* move trap site definitions into cranelift-module `cranelift-faerie` and `cranelift-object` already have identical definitions of structures to represent trap sites. We might as well merge them ahead of work to define functions via a raw slice of bytes with associated traps, which will need some kind of common structure for representing traps anyway. * cranelift-module: add `define_function_bytes` interface This interface is useful when the client needs to precisely specify the ordering of bytes in a particular function. * add comment about saving files for `perf`
15 lines
395 B
Rust
15 lines
395 B
Rust
//! Defines `TrapSite`.
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use cranelift_codegen::{binemit, ir};
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/// Record of the arguments cranelift passes to `TrapSink::trap`.
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#[derive(Clone, Debug)]
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pub struct TrapSite {
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/// Offset into function.
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pub offset: binemit::CodeOffset,
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/// Source location given to cranelift.
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pub srcloc: ir::SourceLoc,
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/// Trap code, as determined by cranelift.
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pub code: ir::TrapCode,
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}
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