* Temporarily remove support for interface types
This commit temporarily removes support for interface types from the
`wasmtime` CLI and removes the `wasmtime-interface-types` crate. An
error is now printed for any input wasm modules that have wasm interface
types sections to indicate that support has been removed and references
to two issues are printed as well:
* #677 - tracking work for re-adding interface types support
* #1271 - rationale for removal and links to other discussions
Closes#1271
* Update the python extension
* Move all examples to a top-level directory
This commit moves all API examples (Rust and C) to a top-level
`examples` directory. This is intended to make it more discoverable and
conventional as to where examples are located. Additionally all examples
are now available in both Rust and C to see how to execute the example
in the language you're familiar with. The intention is that as more
languages are supported we'd add more languages as examples here too.
Each example is also accompanied by either a `*.wat` file which is
parsed as input, or a Rust project in a `wasm` folder which is compiled
as input.
A simple driver crate was also added to `crates/misc` which executes all
the examples on CI, ensuring the C and Rust examples all execute
successfully.
* Add a wasmtime-specific `wasmtime_wat2wasm` C API
This commit implements a wasmtime-specific C API for converting the text
format to the binary format. An upstream spec issue exists for adding
this to the C API, but in the meantime we can experiment with our own
version of this API and use it in the C# extension, for example!
Closes#1000
* Reorder arguments
* Use wasm_byte_vec_t for input `*.wat`
* Mark wat input as const
* Return an error message and use `fixed`
* Actually include the error message
* Use `fixed` in `Module.cs` as well
This commit changes the C API function `wasm_module_new` to use the Rust API
`Module::from_binary` which performs verification of the module, as per the C
API spec.
This also introduces a `EngineBuilder` type to the C# API that can be used to
construct an `Engine` with the various Wasmtime configuration options. This
is required to get the C# tests passing since they use reference types and
multi-value.
Fixes#859.
This commit renames `wasi_config_set_std[in|out|err]` to
`wasi_config_set_std[in|out|err]_file` so we can reserve the former for
when the C API supports a stream abstraction.
This commit implements an initial WASI C API that can be used to instantiate
and configure a WASI instance from C.
This also implements a `WasiBuilder` for the C# API enabling .NET hosts to bind
to Wasmtime's WASI implementation.
* Reimplement `wasmtime-wasi` on top of `wasmtime`
This commit reimplements the `wasmtime-wasi` crate on top of the
`wasmtime` API crate, instead of being placed on top of the `wasmtime-*`
family of internal crates. The purpose here is to continue to exercise
the API as well as avoid usage of internals wherever possible and
instead use the safe API as much as possible.
The `wasmtime-wasi` crate's API has been updated as part of this PR as
well. The general outline of it is now:
* Each module snapshot has a `WasiCtxBuilder`, `WasiCtx`, and `Wasi`
type.
* The `WasiCtx*` types are reexported from `wasi-common`.
* The `Wasi` type is synthesized by the `wig` crate's procedural macro
* The `Wasi` type exposes one constructor which takes a `Store` and a
`WasiCtx`, and produces a `Wasi`
* Each `Wasi` struct fields for all the exported functions in that wasi
module. They're all public an they all have type `wasmtime::Func`
* The `Wasi` type has a `get_export` method to fetch an struct field by
name.
The intention here is that we can continue to make progress on #727 by
integrating WASI construction into the `Instance::new` experience, but
it requires everything to be part of the same system!
The main oddity required by the `wasmtime-wasi` crate is that it needs
access to the caller's `memory` export, if any. This is currently done
with a bit of a hack and is expected to go away once interface types are
more fully baked in.
* Remove now no-longer-necessary APIs from `wasmtime`
* rustfmt
* Rename to from_abi
* Replaces `load_file` with `load_bytes` in macro
Loading an `AsRef<[u8]>` object is just more flexible than a filestring.
In the end you can just do `std::fs::read(&str)?` as the argument to get
the same behavior, but the reverse is a lot harder.
* updates markdown rust macro test example with new macro syntax
* Adds the `load_file` method back to rust macro
`load_file` was removed preferring `load_bytes`, but then later readded
with the `load_bytes` method as backend
* Replace the global-exports mechanism with a caller-vmctx mechanism.
This eliminates the global exports mechanism, and instead adds a
caller-vmctx argument to wasm functions so that WASI can obtain the
memory and other things from the caller rather than looking them up in a
global registry.
This replaces #390.
* Fixup some merge conflicts
* Rustfmt
* Ensure VMContext is aligned to 16 bytes
With the removal of `global_exports` it "just so happens" that this
isn't happening naturally any more.
* Fixup some bugs with double vmctx in wasmtime crate
* Trampoline stub needed adjusting
* Use pointer type instead of always using I64 for caller vmctx
* Don't store `ir::Signature` in `Func` since we don't know the pointer
size at creation time.
* Skip the first 2 arguments in IR signatures since that's the two vmctx
parameters.
* Update cranelift to 0.56.0
* Handle more merge conflicts
* Rustfmt
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
* Document the `wasmtime::Instance` APIs
This documents oddities like the import list and export list and how to
match them all up. Addtionally this largely just expands all the docs
related to `Instance` to get filled out.
This also moves the `set_signal_handler` functions into
platform-specific modules in order to follow Rust idioms about how to
expose platform-specific information. Additionally the methods are
marked `unsafe` because I figure anything having to do with signal
handling is `unsafe` inherently. I don't actually know what these
functions do, so they're currently still undocumented.
* Fix build of python bindings
* Fix some rebase conflicts
* Move the C API to a separate crate
This commit moves the C API from `crates/api/src/wasm.rs` to
`crates/capi/src/lib.rs` to be located in a separate crate. There's a
number of reasons for this:
* When a Rust program depends on the `wasmtime` crate, there's no need
to compile in the C API.
* This should improve compile times of the `wasmtime` crate since it's
not producing artifacts which aren't always used.
* The development of the C API can be guaranteed to only use the public
API of the `wasmtime` crate itself.
Some CI pieces are tweaked and this overall shouldn't have much impact
on users, it's intended that it's a cleanup/speedup for developers!
* Disable rustdoc/tests for capi
* Review feedback
* Add back in accidentally deleted comment
* More renamings
* Try to fix dotnet build
* Don't require `Store` in `Instance` constructor
This can be inferred from the `Module` argument. Additionally add a
`store` accessor to an `Instance` in case it's needed to instantiate
another `Module`.
cc #708
* Update more constructors
* Fix a doctest
* Don't ignore store in `wasm_instance_new`
* Run rustfmt
* Update to the latest spec_testsuite and dependencies.
Update to target-lexicon 0.10, cranelift 0.54, wast 0.6, faerie 0.14,
and the latest spec_testsuite.
For wast and cranelift-wasm, update the code for API changes.
* Factor out the code for matching f32, f64, and v128.
This takes the idea from #802 to split out `f32_matches`, `f64_matches`,
and `v128_matches` functions, which better factor out the matching
functionality between scalar and vector.
* Remove `HostRef` from the `wasmtime` public API
This commit removes all remaining usages of `HostRef` in the public API
of the `wasmtime` crate. This involved a number of API decisions such
as:
* None of `Func`, `Global`, `Table`, or `Memory` are wrapped in `HostRef`
* All of `Func`, `Global`, `Table`, and `Memory` implement `Clone` now.
* Methods called `type` are renamed to `ty` to avoid typing `r#type`.
* Methods requiring mutability for external items now no longer require
mutability. The mutable reference here is sort of a lie anyway since
the internals are aliased by the underlying module anyway. This
affects:
* `Table::set`
* `Table::grow`
* `Memory::grow`
* `Instance::set_signal_handler`
* The `Val::FuncRef` type is now no longer automatically coerced to
`AnyRef`. This is technically a breaking change which is pretty bad,
but I'm hoping that we can live with this interim state while we sort
out the `AnyRef` story in general.
* The implementation of the C API was refactored and updated in a few
locations to account for these changes:
* Accessing the exports of an instance are now cached to ensure we
always hand out the same `HostRef` values.
* `wasm_*_t` for external values no longer have internal cache,
instead they all wrap `wasm_external_t` and have an unchecked
accessor for the underlying variant (since the type is proof that
it's there). This makes casting back and forth much more trivial.
This is all related to #708 and while there's still more work to be done
in terms of documentation, this is the major bulk of the rest of the
implementation work on #708 I believe.
* More API updates
* Run rustfmt
* Fix a doc test
* More test updates
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Remove the need for `HostRef<Module>`
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Fix compliation of test programs harness
* Fix the python extension
* Update `CodeMemory` to be `Send + Sync`
This commit updates the `CodeMemory` type in wasmtime to be both `Send`
and `Sync` by updating the implementation of `Mmap` to not store raw
pointers. This avoids the need for an `unsafe impl` and leaves the
unsafety as it is currently.
* Fix a typo
* Remove the need for `HostRef<Store>`
This commit goes through the public API of the `wasmtime` crate and
removes the need for `HostRef<Store>`, as discussed in #708. This commit
is accompanied with a few changes:
* The `Store` type now also implements `Default`, creating a new
`Engine` with default settings and returning that.
* The `Store` type now implements `Clone`, and is documented as being a
"cheap clone" aka being reference counted. As before there is no
supported way to create a deep clone of a `Store`.
* All APIs take/return `&Store` or `Store` instead of `HostRef<Store>`,
and `HostRef<T>` is left as purely a detail of the C API.
* The `global_exports` function is tagged as `#[doc(hidden)]` for now
while we await its removal.
* The `Store` type is not yet `Send` nor `Sync` due to the usage of
`global_exports`, but it is intended to become so eventually.
* Touch up comments on some examples
* Run rustfmt
* Build docs with the nightly toolchain so [foo::bar] links work by
default. This is a relatively new feature of rustdoc and I thought it
was stabilized at this point but apparently it's not!
* Tweak some API docs on `wasmtime::Strategy`
* Use `--all` to build all local crate documentation instead of trying
to list the number of local crates
* Tweak some documentation configuration to avoid warnings generated by
Cargo.
Instead expose a number of boolean accessors which doesn't require users
to construct a foreign `Features` type and allows us to decouple the API
of the `wasmtime` crate from the underlying implementation detail.
This commit removes the need to use `HostRef<Engine>` in the Rust API.
Usage is retained in the C API in one location, but otherwise `Engine`
can always be used directly.
This is the first step of progress on #708 for the `Engine` type.
Changes here include:
* `Engine` is now `Clone`, and is documented as being cheap. It's not
intended that cloning an engine creates a deep copy.
* `Engine` is now both `Send` and `Sync`, and asserted to be so.
* Usage of `Engine` in APIs no longer requires or uses `HostRef`.
It appears there are two trailing null bytes at the end of the string.
This does not seem right. But it might be a good idea generally to remove
any null bytes that get into error messages.
* Refactor the `types.rs` types and structures
A few changes applied along the way:
* Documentation added to most methods and types.
* Limits are now stored with the maximum as optional rather than a
sentinel u32 value for `None`.
* The `Name` type was removed in favor of just using a bare `String`.
* The `Extern` prefix in the varaints of `ExternType` has been removed
since it was redundant.
* Accessors of `ExternType` variants no longer panic, and unwrapping
versions were added with "unwrap" in the name.
* Fields and methods named `r#type` were renamed to `ty` to avoid
requiring a raw identifier to use them.
* Remove `fail-fast: false`
This was left around since the development of GitHub Actions for
wasmtime, but they're no longer needed!
* Fix compilation of the test-programs code
* Fix compilation of wasmtime-py package
* Run rustfmt
For Windows release builds, the `wasm_valtype_kind` C API return value
is being returned as a single byte.
The .NET interop signature for this function was expecting an
integer-sized return, resulting in three extra bytes being used on
Windows.
The fix is to limit the corresponding C# enum to a byte representation,
which will properly mask the return value from `wasm_valtype_kind`.
CI has also been updated to test both debug and release configurations
(previously it was only testing debug, hence why this was missed).
Also fixed a cast bug in the `declare_vec!` macro in the C API when the
element types were pointers to values. The `as_slice` implementation
was incorrectly casting away a level of pointer indirection, resulting
in corrupted data when accessing the slice's elements.