Rename lifetimes in layout.rs to 'f
These lifetimes all represent the lifetime of the Function.
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@@ -123,7 +123,7 @@ impl Layout {
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}
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/// Return an iterator over all EBBs in layout order.
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pub fn ebbs<'a>(&'a self) -> Ebbs<'a> {
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pub fn ebbs<'f>(&'f self) -> Ebbs<'f> {
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Ebbs {
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layout: self,
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next: self.first_ebb,
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@@ -146,12 +146,12 @@ struct EbbNode {
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}
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/// Iterate over EBBs in layout order. See `Layout::ebbs()`.
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pub struct Ebbs<'a> {
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layout: &'a Layout,
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pub struct Ebbs<'f> {
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layout: &'f Layout,
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next: Option<Ebb>,
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}
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impl<'a> Iterator for Ebbs<'a> {
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impl<'f> Iterator for Ebbs<'f> {
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type Item = Ebb;
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fn next(&mut self) -> Option<Ebb> {
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@@ -166,11 +166,11 @@ impl<'a> Iterator for Ebbs<'a> {
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}
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/// Use a layout reference in a for loop.
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impl<'a> IntoIterator for &'a Layout {
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impl<'f> IntoIterator for &'f Layout {
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type Item = Ebb;
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type IntoIter = Ebbs<'a>;
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type IntoIter = Ebbs<'f>;
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fn into_iter(self) -> Ebbs<'a> {
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fn into_iter(self) -> Ebbs<'f> {
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self.ebbs()
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}
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}
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@@ -235,7 +235,7 @@ impl Layout {
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}
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/// Iterate over the instructions in `ebb` in layout order.
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pub fn ebb_insts<'a>(&'a self, ebb: Ebb) -> Insts<'a> {
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pub fn ebb_insts<'f>(&'f self, ebb: Ebb) -> Insts<'f> {
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Insts {
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layout: self,
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next: self.ebbs[ebb].first_inst.wrap(),
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@@ -316,12 +316,12 @@ struct InstNode {
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}
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/// Iterate over instructions in an EBB in layout order. See `Layout::ebb_insts()`.
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pub struct Insts<'a> {
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layout: &'a Layout,
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pub struct Insts<'f> {
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layout: &'f Layout,
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next: Option<Inst>,
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}
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impl<'a> Iterator for Insts<'a> {
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impl<'f> Iterator for Insts<'f> {
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type Item = Inst;
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fn next(&mut self) -> Option<Inst> {
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@@ -345,8 +345,8 @@ impl<'a> Iterator for Insts<'a> {
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///
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/// When new instructions are added, the cursor can either apend them to an EBB or insert them
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/// before the current instruction.
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pub struct Cursor<'a> {
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layout: &'a mut Layout,
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pub struct Cursor<'f> {
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layout: &'f mut Layout,
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pos: CursorPosition,
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}
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@@ -366,10 +366,10 @@ pub enum CursorPosition {
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After(Ebb),
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}
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impl<'a> Cursor<'a> {
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impl<'f> Cursor<'f> {
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/// Create a new `Cursor` for `layout`.
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/// The cursor holds a mutable reference to `layout` for its entire lifetime.
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pub fn new(layout: &'a mut Layout) -> Cursor {
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pub fn new(layout: &'f mut Layout) -> Cursor {
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Cursor {
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layout: layout,
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pos: CursorPosition::Nowhere,
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