Files
wasmtime/cranelift/codegen/src/binemit/stackmap.rs
Carmen Kwan 19257f80c1 Add reference types R32 and R64
-Add resumable_trap, safepoint, isnull, and null instructions
-Add Stackmap struct and StackmapSink trait

Co-authored-by: Mir Ahmed <mirahmed753@gmail.com>
Co-authored-by: Dan Gohman <sunfish@mozilla.com>
2019-08-16 11:35:16 -07:00

123 lines
4.0 KiB
Rust

use crate::bitset::BitSet;
use crate::ir;
use crate::isa::TargetIsa;
use std::vec::Vec;
/// Wrapper class for longer bit vectors that cannot be represented by a single BitSet.
#[derive(Clone, Debug)]
pub struct Stackmap {
bitmap: Vec<BitSet<u32>>,
}
impl Stackmap {
/// Create a stackmap based on where references are located on a function's stack.
pub fn from_values(
args: &[ir::entities::Value],
func: &ir::Function,
isa: &dyn TargetIsa,
) -> Self {
let loc = &func.locations;
let mut live_ref_in_stack_slot = std::collections::HashSet::new();
// References can be in registers, and live registers values are pushed onto the stack before calls and traps.
// TODO: Implement register maps. If a register containing a reference is spilled and reused after a safepoint,
// it could contain a stale reference value if the garbage collector relocated the value.
for val in args {
if let Some(value_loc) = loc.get(*val) {
match *value_loc {
ir::ValueLoc::Stack(stack_slot) => live_ref_in_stack_slot.insert(stack_slot),
_ => false,
};
}
}
// SpiderMonkey stackmap structure:
// <trap reg dump> + <general spill> + <frame> + <inbound args>
// Bit vector goes from lower addresses to higher addresses.
// TODO: Get trap register layout from Spidermonkey and prepend to bitvector below.
let stack = &func.stack_slots;
let frame_size = stack.frame_size.unwrap();
let word_size = ir::stackslot::StackSize::from(isa.pointer_bytes());
let num_words = (frame_size / word_size) as usize;
let mut vec = std::vec::Vec::with_capacity(num_words);
vec.resize(num_words, false);
// Frame (includes spills and inbound args).
for (ss, ssd) in stack.iter() {
if live_ref_in_stack_slot.contains(&ss) {
// Assumption: greater magnitude of offset imply higher address.
let index = (((ssd.offset.unwrap().abs() as u32) - ssd.size) / word_size) as usize;
vec[index] = true;
}
}
Stackmap::from_vec(&vec)
}
/// Create a vec of Bitsets from a vec of bools.
pub fn from_vec(vec: &Vec<bool>) -> Self {
let mut rem = vec.len();
let num_word = ((rem as f32) / 32.0).ceil() as usize;
let mut bitmap = Vec::with_capacity(num_word);
for i in 0..num_word {
let mut curr_word = 0;
let count = if rem > 32 { 32 } else { rem };
for j in 0..count {
if vec[i * 32 + j] {
curr_word |= 1 << j;
}
}
bitmap.push(BitSet::<u32>(curr_word));
rem -= count;
}
Self { bitmap }
}
/// Returns a specified bit.
pub fn get_bit(&self, bit_index: usize) -> bool {
assert!(bit_index < 32 * self.bitmap.len());
let word_index = bit_index / 32;
let word_offset = (bit_index % 32) as u8;
self.bitmap[word_index].contains(word_offset)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn stackmaps() {
let vec: Vec<bool> = Vec::new();
assert!(Stackmap::from_vec(&vec).bitmap.is_empty());
let mut vec: [bool; 32] = Default::default();
let set_true_idx = [5, 7, 24, 31];
for idx in set_true_idx.iter() {
vec[*idx] = true;
}
let mut vec = vec.to_vec();
assert_eq!(
vec![BitSet::<u32>(2164261024)],
Stackmap::from_vec(&vec).bitmap
);
vec.push(false);
vec.push(true);
let res = Stackmap::from_vec(&vec);
assert_eq!(
vec![BitSet::<u32>(2164261024), BitSet::<u32>(2)],
res.bitmap
);
assert!(res.get_bit(5));
assert!(res.get_bit(31));
assert!(res.get_bit(33));
assert!(!res.get_bit(1));
}
}