WIP: redundant-move elimination.
This commit is contained in:
@@ -394,6 +394,11 @@ impl CheckerState {
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.insert(*alloc, CheckerValue::Reg(*vreg, reftyped));
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}
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}
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&CheckerInst::DefAlloc { alloc, vreg } => {
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let reftyped = checker.reftyped_vregs.contains(&vreg);
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self.allocations
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.insert(alloc, CheckerValue::Reg(vreg, reftyped));
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}
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&CheckerInst::Safepoint { ref slots, .. } => {
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for (alloc, value) in &mut self.allocations {
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if let CheckerValue::Reg(_, true) = *value {
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@@ -475,6 +480,11 @@ pub(crate) enum CheckerInst {
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allocs: Vec<Allocation>,
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},
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/// Define an allocation's contents. Like BlockParams but for one
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/// allocation. Used sometimes when moves are elided but ownership
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/// of a value is logically transferred to a new vreg.
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DefAlloc { alloc: Allocation, vreg: VReg },
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/// A safepoint, with the given SpillSlots specified as containing
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/// reftyped values. All other reftyped values become invalid.
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Safepoint { inst: Inst, slots: Vec<SpillSlot> },
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@@ -583,17 +593,23 @@ impl<'a, F: Function> Checker<'a, F> {
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}
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debug!("checker: adding edit {:?} at pos {:?}", edit, pos);
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match edit {
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&Edit::Move { from, to, .. } => {
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&Edit::Move { from, to, to_vreg } => {
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self.bb_insts
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.get_mut(&block)
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.unwrap()
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.push(CheckerInst::Move { into: to, from });
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if let Some(vreg) = to_vreg {
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self.bb_insts
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.get_mut(&block)
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.unwrap()
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.push(CheckerInst::DefAlloc { alloc: to, vreg });
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}
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}
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&Edit::DefAlloc { .. } => {
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unimplemented!(concat!(
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"DefAlloc is used only when dealing with pinned vregs, ",
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"which are only used by regalloc.rs shim; use checker at that level!"
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));
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&Edit::DefAlloc { alloc, vreg } => {
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self.bb_insts
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.get_mut(&block)
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.unwrap()
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.push(CheckerInst::DefAlloc { alloc, vreg });
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}
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&Edit::BlockParams {
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ref vregs,
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@@ -732,6 +748,9 @@ impl<'a, F: Function> Checker<'a, F> {
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}
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debug!(" blockparams: {}", args.join(", "));
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}
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&CheckerInst::DefAlloc { alloc, vreg } => {
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debug!(" defalloc: {}:{}", vreg, alloc);
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}
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&CheckerInst::Safepoint { ref slots, .. } => {
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let mut slotargs = vec![];
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for &slot in slots {
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177
src/ion/mod.rs
177
src/ion/mod.rs
@@ -3849,8 +3849,6 @@ impl<'a, F: Function> Env<'a, F> {
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None
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};
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let mut clean_spillslot: Option<SpillSlot> = None;
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// For each range in each vreg, insert moves or
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// half-moves. We also scan over `blockparam_ins` and
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// `blockparam_outs`, which are sorted by (block, vreg),
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@@ -3925,19 +3923,9 @@ impl<'a, F: Function> Env<'a, F> {
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self.ranges[entry.index.index()].has_flag(LiveRangeFlag::StartsAtDef);
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debug_assert!(prev_alloc != Allocation::none());
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// If this is a stack-to-reg move, track that the reg is a clean copy of a spillslot.
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if prev_alloc.is_stack() && alloc.is_reg() {
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clean_spillslot = Some(prev_alloc.as_stack().unwrap());
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}
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// If this is a reg-to-stack move, elide it if the spillslot is still clean.
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let skip_spill = prev_alloc.is_reg()
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&& alloc.is_stack()
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&& clean_spillslot == alloc.as_stack();
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if prev_range.to == range.from
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&& !self.is_start_of_block(range.from)
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&& !first_is_def
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&& !skip_spill
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{
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log::debug!(
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"prev LR {} abuts LR {} in same block; moving {} -> {} for v{}",
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@@ -3958,33 +3946,6 @@ impl<'a, F: Function> Env<'a, F> {
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}
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}
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// If this range either spans any block boundary, or
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// has any mods/defs, then the spillslot (if any) that
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// its value came from is no longer 'clean'.
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if clean_spillslot.is_some() {
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if self.cfginfo.insn_block[range.from.inst().index()]
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!= self.cfginfo.insn_block[range.to.prev().inst().index()]
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|| range.from
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== self.cfginfo.block_entry
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[self.cfginfo.insn_block[range.from.inst().index()].index()]
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{
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clean_spillslot = None;
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} else if self.ranges[entry.index.index()].has_flag(LiveRangeFlag::StartsAtDef)
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{
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clean_spillslot = None;
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} else {
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for u in &self.ranges[entry.index.index()].uses {
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match u.operand.kind() {
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OperandKind::Def | OperandKind::Mod => {
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clean_spillslot = None;
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break;
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}
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_ => {}
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}
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}
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}
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}
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// The block-to-block edge-move logic is not
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// applicable to pinned vregs, which are always in one
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// PReg (so never need moves within their own vreg
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@@ -4540,6 +4501,132 @@ impl<'a, F: Function> Env<'a, F> {
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let mut i = 0;
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self.inserted_moves
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.sort_unstable_by_key(|m| (m.pos.to_index(), m.prio));
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// Simple redundant-spill/reload removal: track which
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// stackslot each preg is a clean copy of, if any, and remove
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// spills and reloads that are unnecessary.
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let mut preg_state: [(Block, SpillSlot); PReg::MAX_INDEX] =
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[(Block::new(0), SpillSlot::invalid()); PReg::MAX_INDEX];
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fn process_move_maybe_elide(
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preg_state: &mut [(Block, SpillSlot); PReg::MAX_INDEX],
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block: Block,
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from: Allocation,
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to: Allocation,
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) -> bool {
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if from.is_reg() && to.is_reg() {
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let from = from.as_reg().unwrap().hw_enc();
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let to = to.as_reg().unwrap().hw_enc();
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if preg_state[to] == preg_state[from]
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&& preg_state[from].1.is_valid()
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&& preg_state[from].0 == block
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{
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true
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} else {
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preg_state[to] = preg_state[from];
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false
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}
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} else if from.is_stack() && to.is_stack() {
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let from = from.as_stack().unwrap();
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let to = to.as_stack().unwrap();
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update_copies_of_slot(preg_state, to, from);
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false
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} else if from.is_reg() && to.is_stack() {
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// Reg-to-stack spill: determine if value in slot is
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// still up-to-date, and skip the store if so.
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let from = from.as_reg().unwrap().hw_enc();
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let to = to.as_stack().unwrap();
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if preg_state[from] == (block, to) {
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// Redundant spill: elide.
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true
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} else {
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// Don't elide; but this register now has a clean
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// copy of the slot (because its value is now
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// being written to the slot). However, no other
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// register that previously had a clean copy of
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// this slot does anymore.
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update_copies_of_slot(preg_state, to, SpillSlot::invalid());
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preg_state[from] = (block, to);
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false
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}
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} else {
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// Stack-to-reg reload: determine if reg is already an
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// up-to-date copy of value in slot, and skip reload
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// if so. Otherwise, don't skip reload, and update
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// metadata to indicate reg is now up-to-date.
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let from = from.as_stack().unwrap();
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let to = to.as_reg().unwrap().hw_enc();
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if preg_state[to] == (block, from) {
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true
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} else {
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preg_state[to] = (block, from);
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false
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}
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}
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}
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fn update_copies_of_slot(
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preg_state: &mut [(Block, SpillSlot); PReg::MAX_INDEX],
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slot: SpillSlot,
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updated: SpillSlot,
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) {
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for entry in preg_state.iter_mut() {
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if entry.1 == slot {
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entry.1 = updated;
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}
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}
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}
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fn clear_preg_state<'a, F: Function>(
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this: &Env<'a, F>,
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preg_state: &mut [(Block, SpillSlot); PReg::MAX_INDEX],
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from: ProgPoint,
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to: ProgPoint,
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) {
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let start_inst = if from.pos() == InstPosition::Before {
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from.inst()
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} else {
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from.inst().next()
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};
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let end_inst = if to.pos() == InstPosition::Before {
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to.inst()
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} else {
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to.inst().next()
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};
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for inst in start_inst.index()..end_inst.index() {
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let inst = Inst::new(inst);
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if this.func.is_safepoint(inst) {
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for entry in preg_state.iter_mut() {
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entry.1 = SpillSlot::invalid();
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}
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continue;
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}
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for (i, op) in this.func.inst_operands(inst).iter().enumerate() {
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match op.kind() {
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OperandKind::Def | OperandKind::Use => {
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let alloc = this.get_alloc(inst, i);
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if let Some(preg) = alloc.as_reg() {
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preg_state[preg.hw_enc()].1 = SpillSlot::invalid();
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} else if let Some(stack) = alloc.as_stack() {
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update_copies_of_slot(preg_state, stack, SpillSlot::invalid());
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}
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}
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_ => {}
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}
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}
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for reg in this.func.inst_clobbers(inst) {
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preg_state[reg.hw_enc()].1 = SpillSlot::invalid();
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}
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}
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if to.pos() == InstPosition::Before && this.func.is_safepoint(to.inst()) {
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for entry in preg_state.iter_mut() {
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entry.1 = SpillSlot::invalid();
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}
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}
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}
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let mut last_pos = ProgPoint::before(Inst::new(0));
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while i < self.inserted_moves.len() {
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let start = i;
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let pos = self.inserted_moves[i].pos;
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@@ -4552,6 +4639,11 @@ impl<'a, F: Function> Env<'a, F> {
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}
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let moves = &self.inserted_moves[start..i];
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let block = self.cfginfo.insn_block[pos.inst().index()];
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clear_preg_state(self, &mut preg_state, last_pos, pos);
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last_pos = pos;
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// Gather all the moves with Int class and Float class
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// separately. These cannot interact, so it is safe to
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// have two separate ParallelMove instances. They need to
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@@ -4616,6 +4708,13 @@ impl<'a, F: Function> Env<'a, F> {
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for (src, dst, to_vreg) in resolved {
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log::debug!(" resolved: {} -> {} ({:?})", src, dst, to_vreg);
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if process_move_maybe_elide(&mut preg_state, block, src, dst) {
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log::debug!(" -> eliding (redundant)!");
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if let Some(vreg) = to_vreg {
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self.add_edit(pos, prio, Edit::DefAlloc { alloc: dst, vreg });
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}
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continue;
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}
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self.add_edit(
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pos,
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prio,
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15
src/lib.rs
15
src/lib.rs
@@ -43,7 +43,7 @@ pub struct PReg(u8, RegClass);
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impl PReg {
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pub const MAX_BITS: usize = 5;
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pub const MAX: usize = (1 << Self::MAX_BITS) - 1;
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pub const MAX_INDEX: usize = 2 * Self::MAX; // including RegClass bit
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pub const MAX_INDEX: usize = 1 << (Self::MAX_BITS + 1); // including RegClass bit
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/// Create a new PReg. The `hw_enc` range is 6 bits.
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#[inline(always)]
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@@ -188,6 +188,19 @@ impl SpillSlot {
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pub fn plus(self, offset: usize) -> Self {
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SpillSlot::new(self.index() + offset, self.class())
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}
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#[inline(always)]
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pub fn invalid() -> Self {
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SpillSlot(0xffff_ffff)
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}
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#[inline(always)]
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pub fn is_invalid(self) -> bool {
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self == Self::invalid()
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}
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#[inline(always)]
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pub fn is_valid(self) -> bool {
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self != Self::invalid()
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}
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}
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impl std::fmt::Display for SpillSlot {
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