Move EntityList and SparseMap into the entity module.
These data structures are dependent on EntityRef and EntityMap, so it makes sense to keep them in the same module.
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@@ -58,6 +58,7 @@
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use dbg::DisplayList;
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use dominator_tree::DominatorTree;
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use entity::SparseSet;
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use flowgraph::ControlFlowGraph;
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use ir;
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use ir::entities::AnyEntity;
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@@ -65,7 +66,6 @@ use ir::instructions::{InstructionFormat, BranchInfo, ResolvedConstraint, CallIn
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use ir::{types, Function, ValueDef, Ebb, Inst, SigRef, FuncRef, ValueList, JumpTable, StackSlot,
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StackSlotKind, GlobalVar, Value, Type, Opcode, ValueLoc, ArgumentLoc};
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use isa::TargetIsa;
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use sparse_map::SparseSet;
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use std::error as std_error;
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use std::fmt::{self, Display, Formatter};
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use std::result;
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