Start the binemit module.

This module will provide supporting code for emitting binary machine
code with relocations.
This commit is contained in:
Jakob Stoklund Olesen
2017-03-23 12:31:29 -07:00
parent f710f13949
commit bbbae4dc47
2 changed files with 34 additions and 0 deletions

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@@ -0,0 +1,33 @@
//! Binary machine code emission.
//!
//! The `binemit` module contains code for translating Cretonne's intermediate representation into
//! binary machine code.
use ir::{FuncRef, JumpTable};
/// Relocation kinds depend on the current ISA.
pub struct Reloc(u16);
/// Abstract interface for adding bytes to the code segment.
///
/// A `CodeSink` will receive all of the machine code for a function. It also accepts relocations
/// which are locations in the code section that need to be fixed up when linking.
pub trait CodeSink {
/// Add 1 byte to the code section.
fn put1(&mut self, u8);
/// Add 2 bytes to the code section.
fn put2(&mut self, u16);
/// Add 4 bytes to the code section.
fn put4(&mut self, u32);
/// Add 8 bytes to the code section.
fn put8(&mut self, u64);
/// Add a relocation referencing an external function at the current offset.
fn reloc_func(&mut self, Reloc, FuncRef);
/// Add a relocation referencing a jump table.
fn reloc_jt(&mut self, Reloc, JumpTable);
}

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@@ -10,6 +10,7 @@ pub use write::write_function;
/// Version number of the cretonne crate.
pub const VERSION: &'static str = env!("CARGO_PKG_VERSION");
pub mod binemit;
pub mod flowgraph;
pub mod dominator_tree;
pub mod entity_list;