Files
wasmtime/crates/api/examples/hello.rs
Alex Crichton 16804673a2 Support parsing the text format in wasmtime crate (#813)
* Support parsing the text format in `wasmtime` crate

This commit adds support to the `wasmtime::Module` type to parse the
text format. This is often quite convenient to support in testing or
tinkering with the runtime. Additionally the `wat` parser is pretty
lightweight and easy to add to builds, so it's relatively easy for us to
support as well!

The exact manner that this is now supported comes with a few updates to
the existing API:

* A new optional feature of the `wasmtime` crate, `wat`, has been added.
  This is enabled by default.
* The `Module::new` API now takes `impl AsRef<[u8]>` instead of just
  `&[u8]`, and when the `wat` feature is enabled it will attempt to
  interpret it either as a wasm binary or as the text format. Note that
  this check is quite cheap since you just check the first byte.
* A `Module::from_file` API was added as a convenience to parse a file
  from disk, allowing error messages for `*.wat` files on disk to be a
  bit nicer.
* APIs like `Module::new_unchecked` and `Module::validate` remain
  unchanged, they require the binary format to be called.

The intention here is to make this as convenient as possible for new
developers of the `wasmtime` crate. By changing the default behavior
though this has ramifications such as, for example, supporting the text
format implicitly through the C API now.

* Handle review comments

* Update more tests to avoid usage of `wat` crate

* Go back to unchecked for now in wasm_module_new

Looks like C# tests rely on this?
2020-01-24 14:20:51 -06:00

60 lines
2.1 KiB
Rust

//! Translation of hello example
use anyhow::{ensure, Context as _, Result};
use std::rc::Rc;
use wasmtime::*;
struct HelloCallback;
impl Callable for HelloCallback {
fn call(&self, _params: &[Val], _results: &mut [Val]) -> Result<(), Trap> {
println!("Calling back...");
println!("> Hello World!");
Ok(())
}
}
fn main() -> Result<()> {
// Configure the initial compilation environment, creating the global
// `Store` structure. Note that you can also tweak configuration settings
// with a `Config` and an `Engine` if desired.
println!("Initializing...");
let store = Store::default();
// Compile the wasm binary into an in-memory instance of a `Module`.
println!("Compiling module...");
let wat = r#"
(module
(func $hello (import "" "hello"))
(func (export "run") (call $hello))
)
"#;
let module = Module::new(&store, wat).context("> Error compiling module!")?;
// Here we handle the imports of the module, which in this case is our
// `HelloCallback` type and its associated implementation of `Callback.
println!("Creating callback...");
let hello_type = FuncType::new(Box::new([]), Box::new([]));
let hello_func = Func::new(&store, hello_type, Rc::new(HelloCallback));
// Once we've got that all set up we can then move to the instantiation
// phase, pairing together a compiled module as well as a set of imports.
// Note that this is where the wasm `start` function, if any, would run.
println!("Instantiating module...");
let imports = vec![hello_func.into()];
let instance = Instance::new(&module, &imports).context("> Error instantiating module!")?;
// Next we poke around a bit to extract the `run` function from the module.
println!("Extracting export...");
let exports = instance.exports();
ensure!(!exports.is_empty(), "> Error accessing exports!");
let run_func = exports[0].func().context("> Error accessing exports!")?;
// And last but not least we can call it!
println!("Calling export...");
run_func.call(&[])?;
println!("Done.");
Ok(())
}