, so one can
write `0xffff_ffff`.
- A minor oversight was fixed: hex constants can start with `0X`
(uppercase) as well as `0x`, for consistency with Rust and C.
This PR also adds a new kind of ISLE test that actually runs a driver
linked to compiled ISLE code; we previously didn't have any such tests,
but it is now quite useful to assert correct interpretation of constant
values.
This PR fixes#4066: it modifies the Cranelift `build.rs` workflow to
invoke the ISLE DSL compiler on every compilation, rather than only
when the user specifies a special "rebuild ISLE" feature.
The main benefit of this change is that it vastly simplifies the mental
model required of developers, and removes a bunch of failure modes
we have tried to work around in other ways. There is now just one
"source of truth", the ISLE source itself, in the repository, and so there
is no need to understand a special "rebuild" step and how to handle
merge errors. There is no special process needed to develop the compiler
when modifying the DSL. And there is no "noise" in the git history produced
by constantly-regenerated files.
The two main downsides we discussed in #4066 are:
- Compile time could increase, by adding more to the "meta" step before the main build;
- It becomes less obvious where the source definitions are (everything becomes
more "magic"), which makes exploration and debugging harder.
This PR addresses each of these concerns:
1. To maintain reasonable compile time, it includes work to cut down the
dependencies of the `cranelift-isle` crate to *nothing* (only the Rust stdlib),
in the default build. It does this by putting the error-reporting bits
(`miette` crate) under an optional feature, and the logging (`log` crate) under
a feature-controlled macro, and manually writing an `Error` impl rather than
using `thiserror`. This completely avoids proc macros and the `syn` build slowness.
The user can still get nice errors out of `miette`: this is enabled by specifying
a Cargo feature `--features isle-errors`.
2. To allow the user to optionally inspect the generated source, which nominally
lives in a hard-to-find path inside `target/` now, this PR adds a feature `isle-in-source-tree`
that, as implied by the name, moves the target for ISLE generated source into
the source tree, at `cranelift/codegen/isle_generated_source/`. It seems reasonable
to do this when an explicit feature (opt-in) is specified because this is how ISLE regeneration
currently works as well. To prevent surprises, if the feature is *not* specified, the
build fails if this directory exists.
Add support for implicit type conversions to ISLE.
This feature allows the DSL user to register to the compiler that a
particular term (used as a constructor or extractor) converts from one
type to another. The compiler will then *automatically* insert this term
whenever a type mismatch involving that specific pair of types occurs.
This significantly cleans up many uses of the ISLE DSL. For example,
when defining the compiler backends, we often have newtypes like `Gpr`
around `Reg` (signifying a particular type of register); we can define
a conversion from Gpr to Reg automatically.
Conversions can also have side-effects, as long as these side-effects
are idempotent. For example, `put_value_in_reg` in a compiler backend
has the effect of marking the value as used, causing codegen to produce
it, and assigns a register to the value; but multiple invocations of
this will return the same register for the same value. Thus it is safe
to use it as an implicit conversion that may be invoked multiple times.
This is documented in the ISLE-Cranelift integration document.
This PR also adds some testing infrastructure to the ISLE compiler,
checking that "pass" tests pass through the DSL compiler, "fail" tests
do not, and "link" tests are able to generate code and link that code
with corresponding Rust code.