Add a note about the "rustc" tag in the issue tracker.
And other minor documentation fixes.
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@@ -18,10 +18,13 @@ compete with LLVM-based release builds in terms of optimization, but for
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some users, completely unoptimized code is too slow to test with, so a
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"pretty good" mode might be good enough.
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There's plenty of work to do to achieve these goals, and if achieve
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There's plenty of work to do to achieve these goals, and if we achieve
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them, we'll have enabled a Rust compiler written entirely in Rust, and
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enabled faster Rust compile times for important use cases.
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See [issues tagged "rustc"](https://github.com/CraneStation/cranelift/labels/rustc)
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for a list of some of the things that will be needed.
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With all that said, there is a potential goal beyond that, which is to
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build a full optimizing release-capable backend. We can't predict how
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far Cranelift will go yet, but we do have some crazy ideas about what
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@@ -34,7 +37,7 @@ such a thing might look like, including:
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relationships that Rust provides directly has the potential to be
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very powerful without the need for complex alias analysis logic.
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Unsafe blocks are an interesting challenge, however in many simple
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cases, like Vec, it may be possible to recover what the optimizer
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cases, like `Vec`, it may be possible to recover what the optimizer
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needs to know.
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- Design for superoptimization. Traditionally, compiler development
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teams have spent many years of manual effort to identify patterns of
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